Classes | |
struct | spRegionAttachment |
Enumerations | |
enum | spVertexIndex { VERTEX_X1 = 0, VERTEX_Y1, VERTEX_X2, VERTEX_Y2, VERTEX_X3, VERTEX_Y3, VERTEX_X4, VERTEX_Y4 } |
Functions | |
spRegionAttachment * | (const char *name) |
void | (spRegionAttachment *self, float u, float v, float u2, float v2, introtate) |
void | (spRegionAttachment *self) |
void | (spRegionAttachment *self, float x, float y, spBone *bone, float *vertices) |
var | ( var self, var x, var y, var bone, var vertices) |
local | ( local self, local x, local y, local bone, local vertices) |
enum spVertexIndex |
var spVertexIndex |
local spVertexIndex |
spRegionAttachment* spRegionAttachment_create |
( | const char * | name) |
var spRegionAttachment_create | ( | var | name) |
local spRegionAttachment_create | ( | local | name) |
void spRegionAttachment_setUVs | ( | spRegionAttachment * | self, |
float | u, | ||
float | v, | ||
float | u2, | ||
float | v2, | ||
introtate | |||
) |
var spRegionAttachment_setUVs | ( | var | self, |
var | u, | ||
var | v, | ||
var | u2, | ||
var | v2, | ||
var | |||
) |
local spRegionAttachment_setUVs | ( | local | self, |
local | u, | ||
local | v, | ||
local | u2, | ||
local | v2, | ||
local | |||
) |
void spRegionAttachment_updateOffset |
( | spRegionAttachment * | self) |
var spRegionAttachment_updateOffset | ( | var | self) |
local spRegionAttachment_updateOffset |
( | local | self) |
void spRegionAttachment_computeWorldVertices |
( | spRegionAttachment * | self, |
float | x, | ||
float | y, | ||
spBone * | bone, | ||
float * | vertices | ||
) |
var spRegionAttachment_computeWorldVertices |
( | var | self, |
var | x, | ||
var | y, | ||
var | bone, | ||
var | vertices | ||
) |
local spRegionAttachment_computeWorldVertices |
( | local | self, |
local | x, | ||
local | y, | ||
local | bone, | ||
local | vertices | ||
) |