Calls a 'callback' with the node as the first argument. More...
Inherits CallFunc.
Inherited by LuaCallFunc.
Public Member Functions | |
| virtual void | execute () override |
| Executes the callback. | |
| local | execute () |
| Executes the callback. | |
Public Member Functions inherited from CallFunc | |
| Ref * | getTargetCallback () |
| Get the selector target. More... | |
| local | getTargetCallback () |
| Get the selector target. More... | |
| void | setTargetCallback (Ref *sel) |
| Set the selector target. More... | |
| local | setTargetCallback ( local sel) |
| Set the selector target. More... | |
Static Public Member Functions | |
| static CallFuncN * | create (const std::function< void(Node *)> &func) |
Creates the action with the callback of type std::function<void()>. More... | |
| local | create ( local func) |
Creates the action with the callback of type std::function<void()>. More... | |
| static CallFuncN * | create (Ref *target, SEL_CallFuncN selector) |
| Creates the action with the callback. More... | |
| local | create ( local target, local selector) |
| Creates the action with the callback. More... | |
Static Public Member Functions inherited from CallFunc | |
| static CallFunc * | create (const std::function< void()> &func) |
Creates the action with the callback of type std::function<void()>. More... | |
| local | create ( local func) |
Creates the action with the callback of type std::function<void()>. More... | |
| static CallFunc * | create (Ref *target, SEL_CallFunc selector) |
| Creates the action with the callback typedef void (Ref::*SEL_CallFunc)(); Use the std::function API instead. | |
Protected Member Functions | |
| bool | initWithFunction (const std::function< void(Node *)> &func) |
initializes the action with the std::function<void(Node*)> | |
| local | initWithFunction ( local func) |
initializes the action with the std::function<void(Node*)> | |
| bool | initWithTarget (Ref *target, SEL_CallFuncN selector) |
| initializes the action with the callback typedef void (Ref::SEL_CallFuncN)(Node); | |
Protected Member Functions inherited from CallFunc | |
| bool | initWithTarget (Ref *target) |
| Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
| var | initWithTarget ( var target) |
| Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
| local | initWithTarget ( local target) |
| Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
| bool | initWithFunction (const std::function< void()> &func) |
initializes the action with the std::function<void()> | |
| var | initWithFunction ( var func) |
initializes the action with the std::function<void()> | |
Calls a 'callback' with the node as the first argument.
N means Node.
Creates the action with the callback of type std::function<void()>.
This is the preferred way to create the callback.
A callback function need to be excuted. An autoreleased CallFuncN object.
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static |
Creates the action with the callback of type std::function<void()>.
This is the preferred way to create the callback.
A callback function need to be excuted. An autoreleased CallFuncN object.
|
static |