This is the complete list of members for CallFuncN, including all inherited members.
_callFunc | CallFunc | |
_callFuncN | CallFunc | |
_duration | FiniteTimeAction | protected |
_function | CallFunc | protected |
_functionN | CallFuncN | protected |
_originalTarget | Action | protected |
_referenceCount | Ref | protected |
_selectorTarget | CallFunc | protected |
_tag | Action | protected |
_target | Action | protected |
Action() | Action | protected |
autorelease() | Ref | |
CallFunc() | CallFunc | inlineprotected |
CallFuncN() | CallFuncN | inlineprotected |
clone() const override | CallFuncN | virtual |
copy() const | Clonable | inline |
create(const std::function< void(Node *)> &func) | CallFuncN | static |
create(Ref *target, SEL_CallFuncN selector) | CallFuncN | static |
cocos2d::CallFunc::create(const std::function< void()> &func) | CallFunc | static |
cocos2d::CallFunc::create(Ref *target, SEL_CallFunc selector) | CallFunc | static |
description() const | Action | virtual |
execute() override | CallFuncN | virtual |
FiniteTimeAction() | FiniteTimeAction | inlineprotected |
getDuration() const | FiniteTimeAction | inline |
getOriginalTarget() const | Action | inline |
getReferenceCount() const | Ref | |
getTag() const | Action | inline |
getTarget() const | Action | inline |
getTargetCallback() | CallFunc | inline |
initWithFunction(const std::function< void(Node *)> &func) | CallFuncN | protected |
cocos2d::CallFunc::initWithFunction(const std::function< void()> &func) | CallFunc | protected |
initWithTarget(Ref *target, SEL_CallFuncN selector) | CallFuncN | protected |
cocos2d::CallFunc::initWithTarget(Ref *target) | CallFunc | protected |
INVALID_TAG | Action | static |
isDone() const override | ActionInstant | virtual |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
reverse() const override | CallFunc | virtual |
setDuration(float duration) | FiniteTimeAction | inline |
setOriginalTarget(Node *originalTarget) | Action | inline |
setTag(int tag) | Action | inline |
setTarget(Node *target) | Action | inline |
setTargetCallback(Ref *sel) | CallFunc | inline |
startWithTarget(Node *target) | Action | virtual |
step(float dt) override | ActionInstant | virtual |
stop() | Action | virtual |
update(float time) override | CallFunc | virtual |
~Action() | Action | protectedvirtual |
~CallFunc() | CallFunc | protectedvirtual |
~CallFuncN() | CallFuncN | inlineprotectedvirtual |
~Clonable() | Clonable | inlinevirtual |
~FiniteTimeAction() | FiniteTimeAction | inlineprotectedvirtual |
~Ref() | Ref | virtual |