#include <CCActionGrid3D.h>
Public Member Functions | |
| virtual void | update (float time) override |
| called once per frame. More... | |
| virtual FlipY3D * | clone () const override |
| returns a clone of action More... | |
| local | clone () |
| returns a clone of action More... | |
Static Public Member Functions | |
| static FlipY3D * | create (float duration) |
| creates the action with duration More... | |
| local | create ( local duration) |
| creates the action with duration More... | |
Static Public Member Functions inherited from FlipX3D | |
| static FlipX3D * | create (float duration) |
| creates the action with duration More... | |
Protected Member Functions | |
| FlipY3D () | |
| virtual | ~FlipY3D () |
Protected Member Functions inherited from FlipX3D | |
| FlipX3D () | |
| virtual | ~FlipX3D () |
| bool | initWithDuration (float duration) |
| initializes the action with duration More... | |
| virtual bool | initWithSize (const Size &gridSize, float duration) |
Additional Inherited Members | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Attributes inherited from GridAction | |
| Size | _gridSize |
| local | _gridSize |
| NodeGrid * | _gridNodeTarget |
| var | _gridNodeTarget |
| local | _gridNodeTarget |
FlipY3D action.
|
inlineprotected |
|
inlineprotected |
|
inlineprotectedvirtual |
|
inlineprotectedvirtual |
|
overridevirtual |
returns a clone of action
Reimplemented from FlipX3D.
|
overridevirtual |
returns a clone of action
Reimplemented from FlipX3D.
|
static |
creates the action with duration
|
static |
creates the action with duration
|
overridevirtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from FlipX3D.
|
overridevirtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from FlipX3D.