#include "tolua++.h"#include "base/CCRef.h"#include "base/ccMacros.h"#include "2d/CCActionInstant.h"#include <vector>#include <map>Classes | |
| class | ScheduleHandlerDelegate |
| class | LuaCallFunc |
| class | ScriptHandlerMgr |
Namespaces | |
| cocos2d | |
| Add deprecated global functions and variables here. | |
Typedefs | |
| typedef std::vector < ScheduleHandlerDelegate * > | VecShedule |
| typedef std::map < cocos2d::Node *, VecShedule > | MapNodeSchedules |
Functions | |
| TOLUA_API int | (lua_State *tolua_S) |
| TOLUA_API int tolua_script_handler_mgr_open |
( | lua_State * | tolua_S | ) |
| var tolua_script_handler_mgr_open | ( | var | tolua_S | ) |
| local tolua_script_handler_mgr_open | ( | local | tolua_S | ) |