cocos2d-x  3.4
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TextureFrame Class Reference

#include <CCFrame.h>

Inheritance diagram for TextureFrame:
Frame Ref

Public Member Functions

 TextureFrame ()
virtual void setNode (cocos2d::Node *node)
local setNode ( local node)
virtual void onEnter (Frame *nextFrame, int currentFrameIndex) override
local onEnter ( local nextFrame, local currentFrameIndex)
virtual Frame * clone () override
void setTextureName (std::string textureName)
std::string getTextureName () const
- Public Member Functions inherited from Frame
virtual void setFrameIndex (unsigned int frameIndex)
var setFrameIndex ( var frameIndex)
local setFrameIndex ( local frameIndex)
virtual unsigned int getFrameIndex () const
virtual void setTimeline (Timeline *timeline)
local setTimeline ( local timeline)
virtual Timeline * getTimeline () const
virtual cocos2d::Node * getNode () const
local getNode ()
virtual void setTween (bool tween)
local setTween ( local tween)
virtual bool isTween () const
var isTween ()
local isTween ()
virtual bool isEnterWhenPassed ()
virtual void apply (float percent)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Ref * autorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static TextureFrame * create ()
local create ()

Protected Attributes

cocos2d::Sprite * _sprite
std::string _textureName
- Protected Attributes inherited from Frame
unsigned int _frameIndex
bool _tween
bool _enterWhenPassed
Timeline * _timeline
cocos2d::Node * _node
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
var _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Frame
 Frame ()
virtual ~Frame ()
virtual void emitEvent ()
virtual void cloneProperty (Frame *frame)
local cloneProperty ( local frame)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Constructor & Destructor Documentation

var TextureFrame ( )
local TextureFrame ( )

Member Function Documentation

virtual Frame* clone ( )
overridevirtual

Implements Frame.

var clone ( )
overridevirtual

Implements Frame.

local clone ( )
overridevirtual

Implements Frame.

static TextureFrame* create ( )
static
var create ( )
static
local create ( )
static
std::string getTextureName ( ) const
inline
var getTextureName ( )
inline
local getTextureName ( )
inline
virtual void onEnter ( Frame *  nextFrame,
int  currentFrameIndex 
)
overridevirtual

Implements Frame.

var onEnter ( var  nextFrame,
var  currentFrameIndex 
)
overridevirtual

Implements Frame.

local onEnter ( local  nextFrame,
local  currentFrameIndex 
)
overridevirtual

Implements Frame.

virtual void setNode ( cocos2d::Node *  node)
virtual

Reimplemented from Frame.

var setNode ( var  node)
virtual

Reimplemented from Frame.

local setNode ( local  node)
virtual

Reimplemented from Frame.

void setTextureName ( std::string  textureName)
inline
var setTextureName ( var  textureName)
inline
local setTextureName ( local  textureName)
inline

Member Data Documentation

cocos2d::Sprite* _sprite
protected
var _sprite
protected
local _sprite
protected
std::string _textureName
protected
var _textureName
protected
local _textureName
protected

The documentation for this class was generated from the following file: