This is the complete list of members for Particle3DQuadRender, including all inherited members.
| _ID | Ref | |
| _luaID | Ref | |
| _rooted | Ref | |
| _scriptObject | Ref | |
| _scriptOwned | Ref | |
| autorelease() | Ref | |
| copyAttributesTo(Particle3DRender *render) | Particle3DRender | |
| create(const std::string &texFile="") | Particle3DQuadRender | static |
| getReferenceCount() const | Ref | |
| isVisible() const | Particle3DRender | inline |
| notifyRescaled(const Vec3 &scale) | Particle3DRender | virtual |
| notifyStart() | Particle3DRender | virtual |
| notifyStop() | Particle3DRender | virtual |
| release() | Ref | |
| render(Renderer *renderer, const Mat4 &transform, ParticleSystem3D *particleSystem) override | Particle3DQuadRender | virtual |
| retain() | Ref | |
| setBlendFunc(const BlendFunc &blendFunc) | Particle3DRender | |
| setDepthTest(bool isDepthTest) | Particle3DRender | |
| setDepthWrite(bool isDepthWrite) | Particle3DRender | |
| setVisible(bool isVisible) | Particle3DRender | inline |
| ~Ref() | Ref | virtual |