#include "flatbuffers/flatbuffers.h"Classes | |
| struct | Node3DOption |
| struct | Node3DOptionBuilder |
| struct | Sprite3DOptions |
| struct | Sprite3DOptionsBuilder |
| struct | Particle3DOptions |
| struct | Particle3DOptionsBuilder |
| struct | UserCameraOptions |
| struct | UserCameraOptionsBuilder |
Namespaces | |
| flatbuffers | |
Functions | |
| (4) Vector2 | |
| (Vector2, 8) | |
| (Vector3, 12) | |
| flatbuffers::Offset< Node3DOption > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::WidgetOptions > nodeOptions=0, const Vector3 *position3D=0, const Vector3 *rotation3D=0, const Vector3 *scale3D=0, int32_t cameramask=0) |
| var | ( var _fbb, var 0, var 0, var 0, var 0, var 0) |
| local | ( local _fbb, local 0, local 0, local 0, local 0, local 0) |
| flatbuffers::Offset < Sprite3DOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0, uint8_t runAction=0) |
| flatbuffers::Offset < Particle3DOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0) |
| flatbuffers::Offset < UserCameraOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, float fov=60, float nearClip=1, float farClip=1000, int32_t cameraFlag=0) |
| var | ( var _fbb, var 0, var 60, var 1, var 1000, var 0) |
| local | ( local _fbb, local 0, local 60, local 1, local 1000, local 0) |
| const Node3DOption * | (const void *buf) |
| bool | (flatbuffers::Verifier &verifier) |
| void | (flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset< Node3DOption > root) |