#include <AudioEngine-win32.h>
Public Member Functions | |
| AudioEngineImpl () | |
| ~AudioEngineImpl () | |
| bool | init () |
| int | play2d (const std::string &fileFullPath, bool loop, float volume) |
| void | setVolume (int audioID, float volume) |
| void | setLoop (int audioID, bool loop) |
| void | pause (int audioID) |
| void | resume (int audioID) |
| void | stop (int audioID) |
| void | stopAll () |
| float | getDuration (int audioID) |
| float | getCurrentTime (int audioID) |
| bool | setCurrentTime (int audioID, float time) |
| void | setFinishCallback (int audioID, const std::function< void(int, const std::string &)> &callback) |
| void | uncache (const std::string &filePath) |
| void | uncacheAll () |
| void | update (float dt) |
| AudioEngineImpl () | |
| ~AudioEngineImpl () | |
| bool | init () |
| int | play2d (const std::string &fileFullPath, bool loop, float volume) |
| void | setVolume (int audioID, float volume) |
| void | setLoop (int audioID, bool loop) |
| bool | pause (int audioID) |
| bool | resume (int audioID) |
| bool | stop (int audioID) |
| void | stopAll () |
| float | getDuration (int audioID) |
| float | getCurrentTime (int audioID) |
| bool | setCurrentTime (int audioID, float time) |
| void | setFinishCallback (int audioID, const std::function< void(int, const std::string &)> &callback) |
| void | uncache (const std::string &filePath) |
| void | uncacheAll () |
| void | update (float dt) |
| AudioEngineImpl () | |
| ~AudioEngineImpl () | |
| bool | init () |
| int | play2d (const std::string &fileFullPath, bool loop, float volume) |
| void | setVolume (int audioID, float volume) |
| void | setLoop (int audioID, bool loop) |
| bool | pause (int audioID) |
| bool | resume (int audioID) |
| bool | stop (int audioID) |
| void | stopAll () |
| float | getDuration (int audioID) |
| float | getCurrentTime (int audioID) |
| bool | setCurrentTime (int audioID, float time) |
| void | setFinishCallback (int audioID, const std::function< void(int, const std::string &)> &callback) |
| void | uncache (const std::string &filePath) |
| void | uncacheAll () |
| void | update (float dt) |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| var | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
| AudioEngineImpl | ( | ) |
| ~AudioEngineImpl | ( | ) |
| AudioEngineImpl | ( | ) |
| ~AudioEngineImpl | ( | ) |
| AudioEngineImpl | ( | ) |
| ~AudioEngineImpl | ( | ) |
| float getCurrentTime | ( | int | audioID | ) |
| float getCurrentTime | ( | int | audioID | ) |
| float getCurrentTime | ( | int | audioID | ) |
| float getDuration | ( | int | audioID | ) |
| float getDuration | ( | int | audioID | ) |
| float getDuration | ( | int | audioID | ) |
| bool init | ( | ) |
| bool init | ( | ) |
| bool init | ( | ) |
| bool pause | ( | int | audioID | ) |
| bool pause | ( | int | audioID | ) |
| void pause | ( | int | audioID | ) |
| int play2d | ( | const std::string & | fileFullPath, |
| bool | loop, | ||
| float | volume | ||
| ) |
| int play2d | ( | const std::string & | fileFullPath, |
| bool | loop, | ||
| float | volume | ||
| ) |
| int play2d | ( | const std::string & | fileFullPath, |
| bool | loop, | ||
| float | volume | ||
| ) |
| bool resume | ( | int | audioID | ) |
| bool resume | ( | int | audioID | ) |
| void resume | ( | int | audioID | ) |
| bool setCurrentTime | ( | int | audioID, |
| float | time | ||
| ) |
| bool setCurrentTime | ( | int | audioID, |
| float | time | ||
| ) |
| bool setCurrentTime | ( | int | audioID, |
| float | time | ||
| ) |
| void setFinishCallback | ( | int | audioID, |
| const std::function< void(int, const std::string &)> & | callback | ||
| ) |
| void setFinishCallback | ( | int | audioID, |
| const std::function< void(int, const std::string &)> & | callback | ||
| ) |
| void setFinishCallback | ( | int | audioID, |
| const std::function< void(int, const std::string &)> & | callback | ||
| ) |
| void setLoop | ( | int | audioID, |
| bool | loop | ||
| ) |
| void setLoop | ( | int | audioID, |
| bool | loop | ||
| ) |
| void setLoop | ( | int | audioID, |
| bool | loop | ||
| ) |
| void setVolume | ( | int | audioID, |
| float | volume | ||
| ) |
| void setVolume | ( | int | audioID, |
| float | volume | ||
| ) |
| void setVolume | ( | int | audioID, |
| float | volume | ||
| ) |
| bool stop | ( | int | audioID | ) |
| bool stop | ( | int | audioID | ) |
| void stop | ( | int | audioID | ) |
| void stopAll | ( | ) |
| void stopAll | ( | ) |
| void stopAll | ( | ) |
| void uncache | ( | const std::string & | filePath | ) |
| void uncache | ( | const std::string & | filePath | ) |
|
inline |
| void uncacheAll | ( | ) |
| void uncacheAll | ( | ) |
|
inline |
| void update | ( | float | dt | ) |
| void update | ( | float | dt | ) |
| void update | ( | float | dt | ) |