cocos2d-x  3.0Beta0
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Sequence Member List

This is the complete list of members for Sequence, including all inherited members.

_actionsSequenceprotected
_autoReleaseCountObjectprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_IDObject
_lastSequenceprotected
_luaIDObject
_originalTargetActionprotected
_referenceObjectprotected
_splitSequenceprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Actionprotected
autorelease()Object
clone() const overrideSequencevirtual
copy() const Clonableinline
create(FiniteTimeAction *action1,...) CC_REQUIRES_NULL_TERMINATIONSequencestatic
create(const Vector< FiniteTimeAction * > &arrayOfActions)Sequencestatic
createWithTwoActions(FiniteTimeAction *actionOne, FiniteTimeAction *actionTwo)Sequencestatic
createWithVariableList(FiniteTimeAction *action1, va_list args)Sequencestatic
description() const Actionvirtual
FiniteTimeAction()FiniteTimeActioninlineprotected
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getOriginalTarget() const Actioninline
getTag() const Actioninline
getTarget() const Actioninline
initWithDuration(float d)ActionIntervalprotected
initWithTwoActions(FiniteTimeAction *pActionOne, FiniteTimeAction *pActionTwo)Sequenceprotected
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideSequencevirtual
Sequence()Sequenceinlineprotected
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
startWithTarget(Node *target) overrideSequencevirtual
step(float dt) overrideActionIntervalvirtual
stop(void) overrideSequencevirtual
update(float t) overrideSequencevirtual
~Action()Actionprotectedvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
~Object()Objectvirtual
~Sequence(void)Sequenceprotectedvirtual