the MeshIndexData class. More...
Inherits Ref.
Public Member Functions | |
| const IndexBuffer * | getIndexBuffer () const |
| get index buffer | |
| const VertexBuffer * | getVertexBuffer () const |
| get vertex buffer | |
| const MeshVertexData * | getMeshVertexData () const |
| get vertex data | |
| void | setAABB (const AABB &aabb) |
| aabb getter and setter | |
| void | setId (const std::string &id) |
| id setter and getter | |
| GLenum | getPrimitiveType () const |
| primitive type setter & getter | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Static Public Member Functions | |
| static MeshIndexData * | create (const std::string &id, MeshVertexData *vertexData, IndexBuffer *indexbuffer, const AABB &aabb) |
| create | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
the MeshIndexData class.
the MeshIndexData contain all of the indices data which mesh need.