cocos2d-x  3.0rc1
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Touch Class Reference

#include <CCTouch.h>

Inheritance diagram for Touch:
Ref

Public Types

enum  DispatchMode { ALL_AT_ONCE, ONE_BY_ONE }
 how the touches are dispathced More...
 

Public Member Functions

 Touch ()
Point getLocation () const
 returns the current touch location in OpenGL coordinates More...
 
var getLocation ()
 returns the current touch location in OpenGL coordinates More...
 
local getLocation ()
 returns the current touch location in OpenGL coordinates More...
 
Point getPreviousLocation () const
 returns the previous touch location in OpenGL coordinates More...
 
var getPreviousLocation ()
 returns the previous touch location in OpenGL coordinates More...
 
local getPreviousLocation ()
 returns the previous touch location in OpenGL coordinates More...
 
Point getStartLocation () const
 returns the start touch location in OpenGL coordinates More...
 
var getStartLocation ()
 returns the start touch location in OpenGL coordinates More...
 
local getStartLocation ()
 returns the start touch location in OpenGL coordinates More...
 
Point getDelta () const
 returns the delta of 2 current touches locations in screen coordinates More...
 
Point getLocationInView () const
 returns the current touch location in screen coordinates More...
 
var getLocationInView ()
 returns the current touch location in screen coordinates More...
 
local getLocationInView ()
 returns the current touch location in screen coordinates More...
 
Point getPreviousLocationInView () const
 returns the previous touch location in screen coordinates More...
 
Point getStartLocationInView () const
 returns the start touch location in screen coordinates More...
 
var getStartLocationInView ()
 returns the start touch location in screen coordinates More...
 
local getStartLocationInView ()
 returns the start touch location in screen coordinates More...
 
void setTouchInfo (int id, float x, float y)
int getID () const
var getId ()
local getId ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
local release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Member Enumeration Documentation

enum DispatchMode
strong

how the touches are dispathced

Enumerator
ALL_AT_ONCE 

All at once.

ONE_BY_ONE 

one by one

var DispatchMode
strong

how the touches are dispathced

Enumerator
ALL_AT_ONCE 

All at once.

ONE_BY_ONE 

one by one

local DispatchMode
strong

how the touches are dispathced

Enumerator
ALL_AT_ONCE 

All at once.

ONE_BY_ONE 

one by one

Constructor & Destructor Documentation

Touch ( )
inline
var Touch ( )
inline
local Touch ( )
inline

Member Function Documentation

Point getDelta ( ) const

returns the delta of 2 current touches locations in screen coordinates

var getDelta ( )

returns the delta of 2 current touches locations in screen coordinates

local getDelta ( )

returns the delta of 2 current touches locations in screen coordinates

int getID ( ) const
inline
var getId ( )
inline
local getId ( )
inline
Point getLocation ( ) const

returns the current touch location in OpenGL coordinates

var getLocation ( )

returns the current touch location in OpenGL coordinates

local getLocation ( )

returns the current touch location in OpenGL coordinates

Point getLocationInView ( ) const

returns the current touch location in screen coordinates

var getLocationInView ( )

returns the current touch location in screen coordinates

local getLocationInView ( )

returns the current touch location in screen coordinates

Point getPreviousLocation ( ) const

returns the previous touch location in OpenGL coordinates

var getPreviousLocation ( )

returns the previous touch location in OpenGL coordinates

local getPreviousLocation ( )

returns the previous touch location in OpenGL coordinates

Point getPreviousLocationInView ( ) const

returns the previous touch location in screen coordinates

var getPreviousLocationInView ( )

returns the previous touch location in screen coordinates

local getPreviousLocationInView ( )

returns the previous touch location in screen coordinates

Point getStartLocation ( ) const

returns the start touch location in OpenGL coordinates

var getStartLocation ( )

returns the start touch location in OpenGL coordinates

local getStartLocation ( )

returns the start touch location in OpenGL coordinates

Point getStartLocationInView ( ) const

returns the start touch location in screen coordinates

var getStartLocationInView ( )

returns the start touch location in screen coordinates

local getStartLocationInView ( )

returns the start touch location in screen coordinates

void setTouchInfo ( int  id,
float  x,
float  y 
)
inline
var setTouchInfo ( var  id,
var  x,
var  y 
)
inline
local setTouchInfo ( local  id,
local  x,
local  y 
)
inline

The documentation for this class was generated from the following file: