#include <CCComAudio.h>
| float getBackgroundMusicVolume |
( |
| ) |
|
| var getBackgroundMusicVolume |
( |
| ) |
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| local getBackgroundMusicVolume |
( |
| ) |
|
| float getEffectsVolume |
( |
| ) |
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| local getEffectsVolume |
( |
| ) |
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| bool isBackgroundMusicPlaying |
( |
| ) |
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| var isBackgroundMusicPlaying |
( |
| ) |
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| local isBackgroundMusicPlaying |
( |
| ) |
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| virtual bool isEnabled |
( |
| ) |
const |
|
overridevirtual |
| local pauseAllEffects |
( |
| ) |
|
| void pauseBackgroundMusic |
( |
| ) |
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| var pauseBackgroundMusic |
( |
| ) |
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| local pauseBackgroundMusic |
( |
| ) |
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| void pauseEffect |
( |
unsigned int |
nSoundId | ) |
|
| var pauseEffect |
( |
var |
nSoundId | ) |
|
| local pauseEffect |
( |
local |
nSoundId | ) |
|
| void playBackgroundMusic |
( |
const char * |
pszFilePath, |
|
|
bool |
bLoop |
|
) |
| |
| var playBackgroundMusic |
( |
var |
pszFilePath, |
|
|
var |
bLoop |
|
) |
| |
| local playBackgroundMusic |
( |
local |
pszFilePath, |
|
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local |
bLoop |
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) |
| |
| void playBackgroundMusic |
( |
const char * |
pszFilePath | ) |
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| var playBackgroundMusic |
( |
var |
pszFilePath | ) |
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| local playBackgroundMusic |
( |
local |
pszFilePath | ) |
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| void playBackgroundMusic |
( |
| ) |
|
| var playBackgroundMusic |
( |
| ) |
|
| local playBackgroundMusic |
( |
| ) |
|
| unsigned int playEffect |
( |
const char * |
pszFilePath, |
|
|
bool |
bLoop |
|
) |
| |
| var playEffect |
( |
var |
pszFilePath, |
|
|
var |
bLoop |
|
) |
| |
| local playEffect |
( |
local |
pszFilePath, |
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local |
bLoop |
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) |
| |
| unsigned int playEffect |
( |
const char * |
pszFilePath | ) |
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| var playEffect |
( |
var |
pszFilePath | ) |
|
| local playEffect |
( |
local |
pszFilePath | ) |
|
| unsigned int playEffect |
( |
| ) |
|
| void preloadBackgroundMusic |
( |
const char * |
pszFilePath | ) |
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| var preloadBackgroundMusic |
( |
var |
pszFilePath | ) |
|
| local preloadBackgroundMusic |
( |
local |
pszFilePath | ) |
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| void preloadEffect |
( |
const char * |
pszFilePath | ) |
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| var preloadEffect |
( |
var |
pszFilePath | ) |
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| local preloadEffect |
( |
local |
pszFilePath | ) |
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| void resumeAllEffects |
( |
| ) |
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| local resumeAllEffects |
( |
| ) |
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| void resumeBackgroundMusic |
( |
| ) |
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| var resumeBackgroundMusic |
( |
| ) |
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| local resumeBackgroundMusic |
( |
| ) |
|
| void resumeEffect |
( |
unsigned int |
nSoundId | ) |
|
| var resumeEffect |
( |
var |
nSoundId | ) |
|
| local resumeEffect |
( |
local |
nSoundId | ) |
|
| void rewindBackgroundMusic |
( |
| ) |
|
| var rewindBackgroundMusic |
( |
| ) |
|
| local rewindBackgroundMusic |
( |
| ) |
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| virtual bool serialize |
( |
void * |
r | ) |
|
|
overridevirtual |
| local serialize |
( |
local |
r | ) |
|
|
overridevirtual |
| void setBackgroundMusicVolume |
( |
float |
volume | ) |
|
| var setBackgroundMusicVolume |
( |
var |
volume | ) |
|
| local setBackgroundMusicVolume |
( |
local |
volume | ) |
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| void setEffectsVolume |
( |
float |
volume | ) |
|
| var setEffectsVolume |
( |
var |
volume | ) |
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| local setEffectsVolume |
( |
local |
volume | ) |
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| virtual void setEnabled |
( |
bool |
b | ) |
|
|
overridevirtual |
| local setEnabled |
( |
local |
b | ) |
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|
overridevirtual |
| void setFile |
( |
const char * |
pszFilePath | ) |
|
| var setFile |
( |
var |
pszFilePath | ) |
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| local setFile |
( |
local |
pszFilePath | ) |
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| void setLoop |
( |
bool |
bLoop | ) |
|
| local setLoop |
( |
local |
bLoop | ) |
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| void stopBackgroundMusic |
( |
bool |
bReleaseData | ) |
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| var stopBackgroundMusic |
( |
var |
bReleaseData | ) |
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| local stopBackgroundMusic |
( |
local |
bReleaseData | ) |
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| void stopBackgroundMusic |
( |
| ) |
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| var stopBackgroundMusic |
( |
| ) |
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| local stopBackgroundMusic |
( |
| ) |
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| void stopEffect |
( |
unsigned int |
nSoundId | ) |
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| var stopEffect |
( |
var |
nSoundId | ) |
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| local stopEffect |
( |
local |
nSoundId | ) |
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| void unloadEffect |
( |
const char * |
pszFilePath | ) |
|
| var unloadEffect |
( |
var |
pszFilePath | ) |
|
| local unloadEffect |
( |
local |
pszFilePath | ) |
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| bool willPlayBackgroundMusic |
( |
| ) |
|
| var willPlayBackgroundMusic |
( |
| ) |
|
| local willPlayBackgroundMusic |
( |
| ) |
|
The documentation for this class was generated from the following file:
- /Users/minggo/SourceCode/cocos2d-x/cocos/editor-support/cocostudio/CCComAudio.h