Primitive can support sending points, lines and triangles to glpipeline, which is an abstraction of primitive data. More...
Inherits Ref.
Public Member Functions | |
| const VertexData * | getVertexData () const |
| Get the vertexData. | |
| const IndexBuffer * | getIndexData () const |
| Get the optional index data, will return null if index data is not used. | |
| var | getIndexData () |
| Get the optional index data, will return null if index data is not used. | |
| local | getIndexData () |
| Get the optional index data, will return null if index data is not used. | |
| int | getType () const |
| Get the primitive type. | |
| void | draw () |
| called by rendering framework, will send the data to GLPipeline. | |
| int | getStart () const |
| Get the start index of primtive. | |
| int | getCount () const |
| Get the number of vertices or indices used for drawing. | |
| var | getCount () |
| Get the number of vertices or indices used for drawing. | |
| local | getCount () |
| Get the number of vertices or indices used for drawing. | |
| void | setStart (int start) |
| Setter for the start index. | |
| var | setStart ( var start) |
| Setter for the start index. | |
| local | setStart ( local start) |
| Setter for the start index. | |
| void | setCount (int count) |
| Setter for the count. | |
| var | setCount ( var count) |
| Setter for the count. | |
| local | setCount ( local count) |
| Setter for the count. | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| local | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| local | getReferenceCount () |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. | |
Static Public Member Functions | |
| static Primitive * | create (VertexData *verts, IndexBuffer *indices, int type) |
| Create an instance of primitive. More... | |
| var | create ( var verts, var indices, var type) |
| Create an instance of primitive. More... | |
| local | create ( local verts, local indices, local type) |
| Create an instance of primitive. More... | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| local | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| local | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
| local | _scriptObject |
| scriptObject, support for swift | |
| bool | _rooted |
| When true, it means that the object was already rooted. | |
| local | _rooted |
| When true, it means that the object was already rooted. | |
| bool | _scriptOwned |
| The life of the object is scrolled by the scripting engine. More... | |
| local | _scriptOwned |
| The life of the object is scrolled by the scripting engine. More... | |
Primitive can support sending points, lines and triangles to glpipeline, which is an abstraction of primitive data.
|
static |
Create an instance of primitive.
VertexData used in the primitive. Optional index data, null will means that no indices needed. The type (Points, Lines, Triangles) used.
|
static |
Create an instance of primitive.
VertexData used in the primitive. Optional index data, null will means that no indices needed. The type (Points, Lines, Triangles) used.
|
static |
Create an instance of primitive.
VertexData used in the primitive. Optional index data, null will means that no indices needed. The type (Points, Lines, Triangles) used.