This is the complete list of members for TextFieldTTF, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _scriptObject | Ref | |
| addChild(Node *child, int zOrder=0, int tag=0) override | Label | virtual |
| cocos2d::SpriteBatchNode::addChild(Node *child, int zOrder, const std::string &name) override | SpriteBatchNode | virtual |
| cocos2d::Node::addChild(Node *child) | Node | virtual |
| cocos2d::Node::addChild(Node *child, int localZOrder) | Node | virtual |
| addComponent(Component *component) | Node | virtual |
| appendChild(Sprite *sprite) | SpriteBatchNode | |
| atlasIndexForChild(Sprite *sprite, int z) | SpriteBatchNode | |
| attachWithIME() override | TextFieldTTF | virtual |
| autorelease() | Ref | |
| boundingBox() const | Node | inlinevirtual |
| cleanup() | Node | virtual |
| convertToNodeSpace(const Vec2 &worldPoint) const | Node | |
| convertToNodeSpaceAR(const Vec2 &worldPoint) const | Node | |
| convertTouchToNodeSpace(Touch *touch) const | Node | |
| convertTouchToNodeSpaceAR(Touch *touch) const | Node | |
| convertToWorldSpace(const Vec2 &nodePoint) const | Node | |
| convertToWorldSpaceAR(const Vec2 &nodePoint) const | Node | |
| create() | Label | static |
| cocos2d::SpriteBatchNode::create(const std::string &fileImage, ssize_t capacity=DEFAULT_CAPACITY) | SpriteBatchNode | static |
| createWithBMFont(const std::string &bmfontPath, const std::string &text, const TextHAlignment &hAlignment=TextHAlignment::LEFT, int maxLineWidth=0, const Vec2 &imageOffset=Vec2::ZERO) | Label | static |
| createWithCharMap(const std::string &charMapFile, int itemWidth, int itemHeight, int startCharMap) | Label | static |
| createWithCharMap(Texture2D *texture, int itemWidth, int itemHeight, int startCharMap) | Label | static |
| createWithCharMap(const std::string &plistFile) | Label | static |
| createWithSystemFont(const std::string &text, const std::string &font, float fontSize, const Size &dimensions=Size::ZERO, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP) | Label | static |
| createWithTexture(Texture2D *tex, ssize_t capacity=DEFAULT_CAPACITY) | SpriteBatchNode | static |
| createWithTTF(const std::string &text, const std::string &fontFilePath, float fontSize, const Size &dimensions=Size::ZERO, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP) | Label | static |
| createWithTTF(const TTFConfig &ttfConfig, const std::string &text, TextHAlignment hAlignment=TextHAlignment::LEFT, int maxLineWidth=0) | Label | static |
| detachWithIME() override | TextFieldTTF | virtual |
| disableEffect() | Label | virtual |
| disableEffect(LabelEffect effect) | Label | virtual |
| draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override | Label | virtual |
| enableGlow(const Color4B &glowColor) | Label | virtual |
| enableOutline(const Color4B &outlineColor, int outlineSize=-1) | Label | virtual |
| enableShadow(const Color4B &shadowColor=Color4B::BLACK, const Size &offset=Size(2,-2), int blurRadius=0) | Label | virtual |
| enumerateChildren(const std::string &name, std::function< bool(Node *node)> callback) const | Node | virtual |
| getActionByTag(int tag) | Node | |
| getActionManager() | Node | inlinevirtual |
| getAdditionalKerning() const | Label | |
| getAnchorPoint() const | Node | virtual |
| getAnchorPointInPoints() const | Node | virtual |
| getBMFontFilePath() const | Label | inline |
| getBoundingBox() const override | Label | virtual |
| getCameraMask() const | Node | inline |
| getCharCount() const | TextFieldTTF | inline |
| getChildByName(const std::string &name) const | Node | virtual |
| getChildByName(const std::string &name) const | Node | inline |
| getChildByTag(int tag) const | Node | virtual |
| getChildren() | Node | inlinevirtual |
| getChildrenCount() const | Node | virtual |
| getColorSpaceHolder() | TextFieldTTF | virtual |
| getCommonLineHeight() const | Label | inline |
| getComponent(const std::string &name) | Node | |
| getContentSize() const override | Label | virtual |
| getDescendants() const | SpriteBatchNode | inline |
| getDescription() const override | Label | virtual |
| getEventDispatcher() const | Node | inlinevirtual |
| getGlobalZOrder() const | Node | inlinevirtual |
| getGLProgram() const | Node | |
| getGLProgramState() const | Node | |
| getGLServerState() const | Node | inline |
| getHorizontalAlignment() const | Label | inline |
| getLetter(int lettetIndex) | Label | virtual |
| getLineHeight() const | Label | |
| getLocalZOrder() const | Node | inlinevirtual |
| getName() const | Node | virtual |
| getNodeToParentTransform() const | Node | virtual |
| getNodeToWorldTransform() const | Node | virtual |
| getNormalizedPosition() const | Node | virtual |
| getNumberOfRunningActions() const | Node | |
| getOrderOfArrival() const | Node | |
| getParent() | Node | inlinevirtual |
| getParentToNodeTransform() const | Node | virtual |
| getPhysicsBody() const | Node | inline |
| getPlaceHolder() const | TextFieldTTF | virtual |
| getPosition() const | Node | virtual |
| getPosition(float *x, float *y) const | Node | virtual |
| getPosition3D() const | Node | virtual |
| getPositionX(void) const | Node | virtual |
| getPositionY(void) const | Node | virtual |
| getPositionZ() const | Node | virtual |
| getReferenceCount() const | Ref | |
| getRotation() const | Node | virtual |
| getRotation3D() const | Node | virtual |
| getRotationQuat() const | Node | virtual |
| getRotationSkewX() const | Node | virtual |
| getRotationSkewY() const | Node | virtual |
| getScale() const | Node | virtual |
| getScaleX() const override | Label | virtual |
| getScaleY() const override | Label | virtual |
| getScaleZ() const | Node | virtual |
| getScene() const | Node | virtual |
| getScheduler() | Node | inlinevirtual |
| getSkewX() const | Node | virtual |
| getSkewY() const | Node | virtual |
| getString() const override | TextFieldTTF | virtual |
| getSystemFontName() const | Label | inlinevirtual |
| getSystemFontSize() const | Label | inlinevirtual |
| getTag() const | Node | virtual |
| getTextAlignment() const | Label | inline |
| getTextColor() const | Label | inline |
| getTextureAtlas() | SpriteBatchNode | inline |
| getTTFConfig() const | Label | inlinevirtual |
| getUserData() | Node | inlinevirtual |
| getUserObject() | Node | inlinevirtual |
| getVerticalAlignment() const | Label | inline |
| getWorldToNodeTransform() const | Node | virtual |
| highestAtlasIndexInChild(Sprite *sprite) | SpriteBatchNode | |
| ignoreAnchorPointForPosition(bool ignore) | Node | virtual |
| increaseAtlasCapacity() | SpriteBatchNode | |
| initWithFile(const std::string &fileImage, ssize_t capacity=DEFAULT_CAPACITY) | SpriteBatchNode | protected |
| initWithPlaceHolder(const std::string &placeholder, const Size &dimensions, TextHAlignment alignment, const std::string &fontName, float fontSize) | TextFieldTTF | |
| initWithPlaceHolder(const std::string &placeholder, const std::string &fontName, float fontSize) | TextFieldTTF | |
| initWithTexture(Texture2D *tex, ssize_t capacity=DEFAULT_CAPACITY) | SpriteBatchNode | protected |
| insertQuadFromSprite(Sprite *sprite, ssize_t index) | SpriteBatchNode | |
| INVALID_TAG | Node | static |
| isIgnoreAnchorPointForPosition() const | Node | virtual |
| isRunning() const | Node | virtual |
| isScheduled(SEL_SCHEDULE selector) | Node | |
| isScheduled(const std::string &key) | Node | |
| isSecureTextEntry() | TextFieldTTF | virtual |
| isVisible() const | Node | virtual |
| Label(FontAtlas *atlas=nullptr, TextHAlignment hAlignment=TextHAlignment::LEFT, TextVAlignment vAlignment=TextVAlignment::TOP, bool useDistanceField=false, bool useA8Shader=false) | Label | protected |
| lowestAtlasIndexInChild(Sprite *sprite) | SpriteBatchNode | |
| nodeToParentTransform() const | Node | inlinevirtual |
| nodeToWorldTransform() const | Node | inlinevirtual |
| numberOfRunningActions() const | Node | inline |
| onEnter() | Node | virtual |
| onEnterTransitionDidFinish() | Node | virtual |
| onExit() | Node | virtual |
| onExitTransitionDidStart() | Node | virtual |
| parentToNodeTransform() const | Node | inlinevirtual |
| pause(void) | Node | virtual |
| pauseSchedulerAndActions() | Node | |
| rebuildIndexInOrder(Sprite *parent, ssize_t index) | SpriteBatchNode | |
| release() | Ref | |
| removeAllChildren() | Node | virtual |
| removeAllChildrenWithCleanup(bool cleanup) override | SpriteBatchNode | virtual |
| removeAllComponents() | Node | virtual |
| removeChild(Node *child, bool cleanup) override | SpriteBatchNode | virtual |
| removeChildAtIndex(ssize_t index, bool doCleanup) | SpriteBatchNode | |
| removeChildByName(const std::string &name, bool cleanup=true) | Node | virtual |
| removeChildByTag(int tag, bool cleanup=true) | Node | virtual |
| removeComponent(const std::string &name) | Node | virtual |
| removeComponent(Component *component) | Node | virtual |
| removeFromParent() | Node | virtual |
| removeFromParentAndCleanup(bool cleanup) | Node | virtual |
| removeFromPhysicsWorld() | Node | |
| removeSpriteFromAtlas(Sprite *sprite) | SpriteBatchNode | |
| reorderChild(Node *child, int zOrder) override | SpriteBatchNode | virtual |
| requestSystemFontRefresh() | Label | inlinevirtual |
| resume(void) | Node | virtual |
| resumeSchedulerAndActions() | Node | |
| retain() | Ref | |
| runAction(Action *action) | Node | virtual |
| schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | Node | |
| schedule(SEL_SCHEDULE selector, float interval) | Node | |
| schedule(SEL_SCHEDULE selector) | Node | |
| schedule(const std::function< void(float)> &callback, const std::string &key) | Node | |
| schedule(const std::function< void(float)> &callback, float interval, const std::string &key) | Node | |
| schedule(const std::function< void(float)> &callback, float interval, unsigned int repeat, float delay, const std::string &key) | Node | |
| scheduleOnce(SEL_SCHEDULE selector, float delay) | Node | |
| scheduleOnce(const std::function< void(float)> &callback, float delay, const std::string &key) | Node | |
| scheduleUpdate(void) | Node | |
| scheduleUpdateWithPriority(int priority) | Node | |
| scheduleUpdateWithPriorityLua(int handler, int priority) | Node | |
| setActionManager(ActionManager *actionManager) | Node | virtual |
| setAdditionalKerning(float space) | Label | |
| setAdditionalTransform(Mat4 *additionalTransform) | Node | |
| setAlignment(TextHAlignment hAlignment) | Label | inline |
| setAlignment(TextHAlignment hAlignment, TextVAlignment vAlignment) | Label | |
| setAnchorPoint(const Vec2 &anchorPoint) | Node | virtual |
| setBlendFunc(const BlendFunc &blendFunc) override | Label | virtual |
| setBMFontFilePath(const std::string &bmfontFilePath, const Vec2 &imageOffset=Vec2::ZERO) | Label | virtual |
| setCharMap(const std::string &charMapFile, int itemWidth, int itemHeight, int startCharMap) | Label | virtual |
| setCharMap(Texture2D *texture, int itemWidth, int itemHeight, int startCharMap) | Label | virtual |
| setCharMap(const std::string &plistFile) | Label | virtual |
| setClipMarginEnabled(bool clipEnabled) | Label | inline |
| setColorSpaceHolder(const Color3B &color) | TextFieldTTF | virtual |
| setColorSpaceHolder(const Color4B &color) | TextFieldTTF | virtual |
| setContentSize(const Size &contentSize) | Node | virtual |
| setDimensions(float width, float height) | Label | |
| setEventDispatcher(EventDispatcher *dispatcher) | Node | virtual |
| setGlobalZOrder(float globalZOrder) | Node | virtual |
| setGLProgram(GLProgram *glprogram) | Node | virtual |
| setGLProgramState(GLProgramState *glProgramState) | Node | virtual |
| setGLServerState(int serverState) | Node | inline |
| setHeight(float height) | Label | inline |
| setHorizontalAlignment(TextHAlignment hAlignment) | Label | inline |
| setLineBreakWithoutSpace(bool breakWithoutSpace) | Label | |
| setLineHeight(float height) | Label | |
| setLocalZOrder(int localZOrder) | Node | virtual |
| setMaxLineWidth(float maxLineWidth) | Label | |
| setName(const std::string &name) | Node | virtual |
| setNodeToParentTransform(const Mat4 &transform) | Node | virtual |
| setNormalizedPosition(const Vec2 &position) | Node | virtual |
| setOrderOfArrival(int orderOfArrival) | Node | |
| setParent(Node *parent) | Node | virtual |
| setPhysicsBody(PhysicsBody *body) | Node | |
| setPlaceHolder(const std::string &text) | TextFieldTTF | virtual |
| setPosition(const Vec2 &position) | Node | virtual |
| setPosition(float x, float y) | Node | virtual |
| setPosition3D(const Vec3 &position) | Node | virtual |
| setPositionX(float x) | Node | virtual |
| setPositionY(float y) | Node | virtual |
| setPositionZ(float positionZ) | Node | virtual |
| setRotation(float rotation) | Node | virtual |
| setRotation3D(const Vec3 &rotation) | Node | virtual |
| setRotationQuat(const Quaternion &quat) | Node | virtual |
| setRotationSkewX(float rotationX) | Node | virtual |
| setRotationSkewY(float rotationY) | Node | virtual |
| setScale(float scale) override | Label | virtual |
| cocos2d::SpriteBatchNode::setScale(float scaleX, float scaleY) | Node | virtual |
| setScaleX(float scaleX) override | Label | virtual |
| setScaleY(float scaleY) override | Label | virtual |
| setScaleZ(float scaleZ) | Node | virtual |
| setScheduler(Scheduler *scheduler) | Node | virtual |
| setSecureTextEntry(bool value) | TextFieldTTF | virtual |
| setSkewX(float skewX) | Node | virtual |
| setSkewY(float skewY) | Node | virtual |
| setString(const std::string &text) override | TextFieldTTF | virtual |
| setSystemFontName(const std::string &font) | Label | virtual |
| setTag(int tag) | Node | virtual |
| setTextColor(const Color4B &textColor) override | TextFieldTTF | virtual |
| setTextureAtlas(TextureAtlas *textureAtlas) | SpriteBatchNode | inline |
| setTTFConfig(const TTFConfig &ttfConfig) | Label | virtual |
| setUserData(void *userData) | Node | virtual |
| setUserObject(Ref *userObject) | Node | virtual |
| setVerticalAlignment(TextVAlignment vAlignment) | Label | inline |
| setVisible(bool visible) | Node | virtual |
| setWidth(float width) | Label | inline |
| sortAllChildren() override | Label | virtual |
| stopAction(Action *action) | Node | |
| stopActionByTag(int tag) | Node | |
| stopAllActions() | Node | |
| stopAllActionsByTag(int tag) | Node | |
| TextFieldTTF() | TextFieldTTF | |
| textFieldWithPlaceHolder(const std::string &placeholder, const Size &dimensions, TextHAlignment alignment, const std::string &fontName, float fontSize) | TextFieldTTF | static |
| textFieldWithPlaceHolder(const std::string &placeholder, const std::string &fontName, float fontSize) | TextFieldTTF | static |
| unschedule(SEL_SCHEDULE selector) | Node | |
| unschedule(const std::string &key) | Node | |
| unscheduleAllCallbacks() | Node | |
| update(float delta) | Node | virtual |
| updateContent() | Label | virtual |
| updatePhysicsBodyTransform(const Mat4 &parentTransform, uint32_t parentFlags, float parentScaleX, float parentScaleY) | Node | virtual |
| updateTransform() | Node | virtual |
| updateTransformFromPhysics(const Mat4 &parentTransform, uint32_t parentFlags) | Node | |
| visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override | TextFieldTTF | virtual |
| worldToNodeTransform() const | Node | inlinevirtual |
| ~IMEDelegate() | IMEDelegate | virtual |
| ~Label() | Label | protectedvirtual |
| ~Ref() | Ref | virtual |
| ~TextFieldTTF() | TextFieldTTF | virtual |