_setZOrder(int z) | CCNode | virtual |
acceptVisitor(CCDataVisitor &visitor) | CCObject | virtual |
addChild(CCNode *child, int zOrder, int tag) | CCTMXLayer | virtual |
cocos2d::CCSpriteBatchNode::addChild(CCNode *child) | CCSpriteBatchNode | virtual |
cocos2d::CCSpriteBatchNode::addChild(CCNode *child, int zOrder) | CCSpriteBatchNode | virtual |
addComponent(CCComponent *pComponent) | CCNode | virtual |
addSpriteWithoutQuad(CCSprite *child, unsigned int z, int aTag) | CCSpriteBatchNode | protected |
appendChild(CCSprite *sprite) | CCSpriteBatchNode | |
atlasIndexForChild(CCSprite *sprite, int z) | CCSpriteBatchNode | |
autorelease(void) | CCObject | |
boundingBox(void) | CCNode | |
CCNode(void) | CCNode | |
CCObject(void) | CCObject | |
CCSpriteBatchNode() | CCSpriteBatchNode | |
CCTMXLayer() | CCTMXLayer | |
cleanup(void) | CCNode | virtual |
convertToNodeSpace(const CCPoint &worldPoint) | CCNode | |
convertToNodeSpaceAR(const CCPoint &worldPoint) | CCNode | |
convertTouchToNodeSpace(CCTouch *touch) | CCNode | |
convertTouchToNodeSpaceAR(CCTouch *touch) | CCNode | |
convertToWorldSpace(const CCPoint &nodePoint) | CCNode | |
convertToWorldSpaceAR(const CCPoint &nodePoint) | CCNode | |
copy(void) | CCObject | |
copyWithZone(CCZone *pZone) | CCCopying | virtual |
create(CCTMXTilesetInfo *tilesetInfo, CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo) | CCTMXLayer | static |
cocos2d::CCSpriteBatchNode::create(const char *fileImage, unsigned int capacity) | CCSpriteBatchNode | static |
cocos2d::CCSpriteBatchNode::create(const char *fileImage) | CCSpriteBatchNode | inlinestatic |
cocos2d::CCNode::create(void) | CCNode | static |
createWithTexture(CCTexture2D *tex, unsigned int capacity) | CCSpriteBatchNode | static |
createWithTexture(CCTexture2D *tex) | CCSpriteBatchNode | inlinestatic |
description(void) | CCNode | |
draw(void) | CCSpriteBatchNode | virtual |
getActionByTag(int tag) | CCNode | |
getActionManager() | CCNode | virtual |
getAnchorPoint() | CCNode | virtual |
getAnchorPointInPoints() | CCNode | virtual |
getBlendFunc(void) | CCSpriteBatchNode | virtual |
getCamera() | CCNode | virtual |
getChildByTag(int tag) | CCNode | |
getChildren() | CCNode | virtual |
getChildrenCount(void) const | CCNode | |
getComponent(const char *pName) const | CCNode | |
getContentSize() const | CCNode | virtual |
getDescendants(void) | CCSpriteBatchNode | inline |
getGLServerState() | CCNode | virtual |
getGrid() | CCNode | virtual |
getLayerName() | CCTMXLayer | inline |
getLayerOrientation | CCTMXLayer | |
getLayerSize(void) | CCTMXLayer | virtual |
getMapTileSize(void) | CCTMXLayer | virtual |
getOrderOfArrival() | CCNode | virtual |
getParent() | CCNode | virtual |
getPosition() | CCNode | virtual |
getPosition(float *x, float *y) | CCNode | virtual |
getPositionX(void) | CCNode | virtual |
getPositionY(void) | CCNode | virtual |
getProperties(void) | CCTMXLayer | virtual |
getRotation() | CCNode | virtual |
getRotationX() | CCNode | virtual |
getRotationY() | CCNode | virtual |
getScale() | CCNode | virtual |
getScaleX() | CCNode | virtual |
getScaleY() | CCNode | virtual |
getScheduler() | CCNode | virtual |
getScriptHandler() | CCNode | inline |
getShaderProgram() | CCNode | virtual |
getSkewX() | CCNode | virtual |
getSkewY() | CCNode | virtual |
getTag() const | CCNode | virtual |
getTexture(void) | CCSpriteBatchNode | virtual |
getTextureAtlas(void) | CCSpriteBatchNode | inline |
getTiles | CCTMXLayer | |
getTileSet(void) | CCTMXLayer | virtual |
getUserData() | CCNode | virtual |
getUserObject() | CCNode | virtual |
getVertexZ() | CCNode | virtual |
getZOrder() | CCNode | virtual |
highestAtlasIndexInChild(CCSprite *sprite) | CCSpriteBatchNode | |
ignoreAnchorPointForPosition(bool ignore) | CCNode | virtual |
increaseAtlasCapacity() | CCSpriteBatchNode | |
init() | CCSpriteBatchNode | virtual |
initWithFile(const char *fileImage, unsigned int capacity) | CCSpriteBatchNode | |
initWithTexture(CCTexture2D *tex, unsigned int capacity) | CCSpriteBatchNode | |
initWithTilesetInfo(CCTMXTilesetInfo *tilesetInfo, CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo) | CCTMXLayer | |
insertChild(CCSprite *child, unsigned int index) | CCSpriteBatchNode | |
insertQuadFromSprite(CCSprite *sprite, unsigned int index) | CCSpriteBatchNode | protected |
isEqual(const CCObject *pObject) | CCObject | virtual |
isIgnoreAnchorPointForPosition() | CCNode | virtual |
isRunning() | CCNode | virtual |
isScheduled(SEL_SCHEDULE selector) | CCNode | |
isSingleReference(void) const | CCObject | |
isVisible() | CCNode | virtual |
lowestAtlasIndexInChild(CCSprite *sprite) | CCSpriteBatchNode | |
m_bAdditionalTransformDirty | CCNode | protected |
m_bIgnoreAnchorPointForPosition | CCNode | protected |
m_bInverseDirty | CCNode | protected |
m_blendFunc | CCSpriteBatchNode | protected |
m_bReorderChildDirty | CCNode | protected |
m_bRunning | CCNode | protected |
m_bTransformDirty | CCNode | protected |
m_bUseAutomaticVertexZ | CCTMXLayer | protected |
m_bVisible | CCNode | protected |
m_cOpacity | CCTMXLayer | protected |
m_eGLServerState | CCNode | protected |
m_eScriptType | CCNode | protected |
m_fContentScaleFactor | CCTMXLayer | protected |
m_fRotationX | CCNode | protected |
m_fRotationY | CCNode | protected |
m_fScaleX | CCNode | protected |
m_fScaleY | CCNode | protected |
m_fSkewX | CCNode | protected |
m_fSkewY | CCNode | protected |
m_fVertexZ | CCNode | protected |
m_nLuaID | CCObject | |
m_nScriptHandler | CCNode | protected |
m_nTag | CCNode | protected |
m_nUpdateScriptHandler | CCNode | protected |
m_nVertexZvalue | CCTMXLayer | protected |
m_nZOrder | CCNode | protected |
m_obAnchorPoint | CCNode | protected |
m_obAnchorPointInPoints | CCNode | protected |
m_obContentSize | CCNode | protected |
m_obPosition | CCNode | protected |
m_pActionManager | CCNode | protected |
m_pAtlasIndexArray | CCTMXLayer | protected |
m_pCamera | CCNode | protected |
m_pChildren | CCNode | protected |
m_pComponentContainer | CCNode | protected |
m_pGrid | CCNode | protected |
m_pobDescendants | CCSpriteBatchNode | protected |
m_pobTextureAtlas | CCSpriteBatchNode | protected |
m_pParent | CCNode | protected |
m_pProperties | CCTMXLayer | protected |
m_pReusedTile | CCTMXLayer | protected |
m_pScheduler | CCNode | protected |
m_pShaderProgram | CCNode | protected |
m_pTiles | CCTMXLayer | protected |
m_pTileSet | CCTMXLayer | protected |
m_pUserData | CCNode | protected |
m_pUserObject | CCNode | protected |
m_sAdditionalTransform | CCNode | protected |
m_sInverse | CCNode | protected |
m_sLayerName | CCTMXLayer | protected |
m_sTransform | CCNode | protected |
m_tLayerSize | CCTMXLayer | protected |
m_tMapTileSize | CCTMXLayer | protected |
m_uAutoReleaseCount | CCObject | protected |
m_uID | CCObject | |
m_uLayerOrientation | CCTMXLayer | protected |
m_uMaxGID | CCTMXLayer | protected |
m_uMinGID | CCTMXLayer | protected |
m_uOrderOfArrival | CCNode | protected |
m_uReference | CCObject | protected |
nodeToParentTransform(void) | CCNode | virtual |
nodeToWorldTransform(void) | CCNode | virtual |
numberOfRunningActions(void) | CCNode | |
onEnter() | CCNode | virtual |
onEnterTransitionDidFinish() | CCNode | virtual |
onExit() | CCNode | virtual |
onExitTransitionDidStart() | CCNode | virtual |
parentToNodeTransform(void) | CCNode | virtual |
pauseSchedulerAndActions(void) | CCNode | |
positionAt(const CCPoint &tileCoordinate) | CCTMXLayer | |
propertyNamed(const char *propertyName) | CCTMXLayer | |
rebuildIndexInOrder(CCSprite *parent, unsigned int index) | CCSpriteBatchNode | |
registerScriptHandler(int handler) | CCNode | virtual |
release(void) | CCObject | |
releaseMap() | CCTMXLayer | |
removeAllChildren() | CCNode | virtual |
removeAllChildrenWithCleanup(bool cleanup) | CCSpriteBatchNode | virtual |
removeAllComponents() | CCNode | virtual |
removeChild(CCNode *child, bool cleanup) | CCTMXLayer | virtual |
cocos2d::CCNode::removeChild(CCNode *child) | CCNode | virtual |
removeChildAtIndex(unsigned int index, bool doCleanup) | CCSpriteBatchNode | |
removeChildByTag(int tag) | CCNode | virtual |
removeChildByTag(int tag, bool cleanup) | CCNode | virtual |
removeComponent(const char *pName) | CCNode | virtual |
removeFromParent() | CCNode | virtual |
removeFromParentAndCleanup(bool cleanup) | CCNode | virtual |
removeSpriteFromAtlas(CCSprite *sprite) | CCSpriteBatchNode | |
removeTileAt(const CCPoint &tileCoordinate) | CCTMXLayer | |
reorderBatch(bool reorder) | CCSpriteBatchNode | |
reorderChild(CCNode *child, int zOrder) | CCSpriteBatchNode | virtual |
resumeSchedulerAndActions(void) | CCNode | |
retain(void) | CCObject | |
retainCount(void) const | CCObject | |
runAction(CCAction *action) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | CCNode | |
schedule(SEL_SCHEDULE selector, float interval) | CCNode | |
schedule(SEL_SCHEDULE selector) | CCNode | |
scheduleOnce(SEL_SCHEDULE selector, float delay) | CCNode | |
scheduleUpdate(void) | CCNode | |
scheduleUpdateWithPriority(int priority) | CCNode | |
scheduleUpdateWithPriorityLua(int nHandler, int priority) | CCNode | |
setActionManager(CCActionManager *actionManager) | CCNode | virtual |
setAdditionalTransform(const CCAffineTransform &additionalTransform) | CCNode | |
setAnchorPoint(const CCPoint &anchorPoint) | CCNode | virtual |
setBlendFunc(ccBlendFunc blendFunc) | CCSpriteBatchNode | virtual |
setContentSize(const CCSize &contentSize) | CCNode | virtual |
setGLServerState(ccGLServerState glServerState) | CCNode | virtual |
setGrid(CCGridBase *pGrid) | CCNode | virtual |
setLayerName(const char *layerName) | CCTMXLayer | inline |
setLayerSize(const CCSize &var) | CCTMXLayer | virtual |
setMapTileSize(const CCSize &var) | CCTMXLayer | virtual |
setOrderOfArrival(unsigned int uOrderOfArrival) | CCNode | virtual |
setParent(CCNode *parent) | CCNode | virtual |
setPosition(const CCPoint &position) | CCNode | virtual |
setPosition(float x, float y) | CCNode | virtual |
setPositionX(float x) | CCNode | virtual |
setPositionY(float y) | CCNode | virtual |
setProperties(CCDictionary *var) | CCTMXLayer | virtual |
setRotation(float fRotation) | CCNode | virtual |
setRotationX(float fRotaionX) | CCNode | virtual |
setRotationY(float fRotationY) | CCNode | virtual |
setScale(float scale) | CCNode | virtual |
setScale(float fScaleX, float fScaleY) | CCNode | virtual |
setScaleX(float fScaleX) | CCNode | virtual |
setScaleY(float fScaleY) | CCNode | virtual |
setScheduler(CCScheduler *scheduler) | CCNode | virtual |
setShaderProgram(CCGLProgram *pShaderProgram) | CCNode | virtual |
setSkewX(float fSkewX) | CCNode | virtual |
setSkewY(float fSkewY) | CCNode | virtual |
setTag(int nTag) | CCNode | virtual |
setTexture(CCTexture2D *texture) | CCSpriteBatchNode | virtual |
setTextureAtlas(CCTextureAtlas *textureAtlas) | CCSpriteBatchNode | inline |
setTileGID(unsigned int gid, const CCPoint &tileCoordinate) | CCTMXLayer | |
setTileGID(unsigned int gid, const CCPoint &tileCoordinate, ccTMXTileFlags flags) | CCTMXLayer | |
setTileSet(CCTMXTilesetInfo *var) | CCTMXLayer | virtual |
setupTiles() | CCTMXLayer | |
setUserData(void *pUserData) | CCNode | virtual |
setUserObject(CCObject *pUserObject) | CCNode | virtual |
setVertexZ(float vertexZ) | CCNode | virtual |
setVisible(bool visible) | CCNode | virtual |
setZOrder(int zOrder) | CCNode | virtual |
sortAllChildren() | CCSpriteBatchNode | virtual |
stopAction(CCAction *action) | CCNode | |
stopActionByTag(int tag) | CCNode | |
stopAllActions(void) | CCNode | |
tileAt(const CCPoint &tileCoordinate) | CCTMXLayer | |
tileGIDAt(const CCPoint &tileCoordinate) | CCTMXLayer | |
tileGIDAt(const CCPoint &tileCoordinate, ccTMXTileFlags *flags) | CCTMXLayer | |
transform(void) | CCNode | |
transformAncestors(void) | CCNode | |
unregisterScriptHandler(void) | CCNode | virtual |
unschedule(SEL_SCHEDULE selector) | CCNode | |
unscheduleAllSelectors(void) | CCNode | |
unscheduleUpdate(void) | CCNode | |
update(float delta) | CCNode | virtual |
updateQuadFromSprite(CCSprite *sprite, unsigned int index) | CCSpriteBatchNode | protected |
updateTransform(void) | CCNode | virtual |
visit(void) | CCSpriteBatchNode | virtual |
worldToNodeTransform(void) | CCNode | virtual |
~CCNode(void) | CCNode | virtual |
~CCObject(void) | CCObject | virtual |
~CCSpriteBatchNode() | CCSpriteBatchNode | |
~CCTMXLayer() | CCTMXLayer | virtual |