Here is a list of all class members with links to the classes they belong to:
- f -
- fastRemoveObject()
: CCArray
- fastRemoveObjectAtIndex()
: CCArray
- FastWriter()
: FastWriter
- Features()
: Features
- fillWithEmptyQuadsFromIndex()
: CCTextureAtlas
- finalize()
: CCPoolManager
- FindAttribute()
: XMLElement
- findBone()
: CCSkeleton
- findHandler()
: CCTouchDispatcher
- findSlot()
: CCSkeleton
- finish()
: CCTransitionScene
- FirstAttribute()
: XMLElement
- FirstChild()
: XMLHandle
, XMLConstHandle
, XMLNode
- FirstChildElement()
: XMLNode
, XMLHandle
, XMLConstHandle
- flagsChanged:
: <MacEventDelegate>
- flip
: AtlasRegion
- flipX
: Skeleton
- flipY
: Skeleton
- FloatAttribute()
: XMLElement
- floatValue
: CCLuaValueField
, CCString
, CCLuaValue
- FloatValue()
: XMLAttribute
- flush()
: CCUserDefault
- fontDef
: tCCFontDefHashElement
- fontName()
: CCMenuItemFont
- fontNameObj()
: CCMenuItemFont
- fontSize()
: CCMenuItemFont
- fontSizeObj()
: CCMenuItemFont
- forAngle()
: CCPoint
- forceAddDelegate()
: CCKeypadDispatcher
- forceAddHandler()
: CCTouchDispatcher
- forceRemoveAllDelegates()
: CCTouchDispatcher
- forceRemoveDelegate()
: CCKeypadDispatcher
, CCTouchDispatcher
- format
: ccPVRTexturePixelFormatInfo
, AtlasPage
- formatWithTMXFile()
: CCTMXMapInfo
- formatWithXML()
: CCTMXMapInfo
- fragmentShaderLog()
: CCGLProgram
- frameArrayNum
: ActionNode
- frameEvent()
: CCArmatureAnimation
- frameEventName
: CCFrameEvent
- frameID
: CCFrameData
- frameList
: CCMovementBoneData
- frames
: ColorTimeline
, RotateTimeline
, AttachmentTimeline
- framesLength
: AttachmentTimeline
, ColorTimeline
, RotateTimeline
- frameZoomFactor
: EAGLView
- frameZoomFactor_
: EAGLView
- Free()
: MemPool
, MemPoolT< SIZE >
- frontCrossDisabledTextureScaleChangedWithSize()
: UICheckBox
- frontCrossTextureScaleChangedWithSize()
: UICheckBox
- fullPathForFilename()
: CCFileUtilsWin32
, CCFileUtils
- fullPathFromRelativeFile()
: CCFileUtils
- fullScreenWindow_
: EAGLView
- fuzzyEquals()
: CCPoint
- fValue
: CCBValue