cocos2d-x  3.2rc0
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ComAttribute Class Reference

#include <CCComAttribute.h>

Inheritance diagram for ComAttribute:
Component Ref

Public Member Functions

virtual bool init () override
virtual bool serialize (void *r) override
local serialize ( local r)
void setInt (const std::string &key, int value)
local setInt ( local key, local value)
void setFloat (const std::string &key, float value)
local setFloat ( local key, local value)
void setBool (const std::string &key, bool value)
var setBool ( var key, var value)
local setBool ( local key, local value)
void setString (const std::string &key, const std::string &value)
int getInt (const std::string &key, int def=0) const
float getFloat (const std::string &key, float def=0.0f) const
bool getBool (const std::string &key, bool def=false) const
std::string getString (const std::string &key, const std::string &def="") const
local getString ( local key)
bool parse (const std::string &jsonFile)
- Public Member Functions inherited from Component
virtual ~Component (void)
virtual void onEnter ()
virtual void onExit ()
virtual void update (float delta)
virtual bool isEnabled () const
virtual void setEnabled (bool b)
const std::string & getName () const
void setName (const std::string &name)
void setOwner (Node *pOwner)
Node * getOwner () const
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Ref * autorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static ComAttribute * create (void)
var create ()
local create ()
- Static Public Member Functions inherited from Component
static Component * create (void)

Protected Member Functions

 ComAttribute (void)
virtual ~ComAttribute (void)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Additional Inherited Members

- Protected Attributes inherited from Component
Node * _owner
std::string _name
bool _enabled
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
var _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

ComAttribute ( void  )
protected
var ctor (   )
protected
local ComAttribute (   )
protected
virtual ~ComAttribute ( void  )
protectedvirtual

Member Function Documentation

static ComAttribute* create ( void  )
static
var create (   )
static
local create (   )
static
bool getBool ( const std::string &  key,
bool  def = false 
) const
var getBool ( var  key,
var  def = false 
)
local getBool ( local  key,
local  def = false 
)
float getFloat ( const std::string &  key,
float  def = 0.0f 
) const
var getFloat ( var  key,
var  def = 0.0f 
)
local getFloat ( local  key,
local  def = 0.0f 
)
int getInt ( const std::string &  key,
int  def = 0 
) const
var getInt ( var  key,
var  def = 0 
)
local getInt ( local  key,
local  def = 0 
)
std::string getString ( const std::string &  key,
const std::string &  def = "" 
) const
var getString ( var  key,
var  def = "" 
)
local getString ( local  key,
local  def = "" 
)
virtual bool init ( )
overridevirtual

Reimplemented from Component.

var init ( )
overridevirtual

Reimplemented from Component.

local init ( )
overridevirtual

Reimplemented from Component.

bool parse ( const std::string &  jsonFile)
var parse ( var  jsonFile)
local parse ( local  jsonFile)
virtual bool serialize ( void *  r)
overridevirtual

Reimplemented from Component.

var serialize ( var  r)
overridevirtual

Reimplemented from Component.

local serialize ( local  r)
overridevirtual

Reimplemented from Component.

void setBool ( const std::string &  key,
bool  value 
)
var setBool ( var  key,
var  value 
)
local setBool ( local  key,
local  value 
)
void setFloat ( const std::string &  key,
float  value 
)
var setFloat ( var  key,
var  value 
)
local setFloat ( local  key,
local  value 
)
void setInt ( const std::string &  key,
int  value 
)
var setInt ( var  key,
var  value 
)
local setInt ( local  key,
local  value 
)
void setString ( const std::string &  key,
const std::string &  value 
)
var setString ( var  key,
var  value 
)
local setString ( local  key,
local  value 
)

The documentation for this class was generated from the following file: