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| | Plane (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3) |
| | create plane from tree point. More...
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| | Plane ( local p1, local p2, local p3) |
| | create plane from tree point. More...
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| | Plane (const Vec3 &normal, float dist) |
| | create plane from normal and dist. More...
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| | Plane ( local normal, local dist) |
| | create plane from normal and dist. More...
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| | Plane (const Vec3 &normal, const Vec3 &point) |
| | create plane from normal and a point on plane. More...
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| | Plane ( local normal, local point) |
| | create plane from normal and a point on plane. More...
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| | Plane () |
| | create a default plan whose normal is (0, 0, 1), and _dist is 0, xoy plan in fact. More...
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| void | initPlane (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3) |
| | init plane from tree point. More...
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| local | initPlane ( local p1, local p2, local p3) |
| | init plane from tree point. More...
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| void | initPlane (const Vec3 &normal, float dist) |
| | init plane from normal and dist. More...
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| void | initPlane (const Vec3 &normal, const Vec3 &point) |
| | init plane from normal and a point on plane. More...
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| local | initPlane ( local normal, local point) |
| | init plane from normal and a point on plane. More...
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| float | dist2Plane (const Vec3 &p) const |
| | dist to plane, > 0 normal direction More...
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| local | dist2Plane ( local p) |
| | dist to plane, > 0 normal direction More...
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| const Vec3 & | getNormal () const |
| | Gets the plane's normal. More...
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| float | getDist () const |
| | Gets the plane's distance to the origin along its normal. More...
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| local | getDist () |
| | Gets the plane's distance to the origin along its normal. More...
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| PointSide | getSide (const Vec3 &point) const |
| | Return the side where the point is. More...
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| local | getSide ( local point) |
| | Return the side where the point is. More...
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