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| virtual | ~LuaWebSocket () |
| virtual void | onOpen (WebSocket *ws) override |
| local | onOpen ( local ws) |
| virtual void | onMessage (WebSocket *ws, const WebSocket::Data &data) override |
| local | onMessage ( local ws, local data) |
| virtual void | onClose (WebSocket *ws) override |
| virtual void | onError (WebSocket *ws, const WebSocket::ErrorCode &error) override |
| local | onError ( local ws, local error) |
| | WebSocket () |
| | ctor () |
| | WebSocket () |
| virtual | ~WebSocket () |
| bool | init (const Delegate &delegate, const std::string &url, const std::vector< std::string > *protocols=nullptr) |
| | The initialized method for websocket. More...
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| void | send (const std::string &message) |
| | Sends string data to websocket server. More...
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| var | send ( var message) |
| | Sends string data to websocket server. More...
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| local | send ( local message) |
| | Sends string data to websocket server. More...
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| void | send (const unsigned char *binaryMsg, unsigned int len) |
| | Sends binary data to websocket server. More...
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| var | send ( var binaryMsg, var len) |
| | Sends binary data to websocket server. More...
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| local | send ( local binaryMsg, local len) |
| | Sends binary data to websocket server. More...
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| void | close () |
| | Closes the connection to server. More...
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| var | close () |
| | Closes the connection to server. More...
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| local | close () |
| | Closes the connection to server. More...
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| State | getReadyState () |
| | Gets current state of connection. More...
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| var | getReadyState () |
| | Gets current state of connection. More...
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| local | getReadyState () |
| | Gets current state of connection. More...
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| virtual | ~Delegate () |
| virtual void | onOpen (WebSocket *ws)=0 |
| virtual void | onMessage (WebSocket *ws, const Data &data)=0 |
| virtual void | onClose (WebSocket *ws)=0 |
| virtual void | onError (WebSocket *ws, const ErrorCode &error)=0 |