#import <OpenGL/gl.h>
#import <OpenGL/glu.h>
#import <OpenGL/glext.h>
Macros | |
#define | CC_GL_DEPTH24_STENCIL8 -1 |
#define | glDeleteVertexArrays glDeleteVertexArraysAPPLE |
#define | glGenVertexArrays glGenVertexArraysAPPLE |
#define | glBindVertexArray glBindVertexArrayAPPLE |
#define CC_GL_DEPTH24_STENCIL8 -1 |
var CC_GL_DEPTH24_STENCIL8 -1 |
local CC_GL_DEPTH24_STENCIL8 -1 |
#define glBindVertexArray glBindVertexArrayAPPLE |
#define glDeleteVertexArrays glDeleteVertexArraysAPPLE |
var glDeleteVertexArrays glDeleteVertexArraysAPPLE |
local glDeleteVertexArrays glDeleteVertexArraysAPPLE |
#define glGenVertexArrays glGenVertexArraysAPPLE |