cocos2d-x  3.0rc2
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Component Class Reference

#include <CCComponent.h>

Inheritance diagram for Component:
Ref ComAttribute ComAudio ComController ComRender

Public Member Functions

virtual ~Component (void)
virtual bool init ()
virtual void onEnter ()
local onEnter ()
virtual void onExit ()
local onExit ()
virtual void update (float delta)
virtual bool serialize (void *r)
local serialize ( local r)
virtual bool isEnabled () const
local isEnabled ()
virtual void setEnabled (bool b)
const std::string & getName () const
var getName ()
local getName ()
void setName (const std::string &name)
var setName ( var name)
local setName ( local name)
void setOwner (Node *pOwner)
var setOwner ( var pOwner)
local setOwner ( local pOwner)
Node * getOwner () const
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
local release ()
 Release the ownership immediately. More...
 
Ref * autorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static Component * create (void)
var create ()
local create ()

Protected Member Functions

 Component (void)
 ctor ()
 Component ()
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Protected Attributes

Node * _owner
std::string _name
var _name
local _name
bool _enabled
var _enabled
local _enabled
ccScriptType _scriptType
 type of script binding, lua or javascript More...
 
var _scriptType
 type of script binding, lua or javascript More...
 
local _scriptType
 type of script binding, lua or javascript More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

Component ( void  )
protected
var ctor (   )
protected
local Component (   )
protected
virtual ~Component ( void  )
virtual

Member Function Documentation

static Component* create ( void  )
static
var create (   )
static
local create (   )
static
const std::string& getName ( ) const
var getName ( )
local getName ( )
Node* getOwner ( ) const
var getOwner ( )
local getOwner ( )
virtual bool init ( )
virtual

Reimplemented in ComController, ComAttribute, and ComAudio.

var init ( )
virtual

Reimplemented in ComController, ComAttribute, and ComAudio.

local init ( )
virtual

Reimplemented in ComController, ComAttribute, and ComAudio.

virtual bool isEnabled ( ) const
virtual

Reimplemented in ComController, and ComAudio.

var isEnabled ( )
virtual

Reimplemented in ComController, and ComAudio.

local isEnabled ( )
virtual

Reimplemented in ComController, and ComAudio.

virtual void onEnter ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

var onEnter ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

local onEnter ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

virtual void onExit ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

var onExit ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

local onExit ( )
virtual

Reimplemented in ComController, ComAudio, and ComRender.

virtual bool serialize ( void *  r)
virtual

Reimplemented in ComAudio, ComRender, and ComAttribute.

var serialize ( var  r)
virtual

Reimplemented in ComAudio, ComRender, and ComAttribute.

local serialize ( local  r)
virtual

Reimplemented in ComAudio, ComRender, and ComAttribute.

virtual void setEnabled ( bool  b)
virtual

Reimplemented in ComController, and ComAudio.

var setEnabled ( var  b)
virtual

Reimplemented in ComController, and ComAudio.

local setEnabled ( local  b)
virtual

Reimplemented in ComController, and ComAudio.

void setName ( const std::string &  name)
var setName ( var  name)
local setName ( local  name)
void setOwner ( Node *  pOwner)
var setOwner ( var  pOwner)
local setOwner ( local  pOwner)
virtual void update ( float  delta)
virtual

Reimplemented in ComController.

var update ( var  delta)
virtual

Reimplemented in ComController.

local update ( local  delta)
virtual

Reimplemented in ComController.

Member Data Documentation

bool _enabled
protected
var _enabled
protected
local _enabled
protected
std::string _name
protected
var _name
protected
local _name
protected
Node* _owner
protected
var _owner
protected
local _owner
protected
ccScriptType _scriptType
protected

type of script binding, lua or javascript

var _scriptType
protected

type of script binding, lua or javascript

local _scriptType
protected

type of script binding, lua or javascript


The documentation for this class was generated from the following file: