#include <unordered_map>#include "3d/CCBundle3DData.h"#include "base/ccMacros.h"#include "base/CCRef.h"#include "base/CCVector.h"#include "base/ccTypes.h"#include "math/CCMath.h"Classes | |
| class | Bone3D |
| Defines a basic hierachial structure of transformation spaces. More... | |
| struct | Bone3D::BoneBlendState |
| class | MeshSkin |
| MeshSkin, A class maintain a collection of bones that affect Mesh vertex. More... | |
| class | MeshSkinDataCache |
| MeshSkinData Cache. More... | |
Namespaces | |
| cocos2d | |
| Add deprecated global functions and variables here. | |