cocos2d-x  3.0-beta2
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ComController Member List

This is the complete list of members for ComController, including all inherited members.

_accelerometerEnabledInputDelegateprotected
_accelerometerListenerInputDelegateprotected
_enabledComponentprotected
_IDObject
_keyboardListenerInputDelegateprotected
_keypadEnabledInputDelegateprotected
_luaIDObject
_nameComponentprotected
_ownerComponentprotected
_referenceCountObjectprotected
_touchEnabledInputDelegateprotected
_touchListenerInputDelegateprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
autorelease()Object
ccTouchBegan(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchCancelled(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchEnded(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesBegan(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesCancelled(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesEnded(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchesMoved(cocos2d::__Set *pTouches, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ccTouchMoved(cocos2d::Touch *pTouch, cocos2d::Event *pEvent) finalInputDelegateinlinevirtual
ComController(void)ComController
Component(void)Componentprotected
create(void)ComControllerstatic
createInstance(void)ComControllerstatic
didAccelerate(cocos2d::Acceleration *accelerationValue) finalInputDelegateinlinevirtual
getName() const Component
getOwner() const Component
getReferenceCount() const Object
getTouchMode() const InputDelegatevirtual
getTouchPriority() const InputDelegatevirtual
init() overrideComControllervirtual
InputDelegate(void)InputDelegateprotected
isAccelerometerEnabled() const InputDelegatevirtual
isEnabled() const overrideComControllervirtual
isEqual(const Object *object)Objectvirtual
isKeypadEnabled() const InputDelegatevirtual
isSingleReference() const Object
isTouchEnabled() const InputDelegatevirtual
Object()Object
onAcceleration(cocos2d::Acceleration *acc, cocos2d::Event *event)InputDelegateinlinevirtual
onEnter() overrideComControllervirtual
onExit() overrideComControllervirtual
onKeyPressed(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event)InputDelegateinlinevirtual
onKeyReleased(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event)InputDelegateinlinevirtual
onTouchBegan(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchCancelled(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchEnded(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
onTouchesBegan(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesCancelled(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchesMoved(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)InputDelegatevirtual
onTouchMoved(cocos2d::Touch *touch, cocos2d::Event *event)InputDelegatevirtual
release()Object
retain()Objectinline
retainCount() const Objectinline
serialize(void *r)Componentvirtual
setAccelerometerEnabled(bool value)InputDelegatevirtual
setEnabled(bool b) overrideComControllervirtual
setKeypadEnabled(bool value)InputDelegatevirtual
setName(const std::string &name)Component
setOwner(Node *pOwner)Component
setTouchEnabled(bool value)InputDelegatevirtual
setTouchMode(cocos2d::Touch::DispatchMode mode)InputDelegatevirtual
setTouchPriority(int priority)InputDelegatevirtual
TypeComControllerstatic
update(float delta) overrideComControllervirtual
~ComController(void)ComControllervirtual
~Component(void)Componentvirtual
~InputDelegate(void)InputDelegateprotectedvirtual
~Object()Objectvirtual