cocos2d-x  3.0Beta0
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Grid3D Member List

This is the complete list of members for Grid3D, including all inherited members.

_activeGridBaseprotected
_autoReleaseCountObjectprotected
_directorProjectionGridBaseprotected
_grabberGridBaseprotected
_gridSizeGridBaseprotected
_IDObject
_indicesGrid3Dprotected
_isTextureFlippedGridBaseprotected
_luaIDObject
_originalVerticesGrid3Dprotected
_referenceObjectprotected
_reuseGridGridBaseprotected
_shaderProgramGridBaseprotected
_stepGridBaseprotected
_texCoordinatesGrid3Dprotected
_textureGridBaseprotected
_verticesGrid3Dprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
afterDraw(Node *target)GridBase
autorelease()Object
beforeDraw(void)GridBase
blit() overrideGrid3Dvirtual
calculateVertexPoints() overrideGrid3Dvirtual
create(const Size &gridSize, Texture2D *texture, bool flipped)Grid3Dstatic
create(const Size &gridSize)Grid3Dstatic
getGridSize(void) const GridBaseinline
getOriginalVertex(const Point &pos) const Grid3D
getReuseGrid(void) const GridBaseinline
getStep(void) const GridBaseinline
getVertex(const Point &pos) const Grid3D
Grid3D()Grid3D
initWithSize(const Size &gridSize, Texture2D *texture, bool flipped)GridBase
initWithSize(const Size &gridSize)GridBase
isActive(void) const GridBaseinline
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
isTextureFlipped(void) const GridBaseinline
Object()Object
originalVertex(const Point &pos) const Grid3Dinline
release()Objectinline
retain()Objectinline
retainCount() const Object
reuse() overrideGrid3Dvirtual
set2DProjection(void)GridBase
setActive(bool active)GridBase
setGridSize(const Size &gridSize)GridBaseinline
setReuseGrid(int reuseGrid)GridBaseinline
setStep(const Point &step)GridBaseinline
setTextureFlipped(bool flipped)GridBase
setVertex(const Point &pos, const Vertex3F &vertex)Grid3D
update(float dt)Objectinlinevirtual
vertex(const Point &pos) const Grid3Dinline
~Grid3D(void)Grid3D
~GridBase(void)GridBasevirtual
~Object()Objectvirtual