#include "EGL/egl.h"#include "EGL/eglext.h"#include "EGL/eglplatform.h"#include "GLES2/gl2.h"#include "GLES2/gl2ext.h"#include "winrtangle.h"#include "esUtil.h"#include "base/ccMacros.h"Macros | |
| #define | GL_OES_mapbuffer 1 |
| #define | GL_OES_vertex_array_object 1 |
| #define | GL_WRITE_ONLY_OES 0x88B9 |
| #define | GL_BUFFER_ACCESS_OES 0x88BB |
| #define | GL_BUFFER_MAPPED_OES 0x88BC |
| #define | GL_BUFFER_MAP_POINTER_OES 0x88BD |
| #define | GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
| #define GL_BUFFER_ACCESS_OES 0x88BB |
| var GL_BUFFER_ACCESS_OES 0x88BB |
| local GL_BUFFER_ACCESS_OES 0x88BB |
| #define GL_BUFFER_MAP_POINTER_OES 0x88BD |
| var GL_BUFFER_MAP_POINTER_OES 0x88BD |
| local GL_BUFFER_MAP_POINTER_OES 0x88BD |
| #define GL_BUFFER_MAPPED_OES 0x88BC |
| var GL_BUFFER_MAPPED_OES 0x88BC |
| local GL_BUFFER_MAPPED_OES 0x88BC |
| #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
| var GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
| local GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES |
| #define GL_OES_mapbuffer 1 |
| var GL_OES_mapbuffer 1 |
| local GL_OES_mapbuffer 1 |
| #define GL_OES_vertex_array_object 1 |
| var GL_OES_vertex_array_object 1 |
| local GL_OES_vertex_array_object 1 |
| #define GL_WRITE_ONLY_OES 0x88B9 |
| var GL_WRITE_ONLY_OES 0x88B9 |
| local GL_WRITE_ONLY_OES 0x88B9 |
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