CCGrid3D is a 3D grid implementation. More...
#include <CCGrid.h>
Public Member Functions | |
| CCGrid3D () | |
| ~CCGrid3D (void) | |
| ccVertex3F | vertex (const CCPoint &pos) |
| returns the vertex at a given position More... | |
| ccVertex3F | originalVertex (const CCPoint &pos) |
| returns the original (non-transformed) vertex at a given position More... | |
| void | setVertex (const CCPoint &pos, const ccVertex3F &vertex) |
| sets a new vertex at a given position More... | |
| virtual void | blit (void) |
| virtual void | reuse (void) |
| virtual void | calculateVertexPoints (void) |
Public Member Functions inherited from CCGridBase | |
| virtual | ~CCGridBase (void) |
| bool | isActive (void) |
| whether or not the grid is active More... | |
| var | isActive () |
| whether or not the grid is active More... | |
| void | setActive (bool bActive) |
| int | getReuseGrid (void) |
| number of times that the grid will be reused More... | |
| var | getReuseGrid () |
| number of times that the grid will be reused More... | |
| void | setReuseGrid (int nReuseGrid) |
| var | setReuseGrid ( var nReuseGrid) |
| const CCSize & | getGridSize (void) |
| size of the grid More... | |
| void | setGridSize (const CCSize &gridSize) |
| var | setGridSize ( var gridSize) |
| const CCPoint & | getStep (void) |
| pixels between the grids More... | |
| void | setStep (const CCPoint &step) |
| var | setStep ( var step) |
| bool | isTextureFlipped (void) |
| is texture flipped More... | |
| var | isTextureFlipped () |
| is texture flipped More... | |
| void | setTextureFlipped (bool bFlipped) |
| var | setTextureFlipped ( var bFlipped) |
| bool | initWithSize (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| var | initWithSize ( var gridSize, var pTexture, var bFlipped) |
| bool | initWithSize (const CCSize &gridSize) |
| var | initWithSize ( var gridSize) |
| void | beforeDraw (void) |
| var | beforeDraw () |
| void | afterDraw (CCNode *pTarget) |
| void | set2DProjection (void) |
| var | set2DProjection () |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Static Public Member Functions | |
| static CCGrid3D * | create (const CCSize &gridSize, CCTexture2D *pTexture, bool bFlipped) |
| create one Grid More... | |
| static CCGrid3D * | create (const CCSize &gridSize) |
| create one Grid More... | |
Static Public Member Functions inherited from CCGridBase | |
| static CCGridBase * | create (const CCSize &gridSize, CCTexture2D *texture, bool flipped) |
| create one Grid More... | |
| var | create ( var gridSize, var texture, var flipped) |
| create one Grid More... | |
| static CCGridBase * | create (const CCSize &gridSize) |
| create one Grid More... | |
Protected Attributes | |
| GLvoid * | m_pTexCoordinates |
| GLvoid * | m_pVertices |
| GLvoid * | m_pOriginalVertices |
| GLushort * | m_pIndices |
Protected Attributes inherited from CCGridBase | |
| bool | m_bActive |
| int | m_nReuseGrid |
| var | m_nReuseGrid |
| local | m_nReuseGrid |
| CCSize | m_sGridSize |
| var | m_sGridSize |
| local | m_sGridSize |
| CCTexture2D * | m_pTexture |
| var | m_pTexture |
| local | m_pTexture |
| CCPoint | m_obStep |
| var | m_obStep |
| local | m_obStep |
| CCGrabber * | m_pGrabber |
| var | m_pGrabber |
| local | m_pGrabber |
| bool | m_bIsTextureFlipped |
| var | m_bIsTextureFlipped |
| local | m_bIsTextureFlipped |
| CCGLProgram * | m_pShaderProgram |
| var | m_pShaderProgram |
| local | m_pShaderProgram |
| ccDirectorProjection | m_directorProjection |
| var | m_directorProjection |
| local | m_directorProjection |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
CCGrid3D is a 3D grid implementation.
Each vertex has 3 dimensions: x,y,z
| CCGrid3D | ( | ) |
| ~CCGrid3D | ( | void | ) |
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virtual |
Reimplemented from CCGridBase.
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virtual |
Reimplemented from CCGridBase.
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static |
create one Grid
| ccVertex3F originalVertex | ( | const CCPoint & | pos) |
returns the original (non-transformed) vertex at a given position
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virtual |
Reimplemented from CCGridBase.
| void setVertex | ( | const CCPoint & | pos, |
| const ccVertex3F & | vertex | ||
| ) |
sets a new vertex at a given position
| ccVertex3F vertex | ( | const CCPoint & | pos) |
returns the vertex at a given position
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protected |
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protected |
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protected |
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protected |