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LuaCallFunc Member List
This is the complete list of members for
LuaCallFunc
, including all inherited members.
_autoReleaseCount
Object
protected
_callFunc
CallFunc
_callFuncN
CallFunc
_duration
FiniteTimeAction
protected
_function
CallFunc
protected
_functionLua
LuaCallFunc
protected
_functionN
CallFuncN
protected
_ID
Object
_luaID
Object
_originalTarget
Action
protected
_reference
Object
protected
_selectorTarget
CallFunc
protected
_tag
Action
protected
_target
Action
protected
acceptVisitor
(DataVisitor &visitor)
Object
virtual
Action
()
Action
protected
autorelease
()
Object
CallFunc
()
CallFunc
inline
protected
CallFuncN
()
CallFuncN
inline
protected
clone
() const
LuaCallFunc
virtual
copy
() const
Clonable
inline
create
(const std::function< void(void *self, Node *)> &func)
LuaCallFunc
static
cocos2d::CallFuncN::create
(const std::function< void(Node *)> &func)
CallFuncN
static
cocos2d::CallFuncN::create
(Object *target, SEL_CallFuncN selector)
CallFuncN
static
cocos2d::CallFunc::create
(const std::function< void()> &func)
CallFunc
static
cocos2d::CallFunc::create
(Object *target, SEL_CallFunc selector)
CallFunc
static
description
() const
Action
virtual
execute
() override
LuaCallFunc
virtual
FiniteTimeAction
()
FiniteTimeAction
inline
protected
getDuration
() const
FiniteTimeAction
inline
getOriginalTarget
() const
Action
inline
getTag
() const
Action
inline
getTarget
() const
Action
inline
getTargetCallback
()
CallFunc
inline
initWithFunction
(const std::function< void(void *self, Node *)> &func)
LuaCallFunc
cocos2d::CallFuncN::initWithFunction
(const std::function< void(Node *)> &func)
CallFuncN
protected
cocos2d::CallFunc::initWithFunction
(const std::function< void()> &func)
CallFunc
protected
initWithTarget
(Object *target, SEL_CallFuncN selector)
CallFuncN
protected
cocos2d::CallFunc::initWithTarget
(Object *target)
CallFunc
protected
INVALID_TAG
Action
static
isDone
() const override
ActionInstant
virtual
isEqual
(const Object *object)
Object
virtual
isSingleReference
() const
Object
LuaCallFunc
()
LuaCallFunc
inline
Object
()
Object
release
()
Object
inline
retain
()
Object
inline
retainCount
() const
Object
reverse
() const override
CallFunc
virtual
setDuration
(float duration)
FiniteTimeAction
inline
setOriginalTarget
(Node *originalTarget)
Action
inline
setTag
(int tag)
Action
inline
setTarget
(Node *target)
Action
inline
setTargetCallback
(Object *sel)
CallFunc
inline
startWithTarget
(Node *target)
Action
virtual
step
(float dt) override
ActionInstant
virtual
stop
()
Action
virtual
update
(float time) override
CallFunc
virtual
~Action
()
Action
protected
virtual
~CallFunc
()
CallFunc
protected
virtual
~CallFuncN
()
CallFuncN
inline
protected
virtual
~Clonable
()
Clonable
inline
virtual
~FiniteTimeAction
()
FiniteTimeAction
inline
protected
virtual
~LuaCallFunc
()
LuaCallFunc
inline
virtual
~Object
()
Object
virtual
Generated on Tue Jan 7 2014 22:36:14 for cocos2d-x by
1.8.4