cocos2d-x  3.3
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AnimationCurve< componentSize > Class Template Reference

curve of bone's position, rotation or scale More...

#include <CCAnimationCurve.h>

Inheritance diagram for AnimationCurve< componentSize >:
Ref

Public Member Functions

void evaluate (float time, float *dst, EvaluateType type) const
 evalute value of time More...
 
void setEvaluateFun (std::function< void(float time, float *dst)> fun)
 set evaluate function, allow the user use own function More...
 
float getStartTime () const
 get start time More...
 
float getEndTime () const
 get end time More...
 
virtual ~AnimationCurve ()
int determineIndex (float time) const
 Determine index by time. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Ref * autorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static AnimationCurve * create (float *keytime, float *value, int count)
 create animation curve More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: AnimationCurve()

Protected Attributes

float * _value
float * _keytime
int _count
int _componentSizeByte
std::function< void(float time,
float *dst)> 
_evaluateFun
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Detailed Description

template<int componentSize>
class cocos2d::AnimationCurve< componentSize >

curve of bone's position, rotation or scale

Constructor & Destructor Documentation

virtual ~AnimationCurve ( )
virtual

Member Function Documentation

static AnimationCurve* create ( float *  keytime,
float *  value,
int  count 
)
static

create animation curve

int determineIndex ( float  time) const

Determine index by time.

void evaluate ( float  time,
float *  dst,
EvaluateType  type 
) const

evalute value of time

Parameters
timeTime to be estimated
dstEstimated value of that time
typeEvaluateType
float getEndTime ( ) const

get end time

float getStartTime ( ) const

get start time

void setEvaluateFun ( std::function< void(float time, float *dst)>  fun)

set evaluate function, allow the user use own function

Member Data Documentation

int _componentSizeByte
protected
int _count
protected
std::function<void(float time,
float* dst)> _evaluateFun
protected
float* _keytime
protected
float* _value
protected

The documentation for this class was generated from the following file: