Skews a Node object to given angles by modifying it's skewX and skewY attributes. More...
Inherits ActionInterval.
Inherited by SkewBy.
Public Member Functions | |
| virtual SkewTo * | clone () const override |
override ActionInterval. | |
| local | clone () |
override ActionInterval. | |
| virtual SkewTo * | reverse (void) const override |
override Action. | |
| local | reverse () |
override Action. | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the amplitude rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
override Action. | |
| local | isDone () |
override Action. | |
Static Public Member Functions | |
| static SkewTo * | create (float t, float sx, float sy) |
| Creates the SkewTo action with the duration, x and y axis target skew parameters. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action with the duration. More... | |
| var | initWithDuration ( var d) |
| initializes the action with the duration. More... | |
| local | initWithDuration ( local d) |
| initializes the action with the duration. More... | |
Skews a Node object to given angles by modifying it's skewX and skewY attributes.
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