Singleton and wrapper class to provide static creation method as well as registry of all sockets. More...
#include <SocketIO.h>
Classes | |
| class | SIODelegate |
| The delegate class to process socket.io events. More... | |
Static Public Member Functions | |
| static SocketIO * | getInstance () |
| var | getInstance () |
| local | getInstance () |
| static void | destroyInstance () |
| var | destroyInstance () |
| local | destroyInstance () |
| static SIOClient * | connect (const std::string &uri, SocketIO::SIODelegate &delegate) |
| Static client creation method, similar to socketio.connect(uri) in JS. More... | |
| local | connect ( local uri, local delegate) |
| Static client creation method, similar to socketio.connect(uri) in JS. More... | |
| static SIOClient * | connect (SocketIO::SIODelegate &delegate, const std::string &uri) |
Friends | |
| class | SIOClientImpl |
Singleton and wrapper class to provide static creation method as well as registry of all sockets.
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static |
Static client creation method, similar to socketio.connect(uri) in JS.
| delegate | The delegate which want to receive events from the socket.io client |
| uri | The URI of the socket.io server |
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static |
Static client creation method, similar to socketio.connect(uri) in JS.
| delegate | The delegate which want to receive events from the socket.io client |
| uri | The URI of the socket.io server |
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static |
Static client creation method, similar to socketio.connect(uri) in JS.
| delegate | The delegate which want to receive events from the socket.io client |
| uri | The URI of the socket.io server |
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