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ActionObject Member List
This is the complete list of members for
ActionObject
, including all inherited members.
_actionNodeList
ActionObject
protected
_autoReleaseCount
Object
protected
_bPause
ActionObject
protected
_bPlaying
ActionObject
protected
_CallBack
ActionObject
protected
_currentTime
ActionObject
protected
_fTotalTime
ActionObject
protected
_fUnitTime
ActionObject
protected
_ID
Object
_loop
ActionObject
protected
_luaID
Object
_name
ActionObject
protected
_pScheduler
ActionObject
protected
_reference
Object
protected
acceptVisitor
(DataVisitor &visitor)
Object
virtual
ActionObject
()
ActionObject
addActionNode
(ActionNode *node)
ActionObject
autorelease
()
Object
getCurrentTime
()
ActionObject
getLoop
()
ActionObject
getName
()
ActionObject
getTotalTime
()
ActionObject
getUnitTime
()
ActionObject
initWithDictionary
(const rapidjson::Value &dic, Object *root)
ActionObject
isEqual
(const Object *object)
Object
virtual
isPlaying
()
ActionObject
isSingleReference
() const
Object
Object
()
Object
pause
()
ActionObject
play
()
ActionObject
play
(cocos2d::CallFunc *func)
ActionObject
release
()
Object
inline
removeActionNode
(ActionNode *node)
ActionObject
retain
()
Object
inline
retainCount
() const
Object
setCurrentTime
(float fTime)
ActionObject
setLoop
(bool bLoop)
ActionObject
setName
(const char *name)
ActionObject
setUnitTime
(float fTime)
ActionObject
simulationActionUpdate
(float dt)
ActionObject
stop
()
ActionObject
update
(float dt)
Object
inline
virtual
updateToFrameByTime
(float fTime)
ActionObject
~ActionObject
()
ActionObject
virtual
~Object
()
Object
virtual
Generated on Tue Jan 7 2014 22:36:20 for cocos2d-x by
1.8.4