cocos2d-x  3.0rc2
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CCBSequence Class Reference

#include <CCBSequence.h>

Inheritance diagram for CCBSequence:
Ref

Public Member Functions

 CCBSequence ()
 CCBSequence ()
 CCBSequence ()
 ~CCBSequence ()
float getDuration ()
void setDuration (float fDuration)
CCBSequenceProperty * getCallbackChannel ()
void setCallbackChannel (CCBSequenceProperty *callbackChannel)
CCBSequenceProperty * getSoundChannel ()
void setSoundChannel (CCBSequenceProperty *soundChannel)
local setSoundChannel ( local soundChannel)
const char * getName ()
void setName (const char *pName)
int getSequenceId ()
void setSequenceId (int nSequenceId)
int getChainedSequenceId ()
void setChainedSequenceId (int nChainedSequenceId)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
local release ()
 Release the ownership immediately. More...
 
Ref * autorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

var CCBSequence ( )
local CCBSequence ( )

Member Function Documentation

CCBSequenceProperty*
getCallbackChannel
( )
var getCallbackChannel ( )
local getCallbackChannel ( )
int getChainedSequenceId ( )
var getChainedSequenceId ( )
local getChainedSequenceId ( )
float getDuration ( )
var getDuration ( )
local getDuration ( )
const char* getName ( )
var getName ( )
local getName ( )
int getSequenceId ( )
var getSequenceId ( )
local getSequenceId ( )
CCBSequenceProperty*
getSoundChannel
( )
var getSoundChannel ( )
local getSoundChannel ( )
void setCallbackChannel ( CCBSequenceProperty *  callbackChannel)
var setCallbackChannel ( var  callbackChannel)
local setCallbackChannel ( local  callbackChannel)
void setChainedSequenceId ( int  nChainedSequenceId)
var setChainedSequenceId ( var  nChainedSequenceId)
local setChainedSequenceId ( local  nChainedSequenceId)
void setDuration ( float  fDuration)
var setDuration ( var  fDuration)
local setDuration ( local  fDuration)
void setName ( const char *  pName)
var setName ( var  pName)
local setName ( local  pName)
void setSequenceId ( int  nSequenceId)
var setSequenceId ( var  nSequenceId)
local setSequenceId ( local  nSequenceId)
void setSoundChannel ( CCBSequenceProperty *  soundChannel)
var setSoundChannel ( var  soundChannel)
local setSoundChannel ( local  soundChannel)

The documentation for this class was generated from the following file: