#include <spine/BoneData.h>Classes | |
| struct | spBone |
Functions | |
| void | (intyDown) |
| var | ( var intyDown) |
| local | ( local intyDown) |
| spBone * | (spBoneData *data, spBone *parent) |
| var | ( var data, var parent) |
| local | ( local data, local parent) |
| void | (spBone *self) |
| var | ( var self) |
| local | ( local self) |
| void | (spBone *self) |
| var | ( var self) |
| local | ( local self) |
| void | (spBone *self, intflipX, intflipY) |
| var | ( var self, var intflipX, var intflipY) |
| local | ( local self, local intflipX, local intflipY) |
| void spBone_setYDown | ( | intyDown | ) |
| var spBone_setYDown | ( | var | ) |
| local spBone_setYDown | ( | local | ) |
| spBone* spBone_create | ( | spBoneData * | data, |
| spBone * | parent | ||
| ) |
| var spBone_create | ( | var | data, |
| var | parent | ||
| ) |
| local spBone_create | ( | local | data, |
| local | parent | ||
| ) |
| void spBone_dispose | ( | spBone * | self | ) |
| var spBone_dispose | ( | var | self | ) |
| local spBone_dispose | ( | local | self | ) |
| void spBone_setToSetupPose | ( | spBone * | self | ) |
| var spBone_setToSetupPose | ( | var | self | ) |
| local spBone_setToSetupPose | ( | local | self | ) |
| void spBone_updateWorldTransform | ( | spBone * | self, |
| intflipX | , | ||
| intflipY | |||
| ) |
| var spBone_updateWorldTransform | ( | var | self, |
| var | , | ||
| var | |||
| ) |
| local spBone_updateWorldTransform | ( | local | self, |
| local | , | ||
| local | |||
| ) |