#include <DirectXBase.h>
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| virtual void | Initialize (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel, float dpi) |
| var | Initialize ( var window, var panel, var dpi) |
| local | Initialize ( local window, local panel, local dpi) |
| virtual void | CreateDeviceIndependentResources () |
| local | CreateDeviceIndependentResources () |
| virtual void | CreateDeviceResources () |
| virtual void | SetDpi (float dpi) |
| var | SetDpi ( var dpi) |
| local | SetDpi ( local dpi) |
| virtual void | CreateWindowSizeDependentResources () |
| var | CreateWindowSizeDependentResources () |
| local | CreateWindowSizeDependentResources () |
| virtual void | UpdateForWindowSizeChange () |
| var | UpdateForWindowSizeChange () |
| local | UpdateForWindowSizeChange () |
| virtual void | Present () |
| var | Present () |
| local | Present () |
| virtual float | ConvertDipsToPixels (float dips) |
| virtual void | Initialize () |
| virtual void | CreateDeviceResources () |
| virtual void | SetDevice (ID3D11Device1 *device) |
| local | SetDevice ( local device) |
| virtual void | UpdateDevice (ID3D11Device1 *device, ID3D11DeviceContext1 *context, ID3D11RenderTargetView *renderTargetView) |
| local | UpdateDevice ( local device, local context, local renderTargetView) |
| virtual void | UpdateForWindowSizeChange (float width, float height) |
| virtual void | CreateWindowSizeDependentResources () |
| virtual void | OnOrientationChanged (Windows::Graphics::Display::DisplayOrientations orientation) |
| local | OnOrientationChanged ( local orientation) |
| virtual void | CreateGLResources ()=0 |
| void | Render () |
| virtual float ConvertDipsToPixels |
( |
float |
dips | ) |
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virtual |
| var ConvertDipsToPixels |
( |
var |
dips | ) |
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virtual |
| local ConvertDipsToPixels |
( |
local |
dips | ) |
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virtual |
virtual void
CreateDeviceIndependentResources |
( |
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virtual |
var
CreateDeviceIndependentResources |
( |
| ) |
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virtual |
local
CreateDeviceIndependentResources |
( |
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virtual |
| virtual void CreateDeviceResources |
( |
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virtual |
| var CreateDeviceResources |
( |
| ) |
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virtual |
| local CreateDeviceResources |
( |
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virtual |
| virtual void CreateDeviceResources |
( |
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virtual |
| var CreateDeviceResources |
( |
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virtual |
| local CreateDeviceResources |
( |
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virtual |
| virtual void CreateGLResources |
( |
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pure virtual |
| var CreateGLResources |
( |
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pure virtual |
| local CreateGLResources |
( |
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pure virtual |
virtual void
CreateWindowSizeDependentResources |
( |
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virtual |
var
CreateWindowSizeDependentResources |
( |
| ) |
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virtual |
local
CreateWindowSizeDependentResources |
( |
| ) |
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virtual |
virtual void
CreateWindowSizeDependentResources |
( |
| ) |
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virtual |
var
CreateWindowSizeDependentResources |
( |
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virtual |
local
CreateWindowSizeDependentResources |
( |
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virtual |
| virtual void Initialize |
( |
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virtual |
| virtual void Initialize |
( |
Windows::UI::Core::CoreWindow^ |
window, |
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Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^ |
panel, |
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float |
dpi |
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) |
| |
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virtual |
| var Initialize |
( |
var |
window, |
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var |
panel, |
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var |
dpi |
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) |
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virtual |
| local Initialize |
( |
local |
window, |
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local |
panel, |
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local |
dpi |
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) |
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virtual |
| virtual void OnOrientationChanged |
( |
Windows::Graphics::Display::DisplayOrientations |
orientation | ) |
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virtual |
| var OnOrientationChanged |
( |
var |
orientation | ) |
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virtual |
| local OnOrientationChanged |
( |
local |
orientation | ) |
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virtual |
| virtual bool OnRender |
( |
| ) |
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protectedpure virtual |
| virtual void OnUpdateDevice |
( |
| ) |
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protectedpure virtual |
| virtual void SetDevice |
( |
ID3D11Device1 * |
device | ) |
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virtual |
| var SetDevice |
( |
var |
device | ) |
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virtual |
| local SetDevice |
( |
local |
device | ) |
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virtual |
| virtual void SetDpi |
( |
float |
dpi | ) |
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virtual |
| local SetDpi |
( |
local |
dpi | ) |
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virtual |
| virtual void UpdateDevice |
( |
ID3D11Device1 * |
device, |
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ID3D11DeviceContext1 * |
context, |
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ID3D11RenderTargetView * |
renderTargetView |
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) |
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virtual |
| var UpdateDevice |
( |
var |
device, |
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var |
context, |
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var |
renderTargetView |
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) |
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virtual |
| local UpdateDevice |
( |
local |
device, |
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local |
context, |
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local |
renderTargetView |
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) |
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virtual |
virtual void
UpdateForWindowSizeChange |
( |
float |
width, |
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float |
height |
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) |
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virtual |
| var UpdateForWindowSizeChange |
( |
var |
width, |
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var |
height |
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) |
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virtual |
| local UpdateForWindowSizeChange |
( |
local |
width, |
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local |
height |
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) |
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virtual |
virtual void
UpdateForWindowSizeChange |
( |
| ) |
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virtual |
| var UpdateForWindowSizeChange |
( |
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virtual |
| local UpdateForWindowSizeChange |
( |
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virtual |
The documentation for this class was generated from the following file: