Runs actions sequentially, one after another. More...
Inherits ActionInterval.
Public Member Functions | |
| virtual Sequence * | clone () const override |
override ActionInterval | |
| virtual Sequence * | reverse () const override |
override Action. | |
| local | reverse () |
override Action. | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the amplitude rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
override Action. | |
| local | isDone () |
override Action. | |
Protected Member Functions | |
| bool | initWithTwoActions (FiniteTimeAction *pActionOne, FiniteTimeAction *pActionTwo) |
| initializes the action | |
| var | initWithTwoActions ( var pActionOne, var pActionTwo) |
| initializes the action | |
| local | initWithTwoActions ( local pActionOne, local pActionTwo) |
| initializes the action | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action with the duration. More... | |
| var | initWithDuration ( var d) |
| initializes the action with the duration. More... | |
| local | initWithDuration ( local d) |
| initializes the action with the duration. More... | |
| typedef FiniteTimeAction * | M |
| Helper constructor to create an array of sequenceable actions. More... | |
| static Sequence * | create (const Vector< FiniteTimeAction * > &arrayOfActions) |
| Helper constructor to create an array of sequenceable actions given an array. More... | |
| var | create ( var arrayOfActions) |
| Helper constructor to create an array of sequenceable actions given an array. More... | |
| local | create ( local arrayOfActions) |
| Helper constructor to create an array of sequenceable actions given an array. More... | |
| static Sequence * | createWithVariableList (FiniteTimeAction *action1, va_list args) |
| Helper constructor to create an array of sequence-able actions. More... | |
| local | createWithVariableList ( local action1, local args) |
| Helper constructor to create an array of sequence-able actions. More... | |
| static Sequence * | createWithTwoActions (FiniteTimeAction *actionOne, FiniteTimeAction *actionTwo) |
| Creates the action with two actions. More... | |
| local | createWithTwoActions ( local actionOne, local actionTwo) |
| Creates the action with two actions. More... | |
Runs actions sequentially, one after another.
| typedef FiniteTimeAction* M |
Helper constructor to create an array of sequenceable actions.
Constructor functions
An autoreleased Sequence object.
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static |
Helper constructor to create an array of sequenceable actions given an array.
An array of sequenceable actions. An autoreleased Sequence object.
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static |
Helper constructor to create an array of sequenceable actions given an array.
An array of sequenceable actions. An autoreleased Sequence object.
|
static |
Helper constructor to create an array of sequenceable actions given an array.
An array of sequenceable actions. An autoreleased Sequence object.
|
static |
Helper constructor to create an array of sequence-able actions.
The first sequenceable action. The variable list variable. An autoreleased Sequence object.
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static |
Helper constructor to create an array of sequence-able actions.
The first sequenceable action. The variable list variable. An autoreleased Sequence object.
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static |
Creates the action with two actions.
The first sequenceable action. The second sequenceable action. An autoreleased Sequence object.
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static |
Creates the action with two actions.
The first sequenceable action. The second sequenceable action. An autoreleased Sequence object.