Functions | |
| void CC_DLL | () |
| Initializes the drawing primitives. More... | |
| var | () |
| Initializes the drawing primitives. More... | |
| local | () |
| Initializes the drawing primitives. More... | |
| void CC_DLL | () |
| Frees allocated resources by the drawing primitives. More... | |
| var | () |
| Frees allocated resources by the drawing primitives. More... | |
| local | () |
| Frees allocated resources by the drawing primitives. More... | |
| void CC_DLL | (const Vec2 &point) |
| draws a point given x and y coordinate measured in points More... | |
| var | ( var point) |
| draws a point given x and y coordinate measured in points More... | |
| local | ( local point) |
| draws a point given x and y coordinate measured in points More... | |
| void CC_DLL | (const Vec2 *points, unsigned int numberOfPoints) |
| draws an array of points. More... | |
| var | ( var points, var numberOfPoints) |
| draws an array of points. More... | |
| local | ( local points, local numberOfPoints) |
| draws an array of points. More... | |
| void CC_DLL | (const Vec2 &origin, const Vec2 &destination) |
| draws a line given the origin and destination point measured in points More... | |
| void CC_DLL | (Vec2 origin, Vec2 destination) |
| draws a rectangle given the origin and destination point measured in points. More... | |
| var | ( var origin, var destination) |
| draws a rectangle given the origin and destination point measured in points. More... | |
| local | ( local origin, local destination) |
| draws a rectangle given the origin and destination point measured in points. More... | |
| void CC_DLL | (Vec2 origin, Vec2 destination, Color4F color) |
| draws a solid rectangle given the origin and destination point measured in points. More... | |
| var | ( var origin, var destination, var color) |
| draws a solid rectangle given the origin and destination point measured in points. More... | |
| local | ( local origin, local destination, local color) |
| draws a solid rectangle given the origin and destination point measured in points. More... | |
| void CC_DLL | (const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon) |
| draws a polygon given a pointer to point coordinates and the number of vertices measured in points. More... | |
| void CC_DLL | (const Vec2 *poli, unsigned int numberOfPoints, Color4F color) |
| draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
| void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY) |
| draws a circle given the center, radius and number of segments. More... | |
| var | ( var center, var radius, var angle, var segments, var drawLineToCenter, var scaleX, var scaleY) |
| draws a circle given the center, radius and number of segments. More... | |
| local | ( local center, local radius, local angle, local segments, local drawLineToCenter, local scaleX, local scaleY) |
| draws a circle given the center, radius and number of segments. More... | |
| void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter) |
| void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, float scaleX, float scaleY) |
| draws a solid circle given the center, radius and number of segments. More... | |
| var | ( var center, var radius, var angle, var segments, var scaleX, var scaleY) |
| draws a solid circle given the center, radius and number of segments. More... | |
| local | ( local center, local radius, local angle, local segments, local scaleX, local scaleY) |
| draws a solid circle given the center, radius and number of segments. More... | |
| void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments) |
| local | ( local center, local radius, local angle, local segments) |
| void CC_DLL | (const Vec2 &origin, const Vec2 &control, const Vec2 &destination, unsigned int segments) |
| draws a quad bezier path More... | |
| local | ( local origin, local control, local destination, local segments) |
| draws a quad bezier path More... | |
| void CC_DLL | (const Vec2 &origin, const Vec2 &control1, const Vec2 &control2, const Vec2 &destination, unsigned int segments) |
| draws a cubic bezier path More... | |
| void CC_DLL | (PointArray *arrayOfControlPoints, unsigned int segments) |
| draws a Catmull Rom path. More... | |
| void CC_DLL | (PointArray *config, float tension, unsigned int segments) |
| draws a Cardinal Spline path. More... | |
| var | ( var config, var tension, var segments) |
| draws a Cardinal Spline path. More... | |
| local | ( local config, local tension, local segments) |
| draws a Cardinal Spline path. More... | |
| void CC_DLL | (GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
| set the drawing color with 4 unsigned bytes More... | |
| void CC_DLL | (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
| set the drawing color with 4 floats More... | |
| void CC_DLL | (GLfloat pointSize) |
| set the point size in points. More... | |
| var | ( var pointSize) |
| set the point size in points. More... | |
| local | ( local pointSize) |
| set the point size in points. More... | |
| void CC_DLL cocos2d::DrawPrimitives::init |
( | ) |
Initializes the drawing primitives.
| var init | ( | ) |
Initializes the drawing primitives.
| local init | ( | ) |
Initializes the drawing primitives.
| void CC_DLL cocos2d::DrawPrimitives::free |
( | ) |
Frees allocated resources by the drawing primitives.
| var free | ( | ) |
Frees allocated resources by the drawing primitives.
| local free | ( | ) |
Frees allocated resources by the drawing primitives.
draws a point given x and y coordinate measured in points
| var drawPoint | ( | var | point | ) |
draws a point given x and y coordinate measured in points
| local drawPoint | ( | local | point | ) |
draws a point given x and y coordinate measured in points
| void CC_DLL cocos2d::DrawPrimitives::drawPoints |
( | const Vec2 * | points, |
| unsigned int | numberOfPoints | ||
| ) |
draws an array of points.
| var drawPoints | ( | var | points, |
| var | numberOfPoints | ||
| ) |
draws an array of points.
| local drawPoints | ( | local | points, |
| local | numberOfPoints | ||
| ) |
draws an array of points.
draws a line given the origin and destination point measured in points
| var drawLine | ( | var | origin, |
| var | destination | ||
| ) |
draws a line given the origin and destination point measured in points
| local drawLine | ( | local | origin, |
| local | destination | ||
| ) |
draws a line given the origin and destination point measured in points
draws a rectangle given the origin and destination point measured in points.
| var drawRect | ( | var | origin, |
| var | destination | ||
| ) |
draws a rectangle given the origin and destination point measured in points.
| local drawRect | ( | local | origin, |
| local | destination | ||
| ) |
draws a rectangle given the origin and destination point measured in points.
draws a solid rectangle given the origin and destination point measured in points.
| var drawSolidRect | ( | var | origin, |
| var | destination, | ||
| var | color | ||
| ) |
draws a solid rectangle given the origin and destination point measured in points.
| local drawSolidRect | ( | local | origin, |
| local | destination, | ||
| local | color | ||
| ) |
draws a solid rectangle given the origin and destination point measured in points.
| void CC_DLL cocos2d::DrawPrimitives::drawPoly |
( | const Vec2 * | vertices, |
| unsigned int | numOfVertices, | ||
| bool | closePolygon | ||
| ) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
| var drawPoly | ( | var | vertices, |
| var | numOfVertices, | ||
| var | closePolygon | ||
| ) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
| local drawPoly | ( | local | vertices, |
| local | numOfVertices, | ||
| local | closePolygon | ||
| ) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
| void CC_DLL cocos2d::DrawPrimitives::drawSolidPoly |
( | const Vec2 * | poli, |
| unsigned int | numberOfPoints, | ||
| Color4F | color | ||
| ) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
| var drawSolidPoly | ( | var | poli, |
| var | numberOfPoints, | ||
| var | color | ||
| ) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
| local drawSolidPoly | ( | local | poli, |
| local | numberOfPoints, | ||
| local | color | ||
| ) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
| void CC_DLL cocos2d::DrawPrimitives::drawCircle |
( | const Vec2 & | center, |
| float | radius, | ||
| float | angle, | ||
| unsigned int | segments, | ||
| bool | drawLineToCenter, | ||
| float | scaleX, | ||
| float | scaleY | ||
| ) |
draws a circle given the center, radius and number of segments.
| var drawCircle | ( | var | center, |
| var | radius, | ||
| var | angle, | ||
| var | segments, | ||
| var | drawLineToCenter, | ||
| var | scaleX, | ||
| var | scaleY | ||
| ) |
draws a circle given the center, radius and number of segments.
| local drawCircle | ( | local | center, |
| local | radius, | ||
| local | angle, | ||
| local | segments, | ||
| local | drawLineToCenter, | ||
| local | scaleX, | ||
| local | scaleY | ||
| ) |
draws a circle given the center, radius and number of segments.
| void CC_DLL cocos2d::DrawPrimitives::drawCircle |
( | const Vec2 & | center, |
| float | radius, | ||
| float | angle, | ||
| unsigned int | segments, | ||
| bool | drawLineToCenter | ||
| ) |
| var drawCircle | ( | var | center, |
| var | radius, | ||
| var | angle, | ||
| var | segments, | ||
| var | drawLineToCenter | ||
| ) |
| local drawCircle | ( | local | center, |
| local | radius, | ||
| local | angle, | ||
| local | segments, | ||
| local | drawLineToCenter | ||
| ) |
| void CC_DLL cocos2d::DrawPrimitives::drawSolidCircle |
( | const Vec2 & | center, |
| float | radius, | ||
| float | angle, | ||
| unsigned int | segments, | ||
| float | scaleX, | ||
| float | scaleY | ||
| ) |
draws a solid circle given the center, radius and number of segments.
| var drawSolidCircle | ( | var | center, |
| var | radius, | ||
| var | angle, | ||
| var | segments, | ||
| var | scaleX, | ||
| var | scaleY | ||
| ) |
draws a solid circle given the center, radius and number of segments.
| local drawSolidCircle | ( | local | center, |
| local | radius, | ||
| local | angle, | ||
| local | segments, | ||
| local | scaleX, | ||
| local | scaleY | ||
| ) |
draws a solid circle given the center, radius and number of segments.
| void CC_DLL cocos2d::DrawPrimitives::drawSolidCircle |
( | const Vec2 & | center, |
| float | radius, | ||
| float | angle, | ||
| unsigned int | segments | ||
| ) |
| var drawSolidCircle | ( | var | center, |
| var | radius, | ||
| var | angle, | ||
| var | segments | ||
| ) |
| local drawSolidCircle | ( | local | center, |
| local | radius, | ||
| local | angle, | ||
| local | segments | ||
| ) |
| void CC_DLL cocos2d::DrawPrimitives::drawQuadBezier |
( | const Vec2 & | origin, |
| const Vec2 & | control, | ||
| const Vec2 & | destination, | ||
| unsigned int | segments | ||
| ) |
draws a quad bezier path
| var drawQuadBezier | ( | var | origin, |
| var | control, | ||
| var | destination, | ||
| var | segments | ||
| ) |
draws a quad bezier path
| local drawQuadBezier | ( | local | origin, |
| local | control, | ||
| local | destination, | ||
| local | segments | ||
| ) |
draws a quad bezier path
| void CC_DLL cocos2d::DrawPrimitives::drawCubicBezier |
( | const Vec2 & | origin, |
| const Vec2 & | control1, | ||
| const Vec2 & | control2, | ||
| const Vec2 & | destination, | ||
| unsigned int | segments | ||
| ) |
draws a cubic bezier path
| var drawCubicBezier | ( | var | origin, |
| var | control1, | ||
| var | control2, | ||
| var | destination, | ||
| var | segments | ||
| ) |
draws a cubic bezier path
| local drawCubicBezier | ( | local | origin, |
| local | control1, | ||
| local | control2, | ||
| local | destination, | ||
| local | segments | ||
| ) |
draws a cubic bezier path
| void CC_DLL cocos2d::DrawPrimitives::drawCatmullRom |
( | PointArray * | arrayOfControlPoints, |
| unsigned int | segments | ||
| ) |
draws a Catmull Rom path.
| var drawCatmullRom | ( | var | arrayOfControlPoints, |
| var | segments | ||
| ) |
draws a Catmull Rom path.
| local drawCatmullRom | ( | local | arrayOfControlPoints, |
| local | segments | ||
| ) |
draws a Catmull Rom path.
| void CC_DLL cocos2d::DrawPrimitives::drawCardinalSpline |
( | PointArray * | config, |
| float | tension, | ||
| unsigned int | segments | ||
| ) |
draws a Cardinal Spline path.
| var drawCardinalSpline | ( | var | config, |
| var | tension, | ||
| var | segments | ||
| ) |
draws a Cardinal Spline path.
| local drawCardinalSpline | ( | local | config, |
| local | tension, | ||
| local | segments | ||
| ) |
draws a Cardinal Spline path.
| void CC_DLL cocos2d::DrawPrimitives::setDrawColor4B |
( | GLubyte | r, |
| GLubyte | g, | ||
| GLubyte | b, | ||
| GLubyte | a | ||
| ) |
set the drawing color with 4 unsigned bytes
| var setDrawColor4B | ( | var | r, |
| var | g, | ||
| var | b, | ||
| var | a | ||
| ) |
set the drawing color with 4 unsigned bytes
| local setDrawColor4B | ( | local | r, |
| local | g, | ||
| local | b, | ||
| local | a | ||
| ) |
set the drawing color with 4 unsigned bytes
| void CC_DLL cocos2d::DrawPrimitives::setDrawColor4F |
( | GLfloat | r, |
| GLfloat | g, | ||
| GLfloat | b, | ||
| GLfloat | a | ||
| ) |
set the drawing color with 4 floats
| var setDrawColor4F | ( | var | r, |
| var | g, | ||
| var | b, | ||
| var | a | ||
| ) |
set the drawing color with 4 floats
| local setDrawColor4F | ( | local | r, |
| local | g, | ||
| local | b, | ||
| local | a | ||
| ) |
set the drawing color with 4 floats
| void CC_DLL cocos2d::DrawPrimitives::setPointSize |
( | GLfloat | pointSize | ) |
set the point size in points.
Default 1.
| var setPointSize | ( | var | pointSize | ) |
set the point size in points.
Default 1.
| local setPointSize | ( | local | pointSize | ) |
set the point size in points.
Default 1.