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TextField Member List

This is the complete list of members for TextField, including all inherited members.

_actionManagerNodeprotected
_actionTagWidgetprotected
_additionalTransformNodemutableprotected
_additionalTransformDirtyNodemutableprotected
_affectByClippingWidgetprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_autoReleaseCountObjectprotected
_brightWidgetprotected
_brightStyleWidgetprotected
_cascadeColorEnabledNodeprotected
_cascadeOpacityEnabledNodeprotected
_childrenNodeprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_customSizeWidgetprotected
_displayedColorNodeprotected
_displayedOpacityNodeprotected
_enabledWidgetprotected
_eventDispatcherNodeprotected
_focusWidgetprotected
_hittedWidgetprotected
_IDObject
_ignoreAnchorPointForPositionNodeprotected
_ignoreSizeWidgetprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_layoutParameterDictionaryWidgetprotected
_luaIDObject
_modelViewTransformNodeprotected
_nameWidgetprotected
_nodesWidgetprotected
_orderOfArrivalNodeprotected
_parentNodeprotected
_passwordStyleTextTextFieldprotected
_physicsBodyNodeprotected
_positionNodeprotected
_positionPercentWidgetprotected
_positionTypeWidgetprotected
_realColorNodeprotected
_realOpacityNodeprotected
_referenceObjectprotected
_reorderChildDirtyNodeprotected
_reorderWidgetChildDirtyWidgetprotected
_rotationXNodeprotected
_rotationYNodeprotected
_runningNodeprotected
_scaleXNodeprotected
_scaleYNodeprotected
_schedulerNodeprotected
_scriptHandlerNodeprotected
_scriptTypeNodeprotected
_setZOrder(int z)Nodevirtual
_shaderProgramNodeprotected
_sizeWidgetprotected
_sizePercentWidgetprotected
_sizeTypeWidgetprotected
_skewXNodeprotected
_skewYNodeprotected
_tagNodeprotected
_textFieldEventListenerTextFieldprotected
_textFieldEventSelectorTextFieldprotected
_textFieldRendererTextFieldprotected
_touchEnabledWidgetprotected
_touchEndPosWidgetprotected
_touchEventListenerWidgetprotected
_touchEventSelectorWidgetprotected
_touchHeightTextFieldprotected
_touchListenerWidgetprotected
_touchMovePosWidgetprotected
_touchPassedEnabledWidgetprotected
_touchStartPosWidgetprotected
_touchWidthTextFieldprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_updateEnabledWidgetprotected
_updateScriptHandlerNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_useTouchAreaTextFieldprotected
_vertexZNodeprotected
_visibleNodeprotected
_widgetChildrenWidgetprotected
_widgetTypeWidgetprotected
_ZOrderNodeprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addChild(Node *child) overrideWidgetvirtual
addChild(Node *child, int zOrder) overrideWidgetvirtual
addChild(Node *child, int zOrder, int tag) overrideWidgetvirtual
addComponent(Component *pComponent)Nodevirtual
addEventListenerTextField(Object *target, SEL_TextFieldEvent selecor)TextField
addNode(Node *node)Widgetvirtual
addNode(Node *node, int zOrder)Widgetvirtual
addNode(Node *node, int zOrder, int tag)Widgetvirtual
addTouchEventListener(Object *target, SEL_TouchEvent selector)Widget
attachWithIME()TextField
attachWithIMEEvent()TextFieldprotected
autorelease()Object
boundingBox() const Nodeinlinevirtual
cancelUpEvent()Widgetprotected
checkChildInfo(int handleState, Widget *sender, const Point &touchPoint)Widgetvirtual
childrenAlloc(void)Nodeprotected
cleanup()Nodevirtual
clippingParentAreaContainPoint(const Point &pt)Widget
clone()Widget
convertToNodeSpace(const Point &worldPoint) const Node
convertToNodeSpaceAR(const Point &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Point &nodePoint) const Nodeprotected
convertToWorldSpace(const Point &nodePoint) const Node
convertToWorldSpaceAR(const Point &nodePoint) const Node
copyClonedWidgetChildren(Widget *model)Widgetprotectedvirtual
copyProperties(Widget *model)Widgetprotected
copySpecialProperties(Widget *model) overrideTextFieldprotectedvirtual
create()TextFieldstatic
createCloneInstance() overrideTextFieldprotectedvirtual
deleteBackwardEvent()TextFieldprotected
detachChild(Node *child, ssize_t index, bool doCleanup)Nodeprotected
detachWithIMEEvent()TextFieldprotected
didNotSelectSelf()TextFieldvirtual
disableCascadeColor()Nodeprotectedvirtual
disableCascadeOpacity()Nodeprotectedvirtual
draw()Nodevirtual
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getActionTag()Widget
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getAttachWithIME()TextField
getBottomInParent()Widget
getBoundingBox() const Nodevirtual
getChildByName(const char *name)Widgetvirtual
getChildByTag(int tag) overrideWidgetvirtual
getChildren() overrideWidgetvirtual
getChildren() const overrideWidgetvirtual
getChildrenCount() const overrideWidgetvirtual
getColor(void) const Nodevirtual
getComponent(const std::string &pName)Node
getContentSize() const overrideTextFieldvirtual
getDeleteBackward()TextField
getDescription() const overrideTextFieldvirtual
getDetachWithIME()TextField
getDisplayedColor() const Nodevirtual
getDisplayedOpacity() const Nodevirtual
getEventDispatcher() const Nodeinlinevirtual
getGLServerState() const Nodeinline
getInsertText()TextField
getLayoutParameter(LayoutParameterType type)Widget
getLeftInParent()Widget
getMaxLength()TextField
getName() const Widget
getNodeByTag(int tag)Widgetvirtual
getNodes()Widgetvirtual
getNodeToParentAffineTransform() const Nodevirtual
getNodeToParentTransform() const Nodevirtual
getNodeToWorldAffineTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNumberOfRunningActions() const Node
getOpacity() const Nodevirtual
getOrderOfArrival() const Nodevirtual
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeAffineTransform() const Nodevirtual
getParentToNodeTransform() const Nodevirtual
getPhysicsBody() const Node
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPositionPercent()Widget
getPositionType() const Widget
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getRightInParent()Widget
getRotation() const Nodevirtual
getRotationX() const Nodevirtual
getRotationY() const Nodevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScene()Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram()Nodeinlinevirtual
getShaderProgram() const Nodeinlinevirtual
getSize() const Widget
getSizePercent() const Widget
getSizeType() const Widget
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getStringValue()TextField
getTag() const Nodevirtual
getTopInParent()Widget
getTouchEndPos()Widget
getTouchMovePos()Widget
getTouchStartPos()Widget
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodevirtual
getVirtualRenderer() overrideTextFieldvirtual
getWidgetParent()Widgetprotected
getWidgetType() const Widget
getWorldPosition()Widget
getWorldToNodeAffineTransform() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodevirtual
hitTest(const Point &pt)Widgetvirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
ignoreContentAdaptWithSize(bool ignore)Widgetvirtual
init() overrideTextFieldvirtual
initRenderer() overrideTextFieldvirtual
insertChild(Node *child, int z)Nodeprotected
insertTextEvent()TextFieldprotected
INVALID_TAGNodestatic
isBright() const Widget
isCascadeColorEnabled() const Nodevirtual
isCascadeOpacityEnabled() const Nodevirtual
isEnabled() const Widget
isEqual(const Object *object)Objectvirtual
isFlipX()Widgetinlinevirtual
isFlipY()Widgetinlinevirtual
isFocused() const Widget
isIgnoreAnchorPointForPosition() const Nodevirtual
isIgnoreContentAdaptWithSize() const Widget
isMaxLengthEnabled()TextField
isOpacityModifyRGB() const Nodeinlinevirtual
isPasswordEnabled()TextField
isRunning() const Nodevirtual
isScheduled(SEL_SCHEDULE selector)Node
isSingleReference() const Object
isTouchEnabled() const Widget
isUpdateEnabled()Widget
isVisible() const Nodevirtual
longClickEvent()Widgetprotected
moveEvent()Widgetprotected
Node()Nodeprotected
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
numberOfRunningActions() const Nodeinline
Object()Object
onEnter() overrideWidgetvirtual
onEnterTransitionDidFinish()Nodevirtual
onExit() overrideWidgetvirtual
onExitTransitionDidStart()Nodevirtual
onPressStateChangedToDisabled()Widgetprotectedvirtual
onPressStateChangedToNormal()Widgetprotectedvirtual
onPressStateChangedToPressed()Widgetprotectedvirtual
onSizeChanged() overrideTextFieldprotectedvirtual
onTouchBegan(Touch *touch, Event *unusedEvent) overrideTextFieldvirtual
onTouchCancelled(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchEnded(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchLongClicked(const Point &touchPoint)Widgetvirtual
onTouchMoved(Touch *touch, Event *unusedEvent)Widgetvirtual
parentToNodeTransform() const Nodeinlinevirtual
pause(void)Node
pauseSchedulerAndActions(void)Node
pushDownEvent()Widgetprotected
release()Objectinline
releaseUpEvent()Widgetprotected
removeAllChildren() overrideWidgetvirtual
removeAllChildrenWithCleanup(bool cleanup) overrideWidgetvirtual
removeAllComponents()Nodevirtual
removeAllNodes()Widgetvirtual
removeChild(Node *child, bool cleanup=true) overrideWidgetvirtual
removeChildByTag(int tag, bool cleanup=true) overrideWidgetvirtual
removeComponent(const std::string &pName)Nodevirtual
removeFromParent() overrideWidgetvirtual
removeFromParentAndCleanup(bool cleanup) overrideWidgetvirtual
removeNode(Node *node)Widgetvirtual
removeNodeByTag(int tag)Widgetvirtual
reorderChild(Node *child, int zOrder)Nodevirtual
resume(void)Node
resumeSchedulerAndActions(void)Node
retain()Objectinline
retainCount() const Object
runAction(Action *action)Node
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAdditionalTransform(const kmMat4 &additionalTransform)Node
setAnchorPoint(const Point &pt) overrideTextFieldvirtual
setAttachWithIME(bool attach)TextField
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setColor(const Color3B &color)Nodevirtual
setContentSize(const Size &contentSize)Nodevirtual
setDeleteBackward(bool deleteBackward)TextField
setDetachWithIME(bool detach)TextField
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlipX(bool flipX)Widgetinlinevirtual
setFlipY(bool flipY)Widgetinlinevirtual
setFocused(bool fucosed)Widget
setFontName(const std::string &name)TextField
setFontSize(int size)TextField
setGLServerState(int serverState)Nodeinline
setInsertText(bool insertText)TextField
setLayoutParameter(LayoutParameter *parameter)Widget
setMaxLength(int length)TextField
setMaxLengthEnabled(bool enable)TextField
setName(const char *name)Widget
setNodeToParentTransform(const kmMat4 &transform)Nodevirtual
setOpacity(GLubyte opacity)Nodevirtual
setOpacityModifyRGB(bool bValue)Nodeinlinevirtual
setOrderOfArrival(int orderOfArrival)Nodevirtual
setParent(Node *parent)Nodevirtual
setPasswordEnabled(bool enable)TextField
setPasswordStyleText(const char *styleText)TextField
setPhysicsBody(PhysicsBody *body)Node
setPlaceHolder(const std::string &value)TextField
setPosition(const Point &pos) overrideWidgetvirtual
cocos2d::Node::setPosition(float x, float y)Nodevirtual
setPositionPercent(const Point &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setRotation(float rotation)Nodevirtual
setRotationX(float rotationX)Nodevirtual
setRotationY(float rotationY)Nodevirtual
setScale(float scale)Nodevirtual
setScale(float scaleX, float scaleY)Nodevirtual
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *shaderProgram)Nodevirtual
setSize(const Size &size)Widgetvirtual
setSizePercent(const Point &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float fSkewX)Nodevirtual
setSkewY(float fSkewY)Nodevirtual
setTag(int tag)Nodevirtual
setText(const std::string &text)TextField
setTouchEnabled(bool enabled)Widgetvirtual
setTouchSize(const Size &size)TextField
setUpdateEnabled(bool enable)Widget
setUserData(void *userData)Nodevirtual
setUserObject(Object *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int zOrder)Nodevirtual
sortAllChildren() overrideWidgetvirtual
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
TextField()TextField
textfieldRendererScaleChangedWithSize()TextFieldprotected
transform()Node
transformAncestors()Node
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
update(float dt) overrideTextFieldvirtual
updateAnchorPoint()Widgetprotected
updateCascadeColor()Nodeprotectedvirtual
updateCascadeOpacity()Nodeprotectedvirtual
updateColor()Nodeinlineprotectedvirtual
updateDisplayedColor(const Color3B &parentColor)Nodevirtual
updateDisplayedOpacity(GLubyte parentOpacity)Nodevirtual
updatePhysicsTransform()Nodevirtual
updateSizeAndPosition()Widget
updateTransform()Nodevirtual
visit() overrideWidgetvirtual
Widget(void)Widget
worldToNodeTransform() const Nodeinlinevirtual
~Node()Nodeprotectedvirtual
~Object()Objectvirtual
~TextField()TextFieldvirtual
~Widget()Widgetvirtual