#include <vector>#include "2d/CCNode.h"#include "base/CCProtocols.h"#include "renderer/CCTextureAtlas.h"#include "renderer/CCBatchCommand.h"Classes | |
| class | SpriteBatchNode |
| SpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More... | |
Namespaces | |
| cocos2d | |
| Add deprecated global functions and variables here. | |