#include <Audio.h>
| void Initialize |
( |
Audio * |
audio | ) |
|
| var Initialize |
( |
var |
audio | ) |
|
| local Initialize |
( |
local |
audio | ) |
|
| void Initialize |
( |
Audio * |
audio | ) |
|
| var Initialize |
( |
var |
audio | ) |
|
| local Initialize |
( |
local |
audio | ) |
|
| void _stdcall OnCriticalError |
( |
HRESULT |
Error | ) |
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| var OnCriticalError |
( |
var |
Error | ) |
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| local OnCriticalError |
( |
local |
Error | ) |
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| void _stdcall OnCriticalError |
( |
HRESULT |
Error | ) |
|
| var OnCriticalError |
( |
var |
Error | ) |
|
| local OnCriticalError |
( |
local |
Error | ) |
|
| void _stdcall OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| var OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| local OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| void _stdcall OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| var OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| local OnProcessingPassEnd |
( |
| ) |
|
|
inline |
| void _stdcall OnProcessingPassStart |
( |
| ) |
|
|
inline |
| var OnProcessingPassStart |
( |
| ) |
|
|
inline |
| local OnProcessingPassStart |
( |
| ) |
|
|
inline |
| void _stdcall OnProcessingPassStart |
( |
| ) |
|
|
inline |
| var OnProcessingPassStart |
( |
| ) |
|
|
inline |
| local OnProcessingPassStart |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file:
- /Users/huabingxu/work/cocos2d-x/cocos/audio/winrt/Audio.h