Contact infomation. More...
#include <CCPhysicsContact.h>
Public Types | |
| enum | EventCode { NONE, BEGIN, PRESOLVE, POSTSOLVE, SEPERATE } |
Public Types inherited from Event | |
| enum | Type { TOUCH, KEYBOARD, ACCELERATION, MOUSE, FOCUS, GAME_CONTROLLER, CUSTOM } |
Public Member Functions | |
| PhysicsShape * | getShapeA () const |
| get contact shape A. More... | |
| PhysicsShape * | getShapeB () const |
| get contact shape B. More... | |
| const PhysicsContactData * | getContactData () const |
| get contact data More... | |
| local | getContactData () |
| get contact data More... | |
| const PhysicsContactData * | getPreContactData () const |
| get previous contact data More... | |
| local | getPreContactData () |
| get previous contact data More... | |
| void * | getData () const |
| get data. More... | |
| void | setData (void *data) |
| set data to contact. More... | |
| EventCode | getEventCode () const |
| get the event code More... | |
Public Member Functions inherited from EventCustom | |
| EventCustom (const std::string &eventName) | |
| Constructor. More... | |
| EventCustom ( var eventName) | |
| Constructor. More... | |
| EventCustom ( local eventName) | |
| Constructor. More... | |
| void | setUserData (void *data) |
| Sets user data. More... | |
| var | setUserData ( var data) |
| Sets user data. More... | |
| local | setUserData ( local data) |
| Sets user data. More... | |
| void * | getUserData () const |
| Gets user data. More... | |
| var | getUserData () |
| Gets user data. More... | |
| local | getUserData () |
| Gets user data. More... | |
| const std::string & | getEventName () const |
| Gets event name. More... | |
Public Member Functions inherited from Event | |
| virtual | ~Event () |
| Destructor. More... | |
| var | ~Event () |
| Destructor. More... | |
| local | ~Event () |
| Destructor. More... | |
| Type | getType () const |
| Gets the event type. More... | |
| var | getType () |
| Gets the event type. More... | |
| local | getType () |
| Gets the event type. More... | |
| void | stopPropagation () |
| Stops propagation for current event. More... | |
| var | stopPropagation () |
| Stops propagation for current event. More... | |
| local | stopPropagation () |
| Stops propagation for current event. More... | |
| bool | isStopped () const |
| Checks whether the event has been stopped. More... | |
| Node * | getCurrentTarget () |
| Gets current target of the event. More... | |
| var | getCurrentTarget () |
| Gets current target of the event. More... | |
| local | getCurrentTarget () |
| Gets current target of the event. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Friends | |
| class | EventListenerPhysicsContact |
| class | PhysicsWorldCallback |
| class | PhysicsWorld |
Additional Inherited Members | |
Public Attributes inherited from Event | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Event(Type type) |
| var | __pad0__: Event(Type type) |
| local | __pad0__: Event(Type type) |
Protected Member Functions inherited from Event | |
| void | setCurrentTarget (Node *target) |
| Sets current target. More... | |
| var | setCurrentTarget ( var target) |
| Sets current target. More... | |
| local | setCurrentTarget ( local target) |
| Sets current target. More... | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from EventCustom | |
| void * | _userData |
| User data. More... | |
| var | _userData |
| User data. More... | |
| local | _userData |
| User data. More... | |
| std::string | _eventName |
| var | _eventName |
| local | _eventName |
Protected Attributes inherited from Event | |
| Type | _type |
| Event type. More... | |
| bool | _isStopped |
| whether the event has been stopped. More... | |
| var | _isStopped |
| whether the event has been stopped. More... | |
| local | _isStopped |
| whether the event has been stopped. More... | |
| Node * | _currentTarget |
| Current target. More... | |
| var | _currentTarget |
| Current target. More... | |
| local | _currentTarget |
| Current target. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| var | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
Contact infomation.
it will created automatically when two shape contact with each other. and it will destoried automatically when two shape separated.
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strong |
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strong |
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strong |
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inline |
get contact data
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inline |
get contact data
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inline |
get contact data
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inline |
get data.
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inline |
get data.
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inline |
get data.
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inline |
get the event code
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inline |
get the event code
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inline |
get the event code
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inline |
get previous contact data
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inline |
get previous contact data
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inline |
get previous contact data
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inline |
get contact shape A.
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inline |
get contact shape A.
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inline |
get contact shape A.
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inline |
get contact shape B.
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inline |
get contact shape B.
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inline |
get contact shape B.
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set data to contact.
you must manage the memory yourself, Generally you can set data at contact begin, and distory it at contact seperate.
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inline |
set data to contact.
you must manage the memory yourself, Generally you can set data at contact begin, and distory it at contact seperate.
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inline |
set data to contact.
you must manage the memory yourself, Generally you can set data at contact begin, and distory it at contact seperate.
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |
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friend |