cocos2d-x  2.2
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CCScale9Sprite Member List

This is the complete list of members for CCScale9Sprite, including all inherited members.

_bottomCCScale9Spriteprotected
_bottomLeftCCScale9Spriteprotected
_bottomRightCCScale9Spriteprotected
_cascadeColorEnabledCCNodeRGBAprotected
_cascadeOpacityEnabledCCNodeRGBAprotected
_centreCCScale9Spriteprotected
_colorCCScale9Spriteprotected
_displayedColorCCNodeRGBAprotected
_displayedOpacityCCNodeRGBAprotected
_leftCCScale9Spriteprotected
_opacityCCScale9Spriteprotected
_opacityModifyRGBCCScale9Spriteprotected
_realColorCCNodeRGBAprotected
_realOpacityCCNodeRGBAprotected
_rightCCScale9Spriteprotected
_scale9ImageCCScale9Spriteprotected
_setZOrder(int z)CCNodevirtual
_topCCScale9Spriteprotected
_topLeftCCScale9Spriteprotected
_topRightCCScale9Spriteprotected
acceptVisitor(CCDataVisitor &visitor)CCObjectvirtual
addChild(CCNode *child)CCNodevirtual
addChild(CCNode *child, int zOrder)CCNodevirtual
addChild(CCNode *child, int zOrder, int tag)CCNodevirtual
addComponent(CCComponent *pComponent)CCNodevirtual
autorelease(void)CCObject
boundingBox(void)CCNode
CCNode(void)CCNode
CCNodeRGBA()CCNodeRGBA
CCObject(void)CCObject
CCScale9Sprite()CCScale9Sprite
cleanup(void)CCNodevirtual
convertToNodeSpace(const CCPoint &worldPoint)CCNode
convertToNodeSpaceAR(const CCPoint &worldPoint)CCNode
convertTouchToNodeSpace(CCTouch *touch)CCNode
convertTouchToNodeSpaceAR(CCTouch *touch)CCNode
convertToWorldSpace(const CCPoint &nodePoint)CCNode
convertToWorldSpaceAR(const CCPoint &nodePoint)CCNode
copy(void)CCObject
copyWithZone(CCZone *pZone)CCCopyingvirtual
create(const char *file, CCRect rect, CCRect capInsets)CCScale9Spritestatic
create(const char *file, CCRect rect)CCScale9Spritestatic
create(CCRect capInsets, const char *file)CCScale9Spritestatic
create(const char *file)CCScale9Spritestatic
create()CCScale9Spritestatic
createWithSpriteFrame(CCSpriteFrame *spriteFrame, CCRect capInsets)CCScale9Spritestatic
createWithSpriteFrame(CCSpriteFrame *spriteFrame)CCScale9Spritestatic
createWithSpriteFrameName(const char *spriteFrameName, CCRect capInsets)CCScale9Spritestatic
createWithSpriteFrameName(const char *spriteFrameName)CCScale9Spritestatic
description(void)CCNode
draw(void)CCNodevirtual
getActionByTag(int tag)CCNode
getActionManager()CCNodevirtual
getAnchorPoint()CCNodevirtual
getAnchorPointInPoints()CCNodevirtual
getCamera()CCNodevirtual
getCapInsets(void)CCScale9Spritevirtual
getChildByTag(int tag)CCNode
getChildren()CCNodevirtual
getChildrenCount(void) const CCNode
getColor()CCScale9Spritevirtual
getComponent(const char *pName) const CCNode
getContentSize() const CCNodevirtual
getDisplayedColor()CCNodeRGBAvirtual
getDisplayedOpacity()CCNodeRGBAvirtual
getGLServerState()CCNodevirtual
getGrid()CCNodevirtual
getInsetBottom(void)CCScale9Spritevirtual
getInsetLeft(void)CCScale9Spritevirtual
getInsetRight(void)CCScale9Spritevirtual
getInsetTop(void)CCScale9Spritevirtual
getOpacity()CCScale9Spritevirtual
getOrderOfArrival()CCNodevirtual
getOriginalSize(void)CCScale9Spritevirtual
getParent()CCNodevirtual
getPosition()CCNodevirtual
getPosition(float *x, float *y)CCNodevirtual
getPositionX(void)CCNodevirtual
getPositionY(void)CCNodevirtual
getPreferredSize(void)CCScale9Spritevirtual
getRotation()CCNodevirtual
getRotationX()CCNodevirtual
getRotationY()CCNodevirtual
getScale()CCNodevirtual
getScaleX()CCNodevirtual
getScaleY()CCNodevirtual
getScheduler()CCNodevirtual
getScriptHandler()CCNodeinline
getShaderProgram()CCNodevirtual
getSkewX()CCNodevirtual
getSkewY()CCNodevirtual
getTag() const CCNodevirtual
getUserData()CCNodevirtual
getUserObject()CCNodevirtual
getVertexZ()CCNodevirtual
getZOrder()CCNodevirtual
ignoreAnchorPointForPosition(bool ignore)CCNodevirtual
init()CCScale9Spritevirtual
initWithBatchNode(CCSpriteBatchNode *batchnode, CCRect rect, bool rotated, CCRect capInsets)CCScale9Spritevirtual
initWithBatchNode(CCSpriteBatchNode *batchnode, CCRect rect, CCRect capInsets)CCScale9Spritevirtual
initWithFile(const char *file, CCRect rect, CCRect capInsets)CCScale9Spritevirtual
initWithFile(const char *file, CCRect rect)CCScale9Spritevirtual
initWithFile(CCRect capInsets, const char *file)CCScale9Spritevirtual
initWithFile(const char *file)CCScale9Spritevirtual
initWithSpriteFrame(CCSpriteFrame *spriteFrame, CCRect capInsets)CCScale9Spritevirtual
initWithSpriteFrame(CCSpriteFrame *spriteFrame)CCScale9Spritevirtual
initWithSpriteFrameName(const char *spriteFrameName, CCRect capInsets)CCScale9Spritevirtual
initWithSpriteFrameName(const char *spriteFrameName)CCScale9Spritevirtual
isCascadeColorEnabled()CCNodeRGBAvirtual
isCascadeOpacityEnabled()CCNodeRGBAvirtual
isEqual(const CCObject *pObject)CCObjectvirtual
isIgnoreAnchorPointForPosition()CCNodevirtual
isOpacityModifyRGB(void)CCScale9Spritevirtual
isRunning()CCNodevirtual
isScheduled(SEL_SCHEDULE selector)CCNode
isSingleReference(void) const CCObject
isVisible()CCNodevirtual
m_bAdditionalTransformDirtyCCNodeprotected
m_bIgnoreAnchorPointForPositionCCNodeprotected
m_bInverseDirtyCCNodeprotected
m_bReorderChildDirtyCCNodeprotected
m_bRunningCCNodeprotected
m_bSpriteFrameRotatedCCScale9Spriteprotected
m_bSpritesGeneratedCCScale9Spriteprotected
m_bTransformDirtyCCNodeprotected
m_bVisibleCCNodeprotected
m_capInsetsCCScale9Spriteprotected
m_capInsetsInternalCCScale9Spriteprotected
m_eGLServerStateCCNodeprotected
m_eScriptTypeCCNodeprotected
m_fRotationXCCNodeprotected
m_fRotationYCCNodeprotected
m_fScaleXCCNodeprotected
m_fScaleYCCNodeprotected
m_fSkewXCCNodeprotected
m_fSkewYCCNodeprotected
m_fVertexZCCNodeprotected
m_insetBottomCCScale9Spriteprotected
m_insetLeftCCScale9Spriteprotected
m_insetRightCCScale9Spriteprotected
m_insetTopCCScale9Spriteprotected
m_nLuaIDCCObject
m_nScriptHandlerCCNodeprotected
m_nTagCCNodeprotected
m_nUpdateScriptHandlerCCNodeprotected
m_nZOrderCCNodeprotected
m_obAnchorPointCCNodeprotected
m_obAnchorPointInPointsCCNodeprotected
m_obContentSizeCCNodeprotected
m_obPositionCCNodeprotected
m_originalSizeCCScale9Spriteprotected
m_pActionManagerCCNodeprotected
m_pCameraCCNodeprotected
m_pChildrenCCNodeprotected
m_pComponentContainerCCNodeprotected
m_pGridCCNodeprotected
m_positionsAreDirtyCCScale9Spriteprotected
m_pParentCCNodeprotected
m_preferredSizeCCScale9Spriteprotected
m_pSchedulerCCNodeprotected
m_pShaderProgramCCNodeprotected
m_pUserDataCCNodeprotected
m_pUserObjectCCNodeprotected
m_sAdditionalTransformCCNodeprotected
m_sInverseCCNodeprotected
m_spriteRectCCScale9Spriteprotected
m_sTransformCCNodeprotected
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uOrderOfArrivalCCNodeprotected
m_uReferenceCCObjectprotected
nodeToParentTransform(void)CCNodevirtual
nodeToWorldTransform(void)CCNodevirtual
numberOfRunningActions(void)CCNode
onEnter()CCNodevirtual
onEnterTransitionDidFinish()CCNodevirtual
onExit()CCNodevirtual
onExitTransitionDidStart()CCNodevirtual
parentToNodeTransform(void)CCNodevirtual
pauseSchedulerAndActions(void)CCNode
registerScriptHandler(int handler)CCNodevirtual
release(void)CCObject
removeAllChildren()CCNodevirtual
removeAllChildrenWithCleanup(bool cleanup)CCNodevirtual
removeAllComponents()CCNodevirtual
removeChild(CCNode *child)CCNodevirtual
removeChild(CCNode *child, bool cleanup)CCNodevirtual
removeChildByTag(int tag)CCNodevirtual
removeChildByTag(int tag, bool cleanup)CCNodevirtual
removeComponent(const char *pName)CCNodevirtual
removeFromParent()CCNodevirtual
removeFromParentAndCleanup(bool cleanup)CCNodevirtual
reorderChild(CCNode *child, int zOrder)CCNodevirtual
resizableSpriteWithCapInsets(CCRect capInsets)CCScale9Sprite
resumeSchedulerAndActions(void)CCNode
retain(void)CCObject
retainCount(void) const CCObject
runAction(CCAction *action)CCNode
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)CCNode
schedule(SEL_SCHEDULE selector, float interval)CCNode
schedule(SEL_SCHEDULE selector)CCNode
scheduleOnce(SEL_SCHEDULE selector, float delay)CCNode
scheduleUpdate(void)CCNode
scheduleUpdateWithPriority(int priority)CCNode
scheduleUpdateWithPriorityLua(int nHandler, int priority)CCNode
setActionManager(CCActionManager *actionManager)CCNodevirtual
setAdditionalTransform(const CCAffineTransform &additionalTransform)CCNode
setAnchorPoint(const CCPoint &anchorPoint)CCNodevirtual
setCapInsets(CCRect var)CCScale9Spritevirtual
setCascadeColorEnabled(bool cascadeColorEnabled)CCNodeRGBAvirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)CCNodeRGBAvirtual
setColor(const ccColor3B &color)CCScale9Spritevirtual
setContentSize(const CCSize &size)CCScale9Spritevirtual
setGLServerState(ccGLServerState glServerState)CCNodevirtual
setGrid(CCGridBase *pGrid)CCNodevirtual
setInsetBottom(float var)CCScale9Spritevirtual
setInsetLeft(float var)CCScale9Spritevirtual
setInsetRight(float var)CCScale9Spritevirtual
setInsetTop(float var)CCScale9Spritevirtual
setOpacity(GLubyte opacity)CCScale9Spritevirtual
setOpacityModifyRGB(bool bValue)CCScale9Spritevirtual
setOrderOfArrival(unsigned int uOrderOfArrival)CCNodevirtual
setParent(CCNode *parent)CCNodevirtual
setPosition(const CCPoint &position)CCNodevirtual
setPosition(float x, float y)CCNodevirtual
setPositionX(float x)CCNodevirtual
setPositionY(float y)CCNodevirtual
setPreferredSize(CCSize var)CCScale9Spritevirtual
setRotation(float fRotation)CCNodevirtual
setRotationX(float fRotaionX)CCNodevirtual
setRotationY(float fRotationY)CCNodevirtual
setScale(float scale)CCNodevirtual
setScale(float fScaleX, float fScaleY)CCNodevirtual
setScaleX(float fScaleX)CCNodevirtual
setScaleY(float fScaleY)CCNodevirtual
setScheduler(CCScheduler *scheduler)CCNodevirtual
setShaderProgram(CCGLProgram *pShaderProgram)CCNodevirtual
setSkewX(float fSkewX)CCNodevirtual
setSkewY(float fSkewY)CCNodevirtual
setSpriteFrame(CCSpriteFrame *spriteFrame)CCScale9Spritevirtual
setTag(int nTag)CCNodevirtual
setUserData(void *pUserData)CCNodevirtual
setUserObject(CCObject *pUserObject)CCNodevirtual
setVertexZ(float vertexZ)CCNodevirtual
setVisible(bool visible)CCNodevirtual
setZOrder(int zOrder)CCNodevirtual
sortAllChildren()CCNodevirtual
stopAction(CCAction *action)CCNode
stopActionByTag(int tag)CCNode
stopAllActions(void)CCNode
transform(void)CCNode
transformAncestors(void)CCNode
unregisterScriptHandler(void)CCNodevirtual
unschedule(SEL_SCHEDULE selector)CCNode
unscheduleAllSelectors(void)CCNode
unscheduleUpdate(void)CCNode
update(float delta)CCNodevirtual
updateCapInset()CCScale9Spriteprotected
updateDisplayedColor(const cocos2d::ccColor3B &parentColor)CCScale9Spritevirtual
cocos2d::CCNodeRGBA::updateDisplayedColor(const ccColor3B &parentColor)CCNodeRGBAvirtual
updateDisplayedOpacity(GLubyte parentOpacity)CCScale9Spritevirtual
updatePositions()CCScale9Spriteprotected
updateTransform(void)CCNodevirtual
updateWithBatchNode(CCSpriteBatchNode *batchnode, CCRect rect, bool rotated, CCRect capInsets)CCScale9Spritevirtual
visit()CCScale9Spritevirtual
worldToNodeTransform(void)CCNodevirtual
~CCNode(void)CCNodevirtual
~CCNodeRGBA()CCNodeRGBAvirtual
~CCObject(void)CCObjectvirtual
~CCScale9Sprite()CCScale9Spritevirtual