_captured | EGLView | protected |
_delegate | EGLViewProtocol | protected |
_designResolutionSize | EGLViewProtocol | protected |
_frameZoomFactor | EGLView | protected |
_isRetina | EGLView | protected |
_mainWindow | EGLView | protected |
_primaryMonitor | EGLView | protected |
_resolutionPolicy | EGLViewProtocol | protected |
_scaleX | EGLViewProtocol | protected |
_scaleY | EGLViewProtocol | protected |
_screenSize | EGLViewProtocol | protected |
_supportTouch | EGLView | protected |
_viewName | EGLViewProtocol | protected |
_viewPortRect | EGLViewProtocol | protected |
EGLView() | EGLView | |
EGLView() | EGLView | |
EGLView() | EGLView | |
EGLViewEventHandler class | EGLView | friend |
EGLViewProtocol() | EGLViewProtocol | |
end() | EGLView | virtual |
end() | EGLView | virtual |
end() | EGLView | virtual |
getDesignResolutionSize() const | EGLViewProtocol | virtual |
getFrameSize() const | EGLViewProtocol | virtual |
getFrameZoomFactor() | EGLView | |
getInstance() | EGLView | static |
getInstance() | EGLView | static |
getInstance() | EGLView | static |
getScaleX() const | EGLViewProtocol | |
getScaleY() const | EGLViewProtocol | |
getScissorRect() const | EGLViewProtocol | virtual |
getViewName() const | EGLViewProtocol | |
getViewPortRect() const | EGLViewProtocol | |
getVisibleOrigin() const | EGLViewProtocol | virtual |
getVisibleSize() const | EGLViewProtocol | virtual |
getWindow() const | EGLView | inline |
handleTouchesBegin(int num, int ids[], float xs[], float ys[]) | EGLViewProtocol | virtual |
handleTouchesCancel(int num, int ids[], float xs[], float ys[]) | EGLViewProtocol | virtual |
handleTouchesEnd(int num, int ids[], float xs[], float ys[]) | EGLViewProtocol | virtual |
handleTouchesMove(int num, int ids[], float xs[], float ys[]) | EGLViewProtocol | virtual |
handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, int ids[], float xs[], float ys[]) | EGLViewProtocol | protected |
init(const std::string &viewName, float width, float height, float frameZoomFactor=1.0f) | EGLView | |
initGlew() | EGLView | protected |
initWithFullScreen(const std::string &viewName) | EGLView | |
isOpenGLReady() | EGLView | virtual |
isOpenGLReady() | EGLView | virtual |
isOpenGLReady() | EGLView | virtual |
isRetina() | EGLView | inlineprotected |
isScissorEnabled() | EGLViewProtocol | virtual |
pollEvents() | EGLView | |
pollInputEvents() | EGLViewProtocol | virtual |
s_pEglView | EGLView | protectedstatic |
setContentScaleFactor(float contentScaleFactor) | EGLView | virtual |
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | EGLViewProtocol | virtual |
setFrameSize(float width, float height) | EGLView | virtual |
setFrameZoomFactor(float zoomFactor) | EGLView | protected |
setIMEKeyboardState(bool bOpen) | EGLView | virtual |
setIMEKeyboardState(bool bOpen) | EGLView | virtual |
setIMEKeyboardState(bool bOpen) | EGLView | virtual |
setScissorInPoints(float x, float y, float w, float h) | EGLView | virtual |
setTouchDelegate(EGLTouchDelegate *delegate) | EGLViewProtocol | virtual |
setViewName(const std::string &viewname) | EGLViewProtocol | virtual |
setViewPortInPoints(float x, float y, float w, float h) | EGLView | virtual |
sharedOpenGLView() | EGLView | static |
sharedOpenGLView() | EGLView | static |
sharedOpenGLView() | EGLView | static |
swapBuffers() | EGLView | virtual |
swapBuffers() | EGLView | virtual |
swapBuffers() | EGLView | virtual |
windowShouldClose() | EGLView | |
~EGLView() | EGLView | virtual |
~EGLView() | EGLView | virtual |
~EGLView() | EGLView | |
~EGLViewProtocol() | EGLViewProtocol | virtual |