This is the complete list of members for EventTouch, including all inherited members.
| _autoReleaseCount | Object | protected |
| _currentTarget | Event | protected |
| _ID | Object | |
| _isStopped | Event | protected |
| _luaID | Object | |
| _reference | Object | protected |
| _type | Event | protected |
| acceptVisitor(DataVisitor &visitor) | Object | virtual |
| autorelease() | Object | |
| EGLViewProtocol class | EventTouch | friend |
| Event(Type type) | Event | protected |
| EventCode enum name | EventTouch | |
| EventTouch() | EventTouch | |
| getCurrentTarget() | Event | inline |
| getEventCode() | EventTouch | inline |
| getTouches() | EventTouch | inline |
| getType() const | Event | inline |
| isEqual(const Object *object) | Object | virtual |
| isSingleReference() const | Object | |
| isStopped() const | Event | inline |
| MAX_TOUCHES | EventTouch | static |
| Object() | Object | |
| release() | Object | inline |
| retain() | Object | inline |
| retainCount() const | Object | |
| setCurrentTarget(Node *target) | Event | inlineprotected |
| setEventCode(EventCode eventCode) | EventTouch | inline |
| setTouches(const std::vector< Touch * > &touches) | EventTouch | inline |
| stopPropagation() | Event | inline |
| Type enum name | Event | |
| update(float dt) | Object | inlinevirtual |
| ~Event() | Event | virtual |
| ~Object() | Object | virtual |