FBO class that grabs the the contents of the screen. More...
#include <CCGrabber.h>
Public Member Functions | |
| CCGrabber (void) | |
| ~CCGrabber (void) | |
| void | grab (CCTexture2D *pTexture) |
| void | beforeRender (CCTexture2D *pTexture) |
| void | afterRender (CCTexture2D *pTexture) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Protected Attributes | |
| GLuint | m_FBO |
| GLint | m_oldFBO |
| GLfloat | m_oldClearColor [4] |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
FBO class that grabs the the contents of the screen.
| CCGrabber | ( | void | ) |
| ~CCGrabber | ( | void | ) |
| void afterRender | ( | CCTexture2D * | pTexture) |
| void beforeRender | ( | CCTexture2D * | pTexture) |
| void grab | ( | CCTexture2D * | pTexture) |
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