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CatmullRomTo Member List

This is the complete list of members for CatmullRomTo, including all inherited members.

_accumulatedDiffCardinalSplineToprotected
_autoReleaseCountObjectprotected
_deltaTCardinalSplineToprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_IDObject
_luaIDObject
_originalTargetActionprotected
_pointsCardinalSplineToprotected
_previousPositionCardinalSplineToprotected
_referenceObjectprotected
_tagActionprotected
_targetActionprotected
_tensionCardinalSplineToprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Actionprotected
autorelease()Object
CardinalSplineTo()CardinalSplineTo
clone() const overrideCatmullRomTovirtual
copy() const Clonableinline
create(float dt, PointArray *points)CatmullRomTostatic
cocos2d::CardinalSplineTo::create(float duration, PointArray *points, float tension)CardinalSplineTostatic
description() const Actionvirtual
FiniteTimeAction()FiniteTimeActioninlineprotected
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getOriginalTarget() const Actioninline
getPoints()CardinalSplineToinline
getTag() const Actioninline
getTarget() const Actioninline
initWithDuration(float dt, PointArray *points)CatmullRomTo
cocos2d::CardinalSplineTo::initWithDuration(float duration, PointArray *points, float tension)CardinalSplineTo
cocos2d::ActionInterval::initWithDuration(float d)ActionIntervalprotected
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideCatmullRomTovirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setPoints(PointArray *points)CardinalSplineToinline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
startWithTarget(Node *target) overrideCardinalSplineTovirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
update(float time) overrideCardinalSplineTovirtual
updatePosition(Point &newPos)CardinalSplineTovirtual
~Action()Actionprotectedvirtual
~CardinalSplineTo()CardinalSplineTovirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
~Object()Objectvirtual