Remove the node. More...
#include <CCActionInstant.h>
Public Member Functions | |
| virtual void | update (float time) override |
| var | update ( var time) |
| local | update ( local time) |
| virtual RemoveSelf * | clone () const override |
| returns a clone of action More... | |
| virtual RemoveSelf * | reverse () const override |
| returns a new action that performs the exactly the reverse action More... | |
Public Member Functions inherited from ActionInstant | |
| virtual bool | isDone () const override |
| return true if the action has finished More... | |
| local | isDone () |
| return true if the action has finished More... | |
| virtual void | step (float dt) override |
| var | step ( var dt) |
| local | step ( local dt) |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| get duration in seconds of the action More... | |
| var | getDuration () |
| get duration in seconds of the action More... | |
| local | getDuration () |
| get duration in seconds of the action More... | |
| void | setDuration (float duration) |
| set duration in seconds of the action More... | |
| var | setDuration ( var duration) |
| set duration in seconds of the action More... | |
| local | setDuration ( local duration) |
| set duration in seconds of the action More... | |
Public Member Functions inherited from Action | |
| virtual std::string | description () const |
| virtual void | startWithTarget (Node *target) |
| called before the action start. It will also set the target. More... | |
| var | startWithTarget ( var target) |
| called before the action start. It will also set the target. More... | |
| local | startWithTarget ( local target) |
| called before the action start. It will also set the target. More... | |
| virtual void | stop () |
| called after the action has finished. More... | |
| var | stop () |
| called after the action has finished. More... | |
| local | stop () |
| called after the action has finished. More... | |
| Node * | getTarget () const |
| var | getTarget () |
| local | getTarget () |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| var | getOriginalTarget () |
| local | getOriginalTarget () |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| var | setOriginalTarget ( var originalTarget) |
| Set the original target, since target can be nil. More... | |
| local | setOriginalTarget ( local originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| var | getTag () |
| local | getTag () |
| void | setTag (int tag) |
| var | setTag ( var tag) |
| local | setTag ( local tag) |
| virtual | ~Action () |
| var | ~Action () |
| local | ~Action () |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Public Member Functions inherited from Clonable | |
| virtual | ~Clonable () |
| Ref * | copy () const |
| returns a copy of the Ref. More... | |
| var | copy () |
| returns a copy of the Ref. More... | |
| local | copy () |
| returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static RemoveSelf * | create (bool isNeedCleanUp=true) |
| create the action More... | |
| var | create ( var true) |
| create the action More... | |
| local | create ( local true) |
| create the action More... | |
Public Attributes | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: RemoveSelf() : _isNeedCleanUp(true){} virtual ~RemoveSelf(){} bool init(bool isNeedCleanUp) |
Public Attributes inherited from FiniteTimeAction | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| var | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| local | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
Public Attributes inherited from Action | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Action() |
Protected Attributes | |
| bool | _isNeedCleanUp |
| var | _isNeedCleanUp |
| local | _isNeedCleanUp |
Protected Attributes inherited from Action | |
| Node * | _originalTarget |
| Node * | _target |
| The "target". More... | |
| int | _tag |
| The action tag. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| var | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Remove the node.
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overridevirtual |
returns a clone of action
Reimplemented from ActionInstant.
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overridevirtual |
returns a clone of action
Reimplemented from ActionInstant.
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overridevirtual |
returns a clone of action
Reimplemented from ActionInstant.
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static |
create the action
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static |
create the action
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static |
create the action
|
overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from ActionInstant.
|
overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from ActionInstant.
|
overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from ActionInstant.
|
overridevirtual |
| time | in seconds |
Reimplemented from ActionInstant.
|
overridevirtual |
| time | in seconds |
Reimplemented from ActionInstant.
|
overridevirtual |
| time | in seconds |
Reimplemented from ActionInstant.
| CC_CONSTRUCTOR_ACCESS __pad0__ |
| var __pad0__ |
| local __pad0__ |
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protected |
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protected |
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protected |