Class that represent the OpenGL View. More...
#include <CCGLView.h>
Public Member Functions | |
| bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| var | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| var | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| local | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| float | getFrameZoomFactor () |
| var | getFrameZoomFactor () |
| local | getFrameZoomFactor () |
| virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More... | |
| var | setViewPortInPoints ( var x, var y, var w, var h) |
| Set opengl view port rectangle with points. More... | |
| local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More... | |
| virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More... | |
| var | setScissorInPoints ( var x, var y, var w, var h) |
| Set Scissor rectangle with points. More... | |
| local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More... | |
| bool | windowShouldClose () |
| void | pollEvents () |
| var | pollEvents () |
| local | pollEvents () |
| GLFWwindow * | getWindow () const |
| local | getWindow () |
| virtual bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| var | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| local | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setFrameSize (float width, float height) override |
| Set the frame size of EGL view. More... | |
| local | setFrameSize ( local width, local height) |
| Set the frame size of EGL view. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| void | setFrameZoomFactor (float zoomFactor) |
| var | setFrameZoomFactor ( var zoomFactor) |
| local | setFrameZoomFactor ( local zoomFactor) |
| void | enableRetina (bool enabled) |
| Retina support is disabled by default. More... | |
| bool | isRetinaEnabled () const |
| Check whether retina display is enabled. More... | |
| int | getRetinaFactor () const |
| Get retina factor. More... | |
| var | getRetinaFactor () |
| Get retina factor. More... | |
| local | getRetinaFactor () |
| Get retina factor. More... | |
| bool | setContentScaleFactor (float contentScaleFactor) |
| sets the content scale factor More... | |
| var | setContentScaleFactor ( var contentScaleFactor) |
| sets the content scale factor More... | |
| local | setContentScaleFactor ( local contentScaleFactor) |
| sets the content scale factor More... | |
| float | getContentScaleFactor () const |
| returns the content scale factor More... | |
| var | getContentScaleFactor () |
| returns the content scale factor More... | |
| local | getContentScaleFactor () |
| returns the content scale factor More... | |
| bool | isRetinaDisplay () const |
| returns whether or not the view is in Retina Display mode More... | |
| var | isRetinaDisplay () |
| returns whether or not the view is in Retina Display mode More... | |
| local | isRetinaDisplay () |
| returns whether or not the view is in Retina Display mode More... | |
| void * | getEAGLView () const |
| returns the objective-c CCEAGLView instance More... | |
| var | getEAGLView () |
| returns the objective-c CCEAGLView instance More... | |
| local | getEAGLView () |
| returns the objective-c CCEAGLView instance More... | |
| virtual bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| var | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| var | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| local | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| GLView () | |
| GLView () | |
| GLView () | |
| virtual | ~GLView () |
| var | ~GLView () |
| local | ~GLView () |
| virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| var | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| local | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setFrameSize (float width, float height) |
| Set the frame size of EGL view. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| void | ShowKeyboard (Windows::Foundation::Rect r) |
| var | ShowKeyboard ( var r) |
| local | ShowKeyboard ( local r) |
| void | HideKeyboard (Windows::Foundation::Rect r) |
| var | HideKeyboard ( var r) |
| local | HideKeyboard ( local r) |
| virtual bool | Create (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) |
| var | Create ( var window, var panel) |
| local | Create ( local window, local panel) |
| void | UpdateForWindowSizeChange () |
| void | OnRendering () |
| var | OnRendering () |
| local | OnRendering () |
| void | OnSuspending () |
| var | OnSuspending () |
| local | OnSuspending () |
| void | GLView::QueueEvent (std::shared_ptr< InputEvent > &event) |
| var | GLView::QueueEvent ( var event) |
| local | GLView::QueueEvent ( local event) |
| void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
| local | OnPointerPressed ( local args) |
| void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerMoved ( var args) |
| local | OnPointerMoved ( local args) |
| void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerReleased ( var args) |
| local | OnPointerReleased ( local args) |
| void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnBackKeyPress () |
| var | OnBackKeyPress () |
| local | OnBackKeyPress () |
| Windows::UI::Core::CoreWindow | getWindow () |
| local | getWindow () |
| int | Run () |
| var | Run () |
| local | Run () |
| void | resize (int width, int height) |
| var | resize ( var width, var height) |
| local | resize ( local width, local height) |
| void | setFrameZoomFactor (float fZoomFactor) |
| var | setFrameZoomFactor ( var fZoomFactor) |
| local | setFrameZoomFactor ( local fZoomFactor) |
| float | getFrameZoomFactor () |
| var | getFrameZoomFactor () |
| local | getFrameZoomFactor () |
| void | centerWindow () |
| var | centerWindow () |
| local | centerWindow () |
| virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| var | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| local | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| var | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More... | |
| var | setViewPortInPoints ( var x, var y, var w, var h) |
| Set opengl view port rectangle with points. More... | |
| local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More... | |
| virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More... | |
| var | setScissorInPoints ( var x, var y, var w, var h) |
| Set Scissor rectangle with points. More... | |
| local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More... | |
| const Mat4 & | getOrientationMatrix () const |
| var | getOrientationMatrix () |
| local | getOrientationMatrix () |
| const Mat4 & | getReverseOrientationMatrix () const |
| Windows::Graphics::Display::DisplayOrientations | getDeviceOrientation () |
| local | getDeviceOrientation () |
| Size | getRenerTargetSize () const |
| var | getRenerTargetSize () |
| local | getRenerTargetSize () |
| virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| void | ShowKeyboard (Windows::Foundation::Rect r) |
| void | HideKeyboard (Windows::Foundation::Rect r) |
| var | HideKeyboard ( var r) |
| local | HideKeyboard ( local r) |
| virtual bool | Create (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height, Windows::Graphics::Display::DisplayOrientations orientation) |
| local | Create ( local eglDisplay, local eglContext, local eglSurface, local width, local height, local orientation) |
| virtual void | UpdateDevice (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) |
| var | UpdateDevice ( var eglDisplay, var eglContext, var eglSurface) |
| local | UpdateDevice ( local eglDisplay, local eglContext, local eglSurface) |
| void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerPressed ( var args) |
| local | OnPointerPressed ( local args) |
| void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerMoved ( var args) |
| local | OnPointerMoved ( local args) |
| void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerReleased ( var args) |
| local | OnPointerReleased ( local args) |
| void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerWheelChanged (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerMoved (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerMoved ( var args) |
| local | OnPointerMoved ( local args) |
| void | OnPointerReleased (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| local | OnPointerReleased ( local sender, local args) |
| void | OnVisibilityChanged (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) |
| var | OnVisibilityChanged ( var sender, var args) |
| local | OnVisibilityChanged ( local sender, local args) |
| void | OnWindowClosed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) |
| void | OnResuming (Platform::Object^sender, Platform::Object^args) |
| var | OnResuming ( var sender, var args) |
| local | OnResuming ( local sender, local args) |
| void | OnSuspending (Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) |
| void | OnBackKeyPress () |
| void | QueueBackKeyPress () |
| var | QueueBackKeyPress () |
| local | QueueBackKeyPress () |
| void | QueuePointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args) |
| var | QueuePointerEvent ( var type, var args) |
| local | QueuePointerEvent ( local type, local args) |
| void | GLView::QueueEvent (std::shared_ptr< InputEvent > &event) |
| var | GLView::QueueEvent ( var event) |
| local | GLView::QueueEvent ( local event) |
| void | SetXamlEventDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEventDelegate^delegate) |
| var | SetXamlEventDelegate ( var delegate) |
| local | SetXamlEventDelegate ( local delegate) |
| void | SetXamlMessageBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dMessageBoxDelegate^delegate) |
| void | SetXamlEditBoxDelegate (PhoneDirect3DXamlAppComponent::Cocos2dEditBoxDelegate^delegate) |
| bool | ShowMessageBox (Platform::String^title, Platform::String^message) |
| bool | OpenXamlEditBox (Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) |
| var | OpenXamlEditBox ( var strPlaceHolder, var strText, var maxLength, var inputMode, var inputFlag, var receiveHandler) |
| local | OpenXamlEditBox ( local strPlaceHolder, local strText, local maxLength, local inputMode, local inputFlag, local receiveHandler) |
| int | Run () |
| void | Render () |
| var | Render () |
| local | Render () |
| void | resize (int width, int height) |
| var | resize ( var width, var height) |
| local | resize ( local width, local height) |
| float | getFrameZoomFactor () |
| var | getFrameZoomFactor () |
| local | getFrameZoomFactor () |
| void | centerWindow () |
| var | centerWindow () |
| local | centerWindow () |
| void | UpdateOrientation (Windows::Graphics::Display::DisplayOrientations orientation) |
| var | UpdateOrientation ( var orientation) |
| local | UpdateOrientation ( local orientation) |
| void | UpdateForWindowSizeChange (float width, float height) |
| var | UpdateForWindowSizeChange ( var width, var height) |
| local | UpdateForWindowSizeChange ( local width, local height) |
| void | ProcessEvents () |
| var | ProcessEvents () |
| local | ProcessEvents () |
| void | AddPointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args) |
| local | AddPointerEvent ( local type, local args) |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Public Member Functions inherited from GLViewProtocol | |
| GLViewProtocol () | |
| ctor () | |
| GLViewProtocol () | |
| virtual | ~GLViewProtocol () |
| virtual void | pollInputEvents () |
| Polls input events. More... | |
| local | pollInputEvents () |
| Polls input events. More... | |
| virtual const Size & | getFrameSize () const |
| Get the frame size of EGL view. More... | |
| virtual Size | getVisibleSize () const |
| Get the visible area size of opengl viewport. More... | |
| virtual Vec2 | getVisibleOrigin () const |
| Get the visible origin point of opengl viewport. More... | |
| local | getVisibleOrigin () |
| Get the visible origin point of opengl viewport. More... | |
| virtual Rect | getVisibleRect () const |
| Get the visible rectangle of opengl viewport. More... | |
| virtual void | setDesignResolutionSize (float width, float height, ResolutionPolicy resolutionPolicy) |
| Set the design resolution size. More... | |
| local | setDesignResolutionSize ( local width, local height, local resolutionPolicy) |
| Set the design resolution size. More... | |
| virtual const Size & | getDesignResolutionSize () const |
| Get design resolution size. More... | |
| local | getDesignResolutionSize () |
| Get design resolution size. More... | |
| virtual bool | isScissorEnabled () |
| Get whether GL_SCISSOR_TEST is enable. More... | |
| virtual Rect | getScissorRect () const |
| Get the current scissor rectangle. More... | |
| local | getScissorRect () |
| Get the current scissor rectangle. More... | |
| virtual void | setViewName (const std::string &viewname) |
| var | setViewName ( var viewname) |
| local | setViewName ( local viewname) |
| const std::string & | getViewName () const |
| local | getViewName () |
| virtual void | handleTouchesBegin (int num, intptr_t ids[], float xs[], float ys[]) |
| Touch events are handled by default; if you want to customize your handlers, please override these functions: More... | |
| virtual void | handleTouchesMove (int num, intptr_t ids[], float xs[], float ys[]) |
| local | handleTouchesMove ( local num) |
| virtual void | handleTouchesEnd (int num, intptr_t ids[], float xs[], float ys[]) |
| local | handleTouchesEnd ( local num) |
| virtual void | handleTouchesCancel (int num, intptr_t ids[], float xs[], float ys[]) |
| local | handleTouchesCancel ( local num) |
| const Rect & | getViewPortRect () const |
| Get the opengl view port rectangle. More... | |
| var | getViewPortRect () |
| Get the opengl view port rectangle. More... | |
| local | getViewPortRect () |
| Get the opengl view port rectangle. More... | |
| float | getScaleX () const |
| Get scale factor of the horizontal direction. More... | |
| local | getScaleX () |
| Get scale factor of the horizontal direction. More... | |
| float | getScaleY () const |
| Get scale factor of the vertical direction. More... | |
| local | getScaleY () |
| Get scale factor of the vertical direction. More... | |
| ResolutionPolicy | getResolutionPolicy () const |
| returns the current Resolution policy More... | |
| local | getResolutionPolicy () |
| returns the current Resolution policy More... | |
Static Public Member Functions | |
| static GLView * | create (const std::string &viewname) |
| static GLView * | createWithRect (const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) |
| static GLView * | createWithFullScreen (const std::string &viewName) |
| var | createWithFullScreen ( var viewName) |
| local | createWithFullScreen ( local viewName) |
| static GLView * | create (const std::string &viewName) |
| var | create ( var viewName) |
| local | create ( local viewName) |
| static GLView * | createWithRect (const std::string &viewName, Rect size, float frameZoomFactor=1.0f) |
| static GLView * | createWithFullScreen (const std::string &viewName) |
| static GLView * | createWithFullScreen (const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) |
| static GLView * | createWithEAGLView (void *eaglview) |
| creates a GLView with a objective-c CCEAGLView instance More... | |
| static GLView * | create (const std::string &viewName) |
| creates a GLView with a title name in fullscreen mode More... | |
| local | create ( local viewName) |
| creates a GLView with a title name in fullscreen mode More... | |
| static GLView * | createWithRect (const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) |
| creates a GLView with a title name, a rect and the zoom factor More... | |
| local | createWithRect ( local viewName, local rect, local 0f) |
| creates a GLView with a title name, a rect and the zoom factor More... | |
| static GLView * | createWithFullScreen (const std::string &viewName) |
| creates a GLView with a name in fullscreen mode More... | |
| local | createWithFullScreen ( local viewName) |
| creates a GLView with a name in fullscreen mode More... | |
| static GLView * | sharedOpenGLView () |
| get the shared main open gl window More... | |
| var | sharedOpenGLView () |
| get the shared main open gl window More... | |
| local | sharedOpenGLView () |
| get the shared main open gl window More... | |
| static GLView * | create (const std::string &viewName) |
| static GLView * | sharedOpenGLView () |
| get the shared main open gl window More... | |
| local | sharedOpenGLView () |
| get the shared main open gl window More... | |
Protected Member Functions | |
| GLView () | |
| GLView () | |
| GLView () | |
| virtual | ~GLView () |
| var | ~GLView () |
| local | ~GLView () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| var | initWithRect ( var viewName, var rect, var frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| local | initWithFullScreen ( local viewName) |
| GLView () | |
| GLView () | |
| GLView () | |
| virtual | ~GLView () |
| var | ~GLView () |
| local | ~GLView () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| var | initWithRect ( var viewName, var rect, var frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| var | initWithFullScreen ( var viewName) |
| local | initWithFullScreen ( local viewName) |
| bool | initWithFullscreen (const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor *monitor) |
| var | initWithFullscreen ( var viewname, var videoMode, var monitor) |
| local | initWithFullscreen ( local viewname, local videoMode, local monitor) |
| bool | initGlew () |
| void | updateFrameSize () |
| var | updateFrameSize () |
| local | updateFrameSize () |
| void | onGLFWError (int errorID, const char *errorDesc) |
| var | onGLFWError ( var errorID, var errorDesc) |
| local | onGLFWError ( local errorID, local errorDesc) |
| void | onGLFWMouseCallBack (GLFWwindow *window, int button, int action, int modify) |
| var | onGLFWMouseCallBack ( var window, var button, var action, var modify) |
| local | onGLFWMouseCallBack ( local window, local button, local action, local modify) |
| void | onGLFWMouseMoveCallBack (GLFWwindow *window, double x, double y) |
| var | onGLFWMouseMoveCallBack ( var window, var x, var y) |
| local | onGLFWMouseMoveCallBack ( local window, local x, local y) |
| void | onGLFWMouseScrollCallback (GLFWwindow *window, double x, double y) |
| var | onGLFWMouseScrollCallback ( var window, var x, var y) |
| local | onGLFWMouseScrollCallback ( local window, local x, local y) |
| void | onGLFWKeyCallback (GLFWwindow *window, int key, int scancode, int action, int mods) |
| var | onGLFWKeyCallback ( var window, var key, var scancode, var action, var mods) |
| local | onGLFWKeyCallback ( local window, local key, local scancode, local action, local mods) |
| void | onGLFWCharCallback (GLFWwindow *window, unsigned int character) |
| void | onGLFWWindowPosCallback (GLFWwindow *windows, int x, int y) |
| var | onGLFWWindowPosCallback ( var windows, var x, var y) |
| local | onGLFWWindowPosCallback ( local windows, local x, local y) |
| void | onGLFWframebuffersize (GLFWwindow *window, int w, int h) |
| var | onGLFWframebuffersize ( var window, var w, var h) |
| local | onGLFWframebuffersize ( local window, local w, local h) |
| void | onGLFWWindowSizeFunCallback (GLFWwindow *window, int width, int height) |
| GLView () | |
| virtual | ~GLView () |
| var | ~GLView () |
| local | ~GLView () |
| bool | initWithEAGLView (void *eaglview) |
| var | initWithEAGLView ( var eaglview) |
| local | initWithEAGLView ( local eaglview) |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| var | initWithRect ( var viewName, var rect, var frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| GLView () | |
| GLView () | |
| GLView () | |
| virtual | ~GLView () |
| var | ~GLView () |
| local | ~GLView () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| var | initWithRect ( var viewName, var rect, var frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| var | initWithFullScreen ( var viewName) |
| local | initWithFullScreen ( local viewName) |
| void | setFrameZoomFactor (float zoomFactor) |
| var | setFrameZoomFactor ( var zoomFactor) |
| local | setFrameZoomFactor ( local zoomFactor) |
| bool | isRetina () |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
Protected Member Functions inherited from GLViewProtocol | |
| void | updateDesignResolutionSize () |
| local | updateDesignResolutionSize () |
| void | handleTouchesOfEndOrCancel (EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) |
| var | handleTouchesOfEndOrCancel ( var eventCode, var num) |
| local | handleTouchesOfEndOrCancel ( local eventCode, local num) |
Friends | |
| class | GLFWEventHandler |
Class that represent the OpenGL View.
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| GLView | ( | ) |
| var GLView | ( | ) |
| local GLView | ( | ) |
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| void AddPointerEvent | ( | PointerEventType | type, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var AddPointerEvent | ( | var | type, |
| var | args | ||
| ) |
| local AddPointerEvent | ( | local | type, |
| local | args | ||
| ) |
| void centerWindow | ( | ) |
| var centerWindow | ( | ) |
| local centerWindow | ( | ) |
| void centerWindow | ( | ) |
| var centerWindow | ( | ) |
| local centerWindow | ( | ) |
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creates a GLView with a title name in fullscreen mode
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creates a GLView with a title name in fullscreen mode
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creates a GLView with a title name in fullscreen mode
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creates a GLView with a objective-c CCEAGLView instance
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creates a GLView with a objective-c CCEAGLView instance
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creates a GLView with a objective-c CCEAGLView instance
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creates a GLView with a name in fullscreen mode
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creates a GLView with a name in fullscreen mode
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creates a GLView with a name in fullscreen mode
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creates a GLView with a title name, a rect and the zoom factor
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creates a GLView with a title name, a rect and the zoom factor
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creates a GLView with a title name, a rect and the zoom factor
| void enableRetina | ( | bool | enabled | ) |
Retina support is disabled by default.
| var enableRetina | ( | var | enabled | ) |
Retina support is disabled by default.
| local enableRetina | ( | local | enabled | ) |
Retina support is disabled by default.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
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Force destroying EGL view, subclass must implement this method.
Implements GLViewProtocol.
| float getContentScaleFactor | ( | ) | const |
returns the content scale factor
| var getContentScaleFactor | ( | ) |
returns the content scale factor
| local getContentScaleFactor | ( | ) |
returns the content scale factor
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returns the objective-c CCEAGLView instance
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returns the objective-c CCEAGLView instance
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returns the objective-c CCEAGLView instance
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
| const Mat4& getOrientationMatrix | ( | ) | const |
| var getOrientationMatrix | ( | ) |
| local getOrientationMatrix | ( | ) |
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Get retina factor.
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Get retina factor.
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Get retina factor.
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| void GLView::QueueEvent | ( | std::shared_ptr< InputEvent > & | event | ) |
| var QueueEvent | ( | var | event | ) |
| local QueueEvent | ( | local | event | ) |
| void GLView::QueueEvent | ( | std::shared_ptr< InputEvent > & | event | ) |
| var QueueEvent | ( | var | event | ) |
| local QueueEvent | ( | local | event | ) |
| void HideKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var HideKeyboard | ( | var | r | ) |
| local HideKeyboard | ( | local | r | ) |
| void HideKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var HideKeyboard | ( | var | r | ) |
| local HideKeyboard | ( | local | r | ) |
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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Get whether opengl render system is ready, subclass must implement this method.
Implements GLViewProtocol.
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returns whether or not the view is in Retina Display mode
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returns whether or not the view is in Retina Display mode
|
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returns whether or not the view is in Retina Display mode
|
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Check whether retina display is enabled.
|
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Check whether retina display is enabled.
|
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Check whether retina display is enabled.
| void OnBackKeyPress | ( | ) |
| var OnBackKeyPress | ( | ) |
| local OnBackKeyPress | ( | ) |
| void OnBackKeyPress | ( | ) |
| var OnBackKeyPress | ( | ) |
| local OnBackKeyPress | ( | ) |
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| void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerMoved | ( | var | args | ) |
| local OnPointerMoved | ( | local | args | ) |
| void OnPointerMoved | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerMoved | ( | var | , |
| var | args | ||
| ) |
| local OnPointerMoved | ( | local | , |
| local | args | ||
| ) |
| void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerMoved | ( | var | args | ) |
| local OnPointerMoved | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerPressed | ( | var | args | ) |
| local OnPointerPressed | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerPressed | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerPressed | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerPressed | ( | var | args | ) |
| local OnPointerPressed | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerPressed | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerPressed | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerReleased | ( | var | args | ) |
| local OnPointerReleased | ( | local | args | ) |
| void OnPointerReleased | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerReleased | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerReleased | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerReleased | ( | var | args | ) |
| local OnPointerReleased | ( | local | args | ) |
| void OnPointerWheelChanged | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerWheelChanged | ( | var | , |
| var | args | ||
| ) |
| local OnPointerWheelChanged | ( | local | , |
| local | args | ||
| ) |
| void OnRendering | ( | ) |
| var OnRendering | ( | ) |
| local OnRendering | ( | ) |
| void OnResuming | ( | Platform::Object^ | sender, |
| Platform::Object^ | args | ||
| ) |
| var OnResuming | ( | var | sender, |
| var | args | ||
| ) |
| local OnResuming | ( | local | sender, |
| local | args | ||
| ) |
| void OnSuspending | ( | Platform::Object^ | sender, |
| Windows::ApplicationModel::SuspendingEventArgs^ | args | ||
| ) |
| var OnSuspending | ( | var | sender, |
| var | args | ||
| ) |
| local OnSuspending | ( | local | sender, |
| local | args | ||
| ) |
| void OnSuspending | ( | ) |
| var OnSuspending | ( | ) |
| local OnSuspending | ( | ) |
| void OnVisibilityChanged | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::VisibilityChangedEventArgs^ | args | ||
| ) |
| var OnVisibilityChanged | ( | var | sender, |
| var | args | ||
| ) |
| local OnVisibilityChanged | ( | local | sender, |
| local | args | ||
| ) |
| void OnWindowClosed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::CoreWindowEventArgs^ | args | ||
| ) |
| var OnWindowClosed | ( | var | sender, |
| var | args | ||
| ) |
| local OnWindowClosed | ( | local | sender, |
| local | args | ||
| ) |
| bool OpenXamlEditBox | ( | Platform::String^ | strPlaceHolder, |
| Platform::String^ | strText, | ||
| int | maxLength, | ||
| int | inputMode, | ||
| int | inputFlag, | ||
| Windows::Foundation::EventHandler< Platform::String^>^ | receiveHandler | ||
| ) |
| var OpenXamlEditBox | ( | var | strPlaceHolder, |
| var | strText, | ||
| var | maxLength, | ||
| var | inputMode, | ||
| var | inputFlag, | ||
| var | receiveHandler | ||
| ) |
| local OpenXamlEditBox | ( | local | strPlaceHolder, |
| local | strText, | ||
| local | maxLength, | ||
| local | inputMode, | ||
| local | inputFlag, | ||
| local | receiveHandler | ||
| ) |
| void pollEvents | ( | ) |
| var pollEvents | ( | ) |
| local pollEvents | ( | ) |
| void ProcessEvents | ( | ) |
| var ProcessEvents | ( | ) |
| local ProcessEvents | ( | ) |
| void QueueBackKeyPress | ( | ) |
| var QueueBackKeyPress | ( | ) |
| local QueueBackKeyPress | ( | ) |
| void QueuePointerEvent | ( | PointerEventType | type, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var QueuePointerEvent | ( | var | type, |
| var | args | ||
| ) |
| local QueuePointerEvent | ( | local | type, |
| local | args | ||
| ) |
| void Render | ( | ) |
| var Render | ( | ) |
| local Render | ( | ) |
| void resize | ( | int | width, |
| int | height | ||
| ) |
| var resize | ( | var | width, |
| var | height | ||
| ) |
| local resize | ( | local | width, |
| local | height | ||
| ) |
| void resize | ( | int | width, |
| int | height | ||
| ) |
| var resize | ( | var | width, |
| var | height | ||
| ) |
| local resize | ( | local | width, |
| local | height | ||
| ) |
| int Run | ( | ) |
| var Run | ( | ) |
| local Run | ( | ) |
| int Run | ( | ) |
| var Run | ( | ) |
| local Run | ( | ) |
| bool setContentScaleFactor | ( | float | contentScaleFactor | ) |
sets the content scale factor
| var setContentScaleFactor | ( | var | contentScaleFactor | ) |
sets the content scale factor
| local setContentScaleFactor | ( | local | contentScaleFactor | ) |
sets the content scale factor
|
overridevirtual |
Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
|
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Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
|
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Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
|
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Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
|
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Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
|
virtual |
Set the frame size of EGL view.
Reimplemented from GLViewProtocol.
| void setFrameZoomFactor | ( | float | zoomFactor | ) |
| var setFrameZoomFactor | ( | var | zoomFactor | ) |
| local setFrameZoomFactor | ( | local | zoomFactor | ) |
|
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|
protected |
| void setFrameZoomFactor | ( | float | fZoomFactor | ) |
| var setFrameZoomFactor | ( | var | fZoomFactor | ) |
| local setFrameZoomFactor | ( | local | fZoomFactor | ) |
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLViewProtocol.
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
| void ShowKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var ShowKeyboard | ( | var | r | ) |
| local ShowKeyboard | ( | local | r | ) |
| void ShowKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var ShowKeyboard | ( | var | r | ) |
| local ShowKeyboard | ( | local | r | ) |
| bool ShowMessageBox | ( | Platform::String^ | title, |
| Platform::String^ | message | ||
| ) |
| var ShowMessageBox | ( | var | title, |
| var | message | ||
| ) |
| local ShowMessageBox | ( | local | title, |
| local | message | ||
| ) |
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLViewProtocol.
|
virtual |
|
virtual |
|
virtual |
| void UpdateForWindowSizeChange | ( | float | width, |
| float | height | ||
| ) |
| var UpdateForWindowSizeChange | ( | var | width, |
| var | height | ||
| ) |
| local UpdateForWindowSizeChange | ( | local | width, |
| local | height | ||
| ) |
| void UpdateForWindowSizeChange | ( | ) |
| var UpdateForWindowSizeChange | ( | ) |
| local UpdateForWindowSizeChange | ( | ) |
|
protected |
|
protected |
|
protected |
| void UpdateOrientation | ( | Windows::Graphics::Display::DisplayOrientations | orientation | ) |
| var UpdateOrientation | ( | var | orientation | ) |
| local UpdateOrientation | ( | local | orientation | ) |
| bool windowShouldClose | ( | ) |
| var windowShouldClose | ( | ) |
| local windowShouldClose | ( | ) |
|
friend |
|
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|
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