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ScrollView Member List

This is the complete list of members for ScrollView, including all inherited members.

_actionManagerNodeprotected
_actionTagWidgetprotected
_additionalTransformNodemutableprotected
_additionalTransformDirtyNodemutableprotected
_affectByClippingWidgetprotected
_afterDrawStencilCmdLayoutprotected
_afterVisitCmdScissorLayoutprotected
_afterVisitCmdStencilLayoutprotected
_alongVectorLayoutprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_autoReleaseCountObjectprotected
_autoScrollScrollViewprotected
_autoScrollAccelerationScrollViewprotected
_autoScrollAddUpTimeScrollViewprotected
_autoScrollDestinationScrollViewprotected
_autoScrollDirScrollViewprotected
_autoScrollOriginalSpeedScrollViewprotected
_backGroundImageLayoutprotected
_backGroundImageCapInsetsLayoutprotected
_backGroundImageFileNameLayoutprotected
_backGroundImageTextureSizeLayoutprotected
_backGroundScale9EnabledLayoutprotected
_beforeVisitCmdScissorLayoutprotected
_beforeVisitCmdStencilLayoutprotected
_bePressedScrollViewprotected
_bgImageTexTypeLayoutprotected
_bottomBounceNeededScrollViewprotected
_bottomBoundaryScrollViewprotected
_bounceBottomBoundaryScrollViewprotected
_bounceDirScrollViewprotected
_bounceEnabledScrollViewprotected
_bounceLeftBoundaryScrollViewprotected
_bounceOriginalSpeedScrollViewprotected
_bounceRightBoundaryScrollViewprotected
_bounceTopBoundaryScrollViewprotected
_bouncingScrollViewprotected
_brightWidgetprotected
_brightStyleWidgetprotected
_cascadeColorEnabledNodeprotected
_cascadeOpacityEnabledNodeprotected
_cColorLayoutprotected
_childFocusCancelOffsetScrollViewprotected
_childrenNodeprotected
_clippingEnabledLayoutprotected
_clippingParentLayoutprotected
_clippingRectLayoutprotected
_clippingStencilLayoutprotected
_clippingTypeLayoutprotected
_colorRenderLayoutprotected
_colorTypeLayoutprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_cOpacityLayoutprotected
_currentAlphaTestEnabledLayoutprotected
_currentAlphaTestFuncLayoutprotected
_currentAlphaTestRefLayoutprotected
_currentDepthWriteMaskLayoutprotected
_currentStencilEnabledLayoutprotected
_currentStencilFailLayoutprotected
_currentStencilFuncLayoutprotected
_currentStencilPassDepthFailLayoutprotected
_currentStencilPassDepthPassLayoutprotected
_currentStencilRefLayoutprotected
_currentStencilValueMaskLayoutprotected
_currentStencilWriteMaskLayoutprotected
_customSizeWidgetprotected
_directionScrollViewprotected
_displayedColorNodeprotected
_displayedOpacityNodeprotected
_doLayoutDirtyLayoutprotected
_enabledWidgetprotected
_eventDispatcherNodeprotected
_focusWidgetprotected
_gEndColorLayoutprotected
_gradientRenderLayoutprotected
_groupCommandLayoutprotected
_gStartColorLayoutprotected
_hittedWidgetprotected
_IDObject
_ignoreAnchorPointForPositionNodeprotected
_ignoreSizeWidgetprotected
_inertiaScrollEnabledScrollViewprotected
_innerContainerScrollViewprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isAutoScrollSpeedAttenuatedScrollViewprotected
_isTransitionFinishedNodeprotected
_layoutParameterDictionaryWidgetprotected
_layoutTypeLayoutprotected
_leftBounceNeededScrollViewprotected
_leftBoundaryScrollViewprotected
_luaIDObject
_mask_layer_leLayoutprotected
_modelViewTransformNodeprotected
_moveChildPointScrollViewprotected
_nameWidgetprotected
_needCheckAutoScrollDestinationScrollViewprotected
_nodesWidgetprotected
_orderOfArrivalNodeprotected
_parentNodeprotected
_physicsBodyNodeprotected
_positionNodeprotected
_positionPercentWidgetprotected
_positionTypeWidgetprotected
_realColorNodeprotected
_realOpacityNodeprotected
_referenceObjectprotected
_reorderChildDirtyNodeprotected
_reorderWidgetChildDirtyWidgetprotected
_rightBounceNeededScrollViewprotected
_rightBoundaryScrollViewprotected
_rotationXNodeprotected
_rotationYNodeprotected
_runningNodeprotected
_scaleXNodeprotected
_scaleYNodeprotected
_schedulerNodeprotected
_scissorRectDirtyLayoutprotected
_scriptHandlerNodeprotected
_scriptTypeNodeprotected
_scrollViewEventListenerScrollViewprotected
_scrollViewEventSelectorScrollViewprotected
_setZOrder(int z)Nodevirtual
_shaderProgramNodeprotected
_sizeWidgetprotected
_sizePercentWidgetprotected
_sizeTypeWidgetprotected
_skewXNodeprotected
_skewYNodeprotected
_slidTimeScrollViewprotected
_tagNodeprotected
_topBounceNeededScrollViewprotected
_topBoundaryScrollViewprotected
_touchBeganPointScrollViewprotected
_touchEnabledWidgetprotected
_touchEndedPointScrollViewprotected
_touchEndPosWidgetprotected
_touchEventListenerWidgetprotected
_touchEventSelectorWidgetprotected
_touchListenerWidgetprotected
_touchMovedPointScrollViewprotected
_touchMovePosWidgetprotected
_touchMovingPointScrollViewprotected
_touchPassedEnabledWidgetprotected
_touchStartPosWidgetprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_updateEnabledWidgetprotected
_updateScriptHandlerNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_vertexZNodeprotected
_visibleNodeprotected
_widgetChildrenWidgetprotected
_widgetTypeWidgetprotected
_ZOrderNodeprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addBackGroundImage()Layoutprotected
addChild(Node *child) overrideScrollViewvirtual
addChild(Node *child, int zOrder) overrideScrollViewvirtual
addChild(Node *child, int zOrder, int tag) overrideScrollViewvirtual
addComponent(Component *pComponent)Nodevirtual
addEventListenerScrollView(Object *target, SEL_ScrollViewEvent selector)ScrollView
addNode(Node *node)Widgetvirtual
addNode(Node *node, int zOrder)Widgetvirtual
addNode(Node *node, int zOrder, int tag)Widgetvirtual
addTouchEventListener(Object *target, SEL_TouchEvent selector)Widget
autorelease()Object
autoScrollChildren(float dt)ScrollViewprotected
bounceBottomEvent()ScrollViewprotected
bounceChildren(float dt)ScrollViewprotected
bounceLeftEvent()ScrollViewprotected
bounceRightEvent()ScrollViewprotected
bounceScrollChildren(float touchOffsetX, float touchOffsetY)ScrollViewprotected
bounceTopEvent()ScrollViewprotected
boundingBox() const Nodeinlinevirtual
cancelUpEvent()Widgetprotected
checkBounceBoundary()ScrollViewprotected
checkChildInfo(int handleState, Widget *sender, const Point &touchPoint) overrideScrollViewprotectedvirtual
checkCustomScrollDestination(float *touchOffsetX, float *touchOffsetY)ScrollViewprotected
checkNeedBounce()ScrollViewprotected
childrenAlloc(void)Nodeprotected
cleanup()Nodevirtual
clippingParentAreaContainPoint(const Point &pt)Widget
clone()Widget
convertToNodeSpace(const Point &worldPoint) const Node
convertToNodeSpaceAR(const Point &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Point &nodePoint) const Nodeprotected
convertToWorldSpace(const Point &nodePoint) const Node
convertToWorldSpaceAR(const Point &nodePoint) const Node
copyClonedWidgetChildren(Widget *model) overrideScrollViewprotectedvirtual
copyProperties(Widget *model)Widgetprotected
copySpecialProperties(Widget *model) overrideScrollViewprotectedvirtual
create()ScrollViewstatic
createCloneInstance() overrideScrollViewprotectedvirtual
detachChild(Node *child, ssize_t index, bool doCleanup)Nodeprotected
didNotSelectSelf()Widget
disableCascadeColor()Nodeprotectedvirtual
disableCascadeOpacity()Nodeprotectedvirtual
doLayout() overrideScrollViewprotectedvirtual
draw()Nodevirtual
endRecordSlidAction()ScrollViewprotectedvirtual
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getActionTag()Widget
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getBackGroundImageTextureSize() const Layout
getBottomInParent()Widget
getBoundingBox() const Nodevirtual
getChildByName(const char *name) overrideScrollViewvirtual
getChildByTag(int tag) overrideScrollViewvirtual
getChildren() overrideScrollViewvirtual
getChildren() const overrideScrollViewvirtual
getChildrenCount() const overrideScrollViewvirtual
getClippingRect()Layoutprotected
getColor(void) const Nodevirtual
getComponent(const std::string &pName)Node
getContentSize() const Widgetvirtual
getDescription() const overrideScrollViewvirtual
getDirection()ScrollView
getDisplayedColor() const Nodevirtual
getDisplayedOpacity() const Nodevirtual
getEventDispatcher() const Nodeinlinevirtual
getGLServerState() const Nodeinline
getInnerContainer()ScrollView
getInnerContainerSize() const ScrollView
getLayoutParameter(LayoutParameterType type)Widget
getLayoutType() const overrideScrollViewvirtual
getLeftInParent()Widget
getName() const Widget
getNodeByTag(int tag)Widgetvirtual
getNodes()Widgetvirtual
getNodeToParentAffineTransform() const Nodevirtual
getNodeToParentTransform() const Nodevirtual
getNodeToWorldAffineTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNumberOfRunningActions() const Node
getOpacity() const Nodevirtual
getOrderOfArrival() const Nodevirtual
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeAffineTransform() const Nodevirtual
getParentToNodeTransform() const Nodevirtual
getPhysicsBody() const Node
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPositionPercent()Widget
getPositionType() const Widget
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getRightInParent()Widget
getRotation() const Nodevirtual
getRotationX() const Nodevirtual
getRotationY() const Nodevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScene()Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram()Nodeinlinevirtual
getShaderProgram() const Nodeinlinevirtual
getSize() const Widget
getSizePercent() const Widget
getSizeType() const Widget
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getTag() const Nodevirtual
getTopInParent()Widget
getTouchEndPos()Widget
getTouchMovePos()Widget
getTouchStartPos()Widget
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodevirtual
getVirtualRenderer()Widgetvirtual
getWidgetParent()Widgetprotected
getWidgetType() const Widget
getWorldPosition()Widget
getWorldToNodeAffineTransform() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodevirtual
handleMoveLogic(const Point &touchPoint) overrideScrollViewprotectedvirtual
handlePressLogic(const Point &touchPoint) overrideScrollViewprotectedvirtual
handleReleaseLogic(const Point &touchPoint) overrideScrollViewprotectedvirtual
hitTest(const Point &pt)Widgetvirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
ignoreContentAdaptWithSize(bool ignore)Widgetvirtual
init() overrideScrollViewprotectedvirtual
initRenderer() overrideScrollViewprotectedvirtual
insertChild(Node *child, int z)Nodeprotected
interceptTouchEvent(int handleState, Widget *sender, const Point &touchPoint) overrideScrollViewprotectedvirtual
INVALID_TAGNodestatic
isBounceEnabled() const ScrollView
isBright() const Widget
isCascadeColorEnabled() const Nodevirtual
isCascadeOpacityEnabled() const Nodevirtual
isClippingEnabled()Layoutvirtual
isEnabled() const Widget
isEqual(const Object *object)Objectvirtual
isFlipX()Widgetinlinevirtual
isFlipY()Widgetinlinevirtual
isFocused() const Widget
isIgnoreAnchorPointForPosition() const Nodevirtual
isIgnoreContentAdaptWithSize() const Widget
isInertiaScrollEnabled() const ScrollView
isOpacityModifyRGB() const Nodeinlinevirtual
isRunning() const Nodevirtual
isScheduled(SEL_SCHEDULE selector)Node
isSingleReference() const Object
isTouchEnabled() const Widget
isUpdateEnabled()Widget
isVisible() const Nodevirtual
jumpToBottom()ScrollView
jumpToBottomLeft()ScrollView
jumpToBottomRight()ScrollView
jumpToDestination(const Point &des)ScrollViewprotected
jumpToLeft()ScrollView
jumpToPercentBothDirection(const Point &percent)ScrollView
jumpToPercentHorizontal(float percent)ScrollView
jumpToPercentVertical(float percent)ScrollView
jumpToRight()ScrollView
jumpToTop()ScrollView
jumpToTopLeft()ScrollView
jumpToTopRight()ScrollView
Layout()Layout
longClickEvent()Widgetprotected
moveChildren(float offsetX, float offsetY)ScrollViewprotected
moveEvent()Widgetprotected
Node()Nodeprotected
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
numberOfRunningActions() const Nodeinline
Object()Object
onAfterDrawStencil()Layoutprotected
onAfterVisitScissor()Layoutprotected
onAfterVisitStencil()Layoutprotected
onBeforeVisitScissor()Layoutprotected
onBeforeVisitStencil()Layoutprotected
onEnter() overrideLayoutvirtual
onEnterTransitionDidFinish()Nodevirtual
onExit() overrideLayoutvirtual
onExitTransitionDidStart()Nodevirtual
onPressStateChangedToDisabled()Widgetprotectedvirtual
onPressStateChangedToNormal()Widgetprotectedvirtual
onPressStateChangedToPressed()Widgetprotectedvirtual
onSizeChanged() overrideScrollViewprotectedvirtual
onTouchBegan(Touch *touch, Event *unusedEvent) overrideScrollViewvirtual
onTouchCancelled(Touch *touch, Event *unusedEvent) overrideScrollViewvirtual
onTouchEnded(Touch *touch, Event *unusedEvent) overrideScrollViewvirtual
onTouchLongClicked(const Point &touchPoint) overrideScrollViewvirtual
onTouchMoved(Touch *touch, Event *unusedEvent) overrideScrollViewvirtual
parentToNodeTransform() const Nodeinlinevirtual
pause(void)Node
pauseSchedulerAndActions(void)Node
pushDownEvent()Widgetprotected
recordSlidTime(float dt)ScrollViewprotected
release()Objectinline
releaseUpEvent()Widgetprotected
removeAllChildren() overrideScrollViewvirtual
removeAllChildrenWithCleanup(bool cleanup) overrideScrollViewvirtual
removeAllComponents()Nodevirtual
removeAllNodes()Widgetvirtual
removeBackGroundImage()Layout
removeChild(Node *child, bool cleaup=true) overrideScrollViewvirtual
removeChildByTag(int tag, bool cleanup=true) overrideWidgetvirtual
removeComponent(const std::string &pName)Nodevirtual
removeFromParent() overrideWidgetvirtual
removeFromParentAndCleanup(bool cleanup) overrideWidgetvirtual
removeNode(Node *node)Widgetvirtual
removeNodeByTag(int tag)Widgetvirtual
reorderChild(Node *child, int zOrder)Nodevirtual
requestDoLayout()Layout
resume(void)Node
resumeSchedulerAndActions(void)Node
retain()Objectinline
retainCount() const Object
runAction(Action *action)Node
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
scissorClippingVisit()Layoutprotected
scrollChildren(float touchOffsetX, float touchOffsetY)ScrollViewprotectedvirtual
scrollingEvent()ScrollViewprotected
scrollToBottom(float time, bool attenuated)ScrollView
scrollToBottomEvent()ScrollViewprotected
scrollToBottomLeft(float time, bool attenuated)ScrollView
scrollToBottomRight(float time, bool attenuated)ScrollView
scrollToLeft(float time, bool attenuated)ScrollView
scrollToLeftEvent()ScrollViewprotected
scrollToPercentBothDirection(const Point &percent, float time, bool attenuated)ScrollView
scrollToPercentHorizontal(float percent, float time, bool attenuated)ScrollView
scrollToPercentVertical(float percent, float time, bool attenuated)ScrollView
scrollToRight(float time, bool attenuated)ScrollView
scrollToRightEvent()ScrollViewprotected
scrollToTop(float time, bool attenuated)ScrollView
scrollToTopEvent()ScrollViewprotected
scrollToTopLeft(float time, bool attenuated)ScrollView
scrollToTopRight(float time, bool attenuated)ScrollView
ScrollView()ScrollView
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAdditionalTransform(const kmMat4 &additionalTransform)Node
setAnchorPoint(const Point &anchorPoint)Nodevirtual
setBackGroundColor(const Color3B &color)Layout
setBackGroundColor(const Color3B &startColor, const Color3B &endColor)Layout
setBackGroundColorOpacity(int opacity)Layout
setBackGroundColorType(LayoutBackGroundColorType type)Layout
setBackGroundColorVector(const Point &vector)Layout
setBackGroundImage(const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)Layout
setBackGroundImageCapInsets(const Rect &capInsets)Layout
setBackGroundImageScale9Enabled(bool enabled)Layout
setBounceEnabled(bool enabled)ScrollView
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setClippingEnabled(bool able) overrideScrollViewinlineprotectedvirtual
setClippingType(LayoutClippingType type)Layout
setColor(const Color3B &color)Nodevirtual
setContentSize(const Size &contentSize)Nodevirtual
setDirection(SCROLLVIEW_DIR dir)ScrollViewvirtual
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlipX(bool flipX)Widgetinlinevirtual
setFlipY(bool flipY)Widgetinlinevirtual
setFocused(bool fucosed)Widget
setGLServerState(int serverState)Nodeinline
setInertiaScrollEnabled(bool enabled)ScrollView
setInnerContainerSize(const Size &size)ScrollView
setLayoutParameter(LayoutParameter *parameter)Widget
setLayoutType(LayoutType type) overrideScrollViewvirtual
setName(const char *name)Widget
setNodeToParentTransform(const kmMat4 &transform)Nodevirtual
setOpacity(GLubyte opacity)Nodevirtual
setOpacityModifyRGB(bool bValue)Nodeinlinevirtual
setOrderOfArrival(int orderOfArrival)Nodevirtual
setParent(Node *parent)Nodevirtual
setPhysicsBody(PhysicsBody *body)Node
setPosition(const Point &pos) overrideWidgetvirtual
cocos2d::Node::setPosition(float x, float y)Nodevirtual
setPositionPercent(const Point &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setRotation(float rotation)Nodevirtual
setRotationX(float rotationX)Nodevirtual
setRotationY(float rotationY)Nodevirtual
setScale(float scale)Nodevirtual
setScale(float scaleX, float scaleY)Nodevirtual
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *shaderProgram)Nodevirtual
setSize(const Size &size)Widgetvirtual
setSizePercent(const Point &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float fSkewX)Nodevirtual
setSkewY(float fSkewY)Nodevirtual
setStencilClippingSize(const Size &size)Layoutprotected
setTag(int tag)Nodevirtual
setTouchEnabled(bool enabled)Widgetvirtual
setUpdateEnabled(bool enable)Widget
setUserData(void *userData)Nodevirtual
setUserObject(Object *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int zOrder)Nodevirtual
sortAllChildren() overrideLayoutvirtual
startAutoScrollChildrenWithDestination(const Point &des, float time, bool attenuated)ScrollViewprotected
startAutoScrollChildrenWithOriginalSpeed(const Point &dir, float v, bool attenuated, float acceleration)ScrollViewprotected
startBounceChildren(float v)ScrollViewprotected
startRecordSlidAction()ScrollViewprotected
stencilClippingVisit()Layoutprotected
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
stopAutoScrollChildren()ScrollViewprotected
stopBounceChildren()ScrollViewprotected
supplyTheLayoutParameterLackToChild(Widget *child)Layoutprotected
transform()Node
transformAncestors()Node
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
update(float dt) overrideScrollViewvirtual
updateAnchorPoint()Widgetprotected
updateCascadeColor()Nodeprotectedvirtual
updateCascadeOpacity()Nodeprotectedvirtual
updateColor()Nodeinlineprotectedvirtual
updateDisplayedColor(const Color3B &parentColor)Nodevirtual
updateDisplayedOpacity(GLubyte parentOpacity)Nodevirtual
updatePhysicsTransform()Nodevirtual
updateSizeAndPosition()Widget
updateTransform()Nodevirtual
visit()Layoutvirtual
Widget(void)Widget
worldToNodeTransform() const Nodeinlinevirtual
~Layout()Layoutvirtual
~Node()Nodeprotectedvirtual
~Object()Objectvirtual
~ScrollView()ScrollViewvirtual
~UIScrollInterface()UIScrollInterfaceinlinevirtual
~Widget()Widgetvirtual