FBO class that grabs the the contents of the screen. More...
Inherits Ref.
Public Member Functions | |
| Grabber (void) | |
| Constructor. | |
| ctor () | |
| Constructor. | |
| ~Grabber (void) | |
| Destructor. | |
| void | grab (Texture2D *texture) |
| Init the grab structure, will set the texture as the FBO color attachment. | |
| void | beforeRender (Texture2D *texture) |
| Begin capture the screen, which will save the old FBO, clear color, and set the new FBO, clear the background. | |
| void | afterRender (Texture2D *texture) |
| After capture, will reset the old FBO and clear color. | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| local | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| local | getReferenceCount () |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| local | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| local | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
| local | _scriptObject |
| scriptObject, support for swift | |
| bool | _rooted |
| When true, it means that the object was already rooted. | |
| local | _rooted |
| When true, it means that the object was already rooted. | |
| bool | _scriptOwned |
| The life of the object is scrolled by the scripting engine. More... | |
| local | _scriptOwned |
| The life of the object is scrolled by the scripting engine. More... | |
FBO class that grabs the the contents of the screen.